New added skills to existing profs....

Bag-o-Weed

Bag-o-Weed

Academy Page

Join Date: Jan 2006

My house

Temple of Wisdom

W/Mo

Hey, any1 know if they're going to add new skills for the existing professions? Or some new elites? It would be nice if we could use more than one elite too.

Nightwish

Krytan Explorer

Join Date: Jul 2005

Yes, they will. If you access the pvp character selection skill list, you can see the list of new skills. As for using more than 1 elite skill, its very unlikely to happen.

Bag-o-Weed

Bag-o-Weed

Academy Page

Join Date: Jan 2006

My house

Temple of Wisdom

W/Mo

I can see how using 1 elite takes more thought in using other skills than just owning everything with the same 2 elites

fiery

fiery

Banned

Join Date: Oct 2005

maryland

InYurFace Gaming [IYF]

R/

More than one Elite would over power builds.

David Lionmaster

Frost Gate Guardian

Join Date: Jul 2005

above the floor and below the celing

Fortunes Favored

Yeah, 2 elites would overpower builds. Just think about Martyr + Melandru's Resilience. Often you would have +10 health and energy regen

Lowly Peasant

Lowly Peasant

Frost Gate Guardian

Join Date: Dec 2005

Quote:
Originally Posted by David Lionmaster
Yeah, 2 elites would overpower builds. Just think about Martyr + Melandru's Resilience. Often you would have +10 health and energy regen
I think I'd have more fun with Martyr and Plauge signet.

EternalTempest

EternalTempest

Furnace Stoker

Join Date: Jun 2005

United States

Dark Side Ofthe Moon [DSM]

E/

From what I was reading there were about 25 new skills for each job, 15 are elites for the existing jobs. I don't think there are any plans to have two elites and don't think that should be added. I have to check those lists out haven't had a chace to do so.

Since this game will be like magic, I could see a "limited" skill say have two of an better then normal but not quite elite spell 2-3 chapters down the road.