I kinda bugged me in the PvP preview, that when I looked at the priest to unlock new skills, I saw the skills displayed the effect at your current attribute level. As I used my N/Me to check, it naturally displayed with 0 in the attributes. So I had no idea HOW good the skills were, unless I created a A or Rt.
So why not, I ask, just make the priests display the effect from (1...12) attribute points, when looking at the priest's inventory?
Eg "Heals target other ally for (10...80) Health" instead of "Heals target other ally for 10 Health".
It's not hard to do, and makes choosing a skill to unlock so much easier!
_Zexion
The priest, and skill usefulness display
Zexion
Ken Dei
Priest = Monk, I assume?
Eltargrim
I'm thinking Priest of Balthazar, if I recall it's name.
/signed
/signed
NatalieD
/signed, absolutely.
Seef II
Good call, /signed
Jenosavel
/signed as long as we can also still see its points at a current attribute level as well. Sometimes I want to know exactly what I'd be dealing with under certain attribute levels, and I'd be unwilling to give that up.
IJs de Beer
Quote:
Originally Posted by Jenosavel
/signed as long as we can also still see its points at a current attribute level as well. Sometimes I want to know exactly what I'd be dealing with under certain attribute levels, and I'd be unwilling to give that up.
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/signed