It is known that you can mix up to 4 different dyes and apply them to your armour for truley unique (and sometimes, nausiating) colors. There are a couple things I found peculiar about the information on mixed dyes though.
A.Net, you have already mapped out every possible combination of dyes and given them a color. Why not give them a name?! It only makes sense that rather than saying "mixed", it should say 2 things:
- The new color's name
- What individual dyes were mixed together to create this hybrid.
It's a very small and insignificant thing, but I noticed it, and it's an easy thing to fix.
Concerning Dyes and Dye Mixing...
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the colors might not be mixed as a texture map though, it might be a number ( ie, 255; 0; 0; ) for (red =100%, blue =0%, green = 0%) or RBG) so it might not be mixed as a texture, so they might just have the base colors: red, blue, green, orange, yellow, black, silver, theres probbly others, and they might just say black = 0;0;0; red=255;0;0; so on and so on, then when you mix them it uses math to find out what your new color is, but they also might have a texture map too. who knows there crazzzziy over there

