Brawler...who wouldn't want to punch a dragon?

Toben_Hexx

Toben_Hexx

Academy Page

Join Date: Mar 2006

Guardians of Shadow Pass

Me/N

Primary-Speed: +X attack speed per point in this attribute.

Agility-increases agility skills(evade/block type stances)

Fists-increases damage done with fist attacks, increases chance to crit

Feet-increases damage done with feet attacks, increases chance to crit

Armor-Light but tough, light metals, heavy leathers, maybe 70al tops given a possible high dps.

Weapons-None, in the conventional sense. Different gloves and boots would have damage x-x on them(not a whole lot tho, given the Speed attrib), in addition to the AL and any other bonuses. However, the higher the damage, the lower the AL. Given that these would be a 2 in 1 deal, greens and golds could drop, and you could craft them at weapon and/or armor crafters, for a higher price of course.


Skills

Speed-Maul:Strike target foe Xnumber of times, but for -X%damage(lower -% with higher speed attrib)

Agility-Duck And Weave:For 15 seconds, you have an 80% chance to evade melee attacks. Duck and weave ends if you move.(or maybe of you use a skill?)

Fists-Ear Box:Target foe becomes dazed for Xseconds.

Eye Gouge-Target foe becomes blinded for Xseconds.

Pummel-Target foe is knocked down for 2...5 seconds


Feet-Knee Shot:Target foe is crippled for Xseconds



Can't think of much more right now. Basically the idea is Speed would have the bulk of your high damage attacks, agility would be your defense,while fist and foot attacks would give certain conditions, in addition to a few decent pure damage attacks.

Toben_Hexx

Toben_Hexx

Academy Page

Join Date: Mar 2006

Guardians of Shadow Pass

Me/N

Any feedback would be good. Over/underpowered doesnt really matter, seeing as anything could be tweaked. I assumed something like this had been suggested and did a search before posting, and diddn't really find anything.

Nevin

Nevin

Furnace Stoker

Join Date: Jul 2005

Its been suggested many times. I personally like the idea of some using Kicks and some using their fists.

Toben_Hexx

Toben_Hexx

Academy Page

Join Date: Mar 2006

Guardians of Shadow Pass

Me/N

Well, I was sure a weaponless fighter had been suggested at some point, wouldnt know about it's attributes tho. As far as having the armor on your hands and/or feet dualing as weapons goes, again no idea. I thought it'd be cool tho.

Zexion

Zexion

Wilds Pathfinder

Join Date: Apr 2005

Warrior Nation [WN]

N/Me

I would suggest the name "Fist Fighter" or something, since Brawler is already taken by Little Thorn.

_Zexion

Ken Dei

Wilds Pathfinder

Join Date: Jan 2006

W/Mo

I like the premise, need more skills to make a judgement, sounds good so far.

Serafita Kayin

Serafita Kayin

Exclusive Reclusive

Join Date: May 2005

Tuscaloosa, AL

Seraph's Pinion (wing)

R/Me

I like the idea, if I can break bricks bare-handed in life, I bet they'd be an awesome class...

Just saying that to show the fact that it is technically feasible, not that I'm uber or anything.

BigTru

BigTru

Jungle Guide

Join Date: May 2005

I want a weaponless/fist fighter. I'll let A.Net decide the attributes/skills

Josh

Josh

Desert Nomad

Join Date: Oct 2005

England, UK

D/Mo

Ninja?

mangakiwi

mangakiwi

Ascalonian Squire

Join Date: Dec 2005

Michigan

Bahadur of Ragnarok [BOR]

Who cares if brawler istaken by little thorn. There are white mantle ritualists, and that didnt stop em.

Mandy Memory

Mandy Memory

Desert Nomad

Join Date: Mar 2005

USA

Xen of Sigils [XoO]

W/

I refuse to agree with any primary attribute that increases attack speed.

Toben_Hexx

Toben_Hexx

Academy Page

Join Date: Mar 2006

Guardians of Shadow Pass

Me/N

Thx guys!

Um, no ninja stuff here.

For the attack speed comment, speed is where this classes damage would come from. But I did not realize someone could combo this with anything than be rockin way too hard. So maybe it could be 'increases your attack speed while not weilding a weapon'.

actionjack

actionjack

Furnace Stoker

Join Date: Oct 2005

Kali

W/E

There are lots figher/brawler/ Martial artist concept class out there.

One of the biggest problem I see is that the current "low-armor-melee-damage-deal" is taken by Assassin.. or even Ranger/Warrior. So beside having a cool look, what can you do to make it unique and differnt to play?