you know what would be cool
The Muffen Man
If guild wars had 8 skills + rez
leeky baby
no what would be cool is every person had a rez in there bar
Meneldil
/not signed
Sorry, mate, but guild wars was designed to be played this way.
Sorry, mate, but guild wars was designed to be played this way.
Eldin
/not signed
GW needs some challenge. Even ressurection needs to have some relevancy in regards to your careful planning of the skill bar.
GW needs some challenge. Even ressurection needs to have some relevancy in regards to your careful planning of the skill bar.
Toben_Hexx
I for one think being limited to 8 skills is lame, but it works fine. I just don't see that we'd have a huge advantage from 1 more slot, you cant use many before something is dead anyway.
WasAGuest
When I first started playing GW I thought 8 was way too few. Since I have now finished it (well, story line anyway) I find that I rarely get the chance to use all 8.
Trick was for me to find a "combo" of attacks or techniques. Once that was done, I got used to it real fast.
Oh, I lied... my Mesmer uses all 8 slots (well, the 8th if the monk goes down)... those Interupts just regen too slow Thank goodness there are soooo many of them. hehe
Trick was for me to find a "combo" of attacks or techniques. Once that was done, I got used to it real fast.
Oh, I lied... my Mesmer uses all 8 slots (well, the 8th if the monk goes down)... those Interupts just regen too slow Thank goodness there are soooo many of them. hehe
Thom
At one point you could use 9 skills during testing. It makes a huge difference, especially on multi-tasking characters like runners or bonders. I skill bars where I can effectively do my job using 3-4 skills, the number of remaining skills makes a difference.
Rez allocation is an important part of strategy and planning. You want a few rez sigs, but I rarely have a rez on my PvP monks. While a rez sig in every build is standard, some good players can use something like vengence well.
While there is much room to provide suggestions, some things like size of the skill bar and game physics aren't going to change.
Rez allocation is an important part of strategy and planning. You want a few rez sigs, but I rarely have a rez on my PvP monks. While a rez sig in every build is standard, some good players can use something like vengence well.
While there is much room to provide suggestions, some things like size of the skill bar and game physics aren't going to change.
Gunz Blazing Smile
Time after time again I would LOVE to have at least 1 more skill, or 5 more skills!!! But this is real life and the game was meant to be played like it is. Suppose to be a challenge, not a easy walk through the park like I want and millions of others want.
actionjack
What would be cool is if the addtional rez is call "Pirate Rez", where when use, it would call down on bunch of robot pirates that would take shove the soul of the dead back into their body (and not throught their mouth...), and everyone would explode while a hardcord rock band is playing in the back.
Not really a need for addtional rez. Try bring a monk.
Not really a need for addtional rez. Try bring a monk.