I have already made a comment on this concept,and it hasn't changed.However,what's with the "change the name" guys? A pitfighter is exactly what this guy is.Period.Bloodsport,the Van Damm movie(like a million others he was in) is based on PITFIGHTING.Def Jam,Fight For NY,the console game,was based on rappers involved in PITFIGHTING.Streetfighter,low and behold, is a game based on...you guessed it,PITFIGHTING.And life hasn't been the same since Street Fighter 2,now has it? This is not rocket science. You don't like the name,we get it,but the character class is too awesome to call "savager" or "mercenary". Their are savagers or some crap in CoH,and mercenaries,as fun as it is to be a merc,are just warriors/soldiers for hire. The Pit Fighter can be interjected into any soceity setting,since pitfighting has occured in every civilization on record. Pitfighting,for those who don't know,is an underground contest between trained combatants,usually to the KO or to the death. Submissions are not recognized in a pit.Broken bones are.Tap outs are for UFC octagons and WWE rings.Brutality is the Pit Fighters bread and butter. Edged weapons,like another has already said,don't usually show up in a pit,due to the nature of the pit fighter's employment( Slavery,indentured servitude,etc),but in a GW situation,they are allowed due to secondary professions.Spellcaster secondaries will be as useful for a pit fighter as they are for an assassin,being inventive would make it awesome,but being generic would make you a target. No MS for a Pit Fighter,no Searing Heat,and no Rodgart's spells,unless the ele in his group is paired off to stay near him,and its a combined effort.The Pit Fighter is a well planned and conceived concept. It would be an awesome addition,name and all.If scarabs can pop up in Prophet's path,then Pit Fighters can be bred in Tyria and Cantha.
