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Originally Posted by Solberg the Exiled
My take on Guild wars is that it's something like Magic The Gathering, if anyone here plays that game. the skills are like the cards and considering how long magic the gathering is lasting (Over 10 years and they're still not running out of ideas) I wouldn't be afraid that they will run out of ideas just yet.
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Quote:
Originally Posted by Tommarrow
Instead of new professions how about new races. Let us play the original story from the PoV of the Char, White Mantel or even the Lich. Like many other RPGs let us play for the good guys or the bad guys. Wouldn't you like to be the one who rains destruction on the PUNY human race. MWAHAHAHAHAHAHA ehem, sorry evil side trying to get free.
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I too kind of hope that Anet will try something with races (excluding stat changes and special abilities). Even better, the style in which a race uses a weapon or magic being different for each would make characters more unique.
Back to the map thing. I think it would be really cool if you could see village citizens doing every day chores as you fight off monsters around them (possible quest?). For example, you are running along and you see a fisherman getting attacked by some monsters. And for helping the fisherman, he just might give you some gold or crafting material. Something along those lines.