The Samurai
Making high use of skills and masters of the katana, trained in art of warfare and mind.
Point allocation areas
Katana skills- Increases the effectiveness of katana abilities.
Soul- Increases the effectiveness of soul abilities.
*Honor- lowers the amount of adrenaline needed to perform skills
Lvl 1 stats
Health-80
Energy- 30
Lvl 20 stats
Health- 550
Energy- 30
Skills-
Katana skills- Skills used while wielding a katana, and only a katana.
Counter Stab (must be wielding a wakizashi with katana)- Block one attack, return an attack that can not miss for 100%...175% damage.
Energy-0 Recharge-10 (Adrenaline)
Head slice- 20%...10% chance of being blocked, strikes the foe for 50%...150% more damage than a regular attack. Causes bleeding for 10 seconds.
Energy-0 Recharge-5 (Adrenaline)
Fury- Sacrifice 20% maximum health and 25% maximum defense for 25%...40% more damage and 50%...75% faster attacks. Lasts 10...20 seconds.
Energy-5 Recharge-35 (Adrenaline)
Duel slice (must be wielding a wakizashi and katana)- Strike twice for 100%...150% damage.
Energy-0 Recharge-5 (Adrenaline)
Force slash- Strike for 100%...175% damage. Target is knocked down for 2...4 seconds.
Energy-0 Recharge-10 (Adrenaline)
Downward thrust- Strike a knocked down foe for 150%...300% damage.
Energy-0 Recharge-15 (Adrenaline)
Honorable guard- Cover target ally for 10...20 seconds. Defense rises by 50%.
Energy-5 Recharge 30
Cross Strike (must be wielding a wakizashi and a katana)- Strike with wakizashi for 110%...150% Damage and cause weakness for 4...16 seconds.
Energy-0 Recharge 5 (Adrenaline)
Soul skills- Skills used with the divine powers of the mind.
Chakra- +1...4 health regeneration for 10 seconds.
Energy-15 Recharge-20
Intimidating yell- Cause target to miss 25%...50% of their attacks and take 15% more damage for 5 seconds.
Energy-10 Recharge-10
Inspiring shout- Allies attack for 15%...25% more damage for 10...15 seconds.
Energy-10 Recharge-20
Retreat!- Allies move 50% faster for 5...10 seconds.
Energy-10 Recharge-20
Honorable guidance- Attacks do 25%...50% more damage for 10...20 seconds.
Energy-10 Recharge-20
Chi aura- Create and aura around you for 10...15 seconds. Whenever you are stricken, that opponent takes 10...20 damage.
Energy-5 Recharge-20
Armor
Leather battle chest piece-
Defense-10...60
Health+5
Leather battle helm-
Defense-10...60
Health+5
Leather battle gloves-
Defense-10...60
Health+5
Leather battle pants-
Defense-10...60
Samurai wooden sandals-
Defense-10...60
Health regeneration+1
Samurai Battle chest piece-
Defense-10...60
Health+5
(+15 defense vs swords, katanas)
Samurai Battle helm-
Defense-10...60
Health+5
(+15 defense vs swords, katanas)
Samurai Battle Gloves-
Defense-10...60
Health+5
(+15 defense vs swords, katanas)
Samurai Battle pants-
Defense-10...60
Health+5
(+15 defense vs swords, katanas)
Samurai battle sandals
Def-10...60
Health regeneration+1
(+15 defense vs swords, katana)
Samurai Traditional chest piece-
Def-10...60
Energy+5
(+15 defense vs Smiting spells)
Samurai Traditional helm-
Def-10...60
Energy+5
(+15 defense vs smiting spells)
Samurai Traditional gloves-
Def-10...60
Energy+5
(+15 defense vs smiting spells)
Samurai Traditional pants-
Def-10...60
Energy+5
(+15 defense vs smiting spells)
Samurai traditional sandals-
Def-10...60
Energy Regeneration +1
(+15 defense vs smiting spells)
Samurai (Needs some work, thats where you come in!)
Magus elenfea
actionjack
My idea of Samurai is posted on another thread. You can take a look there.
If I can give advice on adding on to this class...
-Be sure to make it not another Warrior Clone
-Think how differnt way they can be play.
-Think of what role they can play in a group.
-Think of the possiblity when cross with other professions.
-Give them a "X-factor", that would make them unique from all other classes
-Ask your self... do you really want to "come in" a samurai.
If I can give advice on adding on to this class...
-Be sure to make it not another Warrior Clone
-Think how differnt way they can be play.
-Think of what role they can play in a group.
-Think of the possiblity when cross with other professions.
-Give them a "X-factor", that would make them unique from all other classes
-Ask your self... do you really want to "come in" a samurai.
Charles Arthur
i think this sounds way overpowering to all the other builds. most the stuff is striking for alot more. u could do point value but 175%?? thats a little high. i think you would have to go with a 5...20(example).
charley
charley
Ken Dei
Heavily overpowered in skills and the max health at lvl 20. Much tweaking needed.
Ultimate_Gaara
First of all I have a suggestion to make this better, don't make it a Samurai
because that has been suggested too many times. Until this is changed I refuse to even accept this build no matter what skill and info you add.
Geez, you don't see me suggesting a Gaara character or a Hippo Tamer.
because that has been suggested too many times. Until this is changed I refuse to even accept this build no matter what skill and info you add.
Geez, you don't see me suggesting a Gaara character or a Hippo Tamer.
IJs de Beer
Ninjaaaaaaaaa!!!!!!
Gardar
Samurai ??
we're getting an Assasin maybe throw in a Katana sword and your wish is fullfilled.
we're getting an Assasin maybe throw in a Katana sword and your wish is fullfilled.
warkst
also see: A/Wa.
Ty, but no ty
Ty, but no ty