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Originally Posted by majeh456
Ok, I heard that Anet is planning to release new software every 6 months, which brought up a question in my head. If they plan on making something like Factions every 6 months, wouldn't the world get a little too big? For example, one of my ex-favorite games, Morrowind, was an awesome game with more depth in an RPG than I have ever seen, mainly because you could make a living by just hunting, trading, etc., but its one fault was that the world it was on was so painfully large(and not to mention desolate). I love GW more than any other game right now (onpar with Rakion right now) , but I REALLY don't want to end up in a game world that's just way too large. So I'll end with a question. Just how large are they planning to make the GW world? And if they plan on releasing new classes each time, won't they run out of ideas or start repeating themselves? I'm up for new material and such, but I really hope they know what they're doing.
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You think Morrowind was large? It was *tiny* compared to its prequel, Daggerfall. You could literally take you weeks of *real time* to run across the landmass.



my idea of a new game is as much as possible of the following