my r/e build

Tek Bashem

Ascalonian Squire

Join Date: Sep 2005

Me/Mo

My r/e build ...
it's doing pretty good in pve (nice aoe damage)

12 firemagic
8+1 expertise
8+3+1 marksmanship (sup rune isn't really necessary for this)
7+1 beastmastery

skills equipped:
oath shot
energizing winds
fire-attunement
glyph of sacrifice (optional)
rodgorts invocation
meteor shower
searing heat
res-signet

druids armor, recurve bow/hornedbow, 2nd hand some firemagic wand decreasing either cooldown or casting time

with fire attunement and EW on those 25 energy skills will cost you 3 mana in the end!!
i'm using glyph of sacrifice for meteor as the recharge time doesnt matter coz of oath shot. that means you can spam all those nice spells, although oath shot reuse time increases to 25 sec, what makes me ponder about throwing serpents quickness in. thoughts? putting more points into beastmastery (for fertile, that i would choose instead of attunement) and switch glyph to whirling, could it be used pvp (tombs)? it could also be done with water magic, using maelstorm and deep freeze (maybe more pvp suited).
just give it a try and have fun.

Lady Lorwinia

Frost Gate Guardian

Join Date: Feb 2006

In this universe. In north america. That should keep you pedophiles guessing^^

R/Me

Hmm... most of these skills seem elementalist type..

so why don't you just go e/r with a bow?

seems kinda of funny.. but you're really only doing this for r/e for oath shot.

Which you can do equally well as an e/r plus you get tons of energy and maybe you can throw out the energizing winds or something and take another skill.

I don't know.. just a thought.