Possible henchmen exploit

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Karmaniac
Karmaniac
Lion's Arch Merchant
#1
As always I'm sorry if this has been discussed before but I noticed that if you pick 8 henchies from ToA it is possible to map to at least Sanctum Cay and Fishermen's Haven (but for example Bergen is not) and have them all still with you. Thereafter it is possible to use them in missions and quests.

Can anyone else confirm this? I have already reported this to Anet or so I believe.
Numa Pompilius
Numa Pompilius
Grotto Attendant
#2
Yeah, it's known. People used to run from ToA with 7 henches to get a full team in Sanctum Cay, now they can just map there. It's a very minor exploit.

However, if you find a way of getting level 20 henches from Droknars to Lions Arch, THEN you should definitely PM me.
twicky_kid
twicky_kid
Furnace Stoker
#3
Seeing as you can run this mission its not a big deal. If it was a mission you accually had to play through they would have changed it.

I don't think this is very high up on their to do list.
TideSwayer
TideSwayer
Wilds Pathfinder
#4
Whenever it's me and a full party of henchies, and I map to a random outpost, sometimes two of the henchmen drop out and I have to go and recruit them again to refill up my party. Has anybody else noticed this happening to them? It happens even when travelling between areas with the same amount of party size.
Aera
Aera
Forge Runner
#5
ppl do this all the time...run with 6 ppl from Yak's Bend to Frontier Gate to do The Last Day Dawns...cause its so hard
SisterMercy
SisterMercy
Krytan Explorer
#6
Quote:
Originally Posted by TideSwayer
Whenever it's me and a full party of henchies, and I map to a random outpost, sometimes two of the henchmen drop out and I have to go and recruit them again to refill up my party. Has anybody else noticed this happening to them? It happens even when travelling between areas with the same amount of party size.
It's because the henchie in the new location is not exactly the same as the previous henchie (aside from level) -- i.e. there's a skillbar change or something of that nature. Redo the mapping, and you'll see that it's exactly the same henchie that's dropped.
TideSwayer
TideSwayer
Wilds Pathfinder
#7
Makes sense. Probably the one thing I never bothered to consider.
TideSwayer
TideSwayer
Wilds Pathfinder
#8
Quote:
Originally Posted by SisterMercy
It's because the henchie in the new location is not exactly the same as the previous henchie (aside from level) -- i.e. there's a skillbar change or something of that nature. Redo the mapping, and you'll see that it's exactly the same henchie that's dropped.
I was just in a henchmen party with Stefan, Alesia, Reyna, Thom, and Claude in Nebo Terrace, and when I mapped to Beetletun Thom and Claude were dropped from my party. I think Thom and Claude are typically the ones who get dropped for me.
G
Grubcat
Academy Page
#9
This happens a lot, just entering a town you can lose one or two henchies. We've noticed it's usually Thom that's AWOL and we think he is stopping for a drink. He sometimes talks Dunham or Claude into joining him. As a guildmate said, "after all, he is a known deserter".