Earth Spiker
O.G.Cheetos
This is my custom build for my elementalist.
Earth Spiker
1.Stone Daggers
2.Whirl Wind
3.Any ward you want to use(melee,elements,foes)
4.Lightning Strike/res sig(optional)
5.Kindetic Armor
6.Aura of Restoration
7.Elemental Attunement -(e)-
8.Aftershock
Helped me alot in gvg and pvp.
Earth Spiker
1.Stone Daggers
2.Whirl Wind
3.Any ward you want to use(melee,elements,foes)
4.Lightning Strike/res sig(optional)
5.Kindetic Armor
6.Aura of Restoration
7.Elemental Attunement -(e)-
8.Aftershock
Helped me alot in gvg and pvp.
LightningHell
Um...are you sure?
I have quite a lot of suggestions to make.
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1.Stone Daggers
I have quite a lot of suggestions to make.
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Quote: 3.Any ward you want to use(melee,elements,foes) Fine with that.
Quote: 4.Resurrection Signet Resurrection Signet, by far.
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Well, Aura can be stripped, only nets you about...15...45 Health per cast.
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Originally Posted by LightningHell
You gain a minimal amount of Health while using Aura of Restoration. Someone else explain, please.
Well, Aura can be stripped, only nets you about...15...45 Health per cast. theres a lot of things can be stripped ....
and depending on the spell you can get upto around 90 health, but for eg
Whirl Wind
Aftershock
Crystal Wave
would give 122 health and are all 3/4 second casts (gee another mistake I made
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6.Aura of Restoration
Please don't use this. Actually, you might want to use some other skills here. If you splashed in some Illusion for Distortion, put in an Illusion skill, maybe Clumsiness. Your choice. Quote:
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Whirl Wind is the KD for Aftershock, both 1/2 second casts
Originally Posted by LightningHell
Please don't use this. Actually, you might want to use some other skills here. If you splashed in some Illusion for Distortion, put in an Illusion skill, maybe Clumsiness. Your choice.
Aura of Restoration = good choice
Whirl Wind is the KD for Aftershock, both 1/2 second casts
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If it didn't have Exhaustion, it would be way overpowered. You have to know WHEN to use the skill, y'know.
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Well, Aura can be stripped, only nets you about...15...45 Health per cast.
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with Elemental Attunement it would cost 10 energy to cast both, cause maybe 200 damage and recharge in 10 secs
Originally Posted by Armageddon
Elemental Attunement should do ok, no high cost spells involved though, Glyph of Energy would do as well or even Ether Prodigy, though not as effective with only a couple of enchants on you
Ether Prodigy doesn't use Enchantments. Now who doesn't know the Elementalist well now?
Whirlwind with Aftershock isn't worth the energy. IMO...and you need to be near the foe. And it has to be attacking.
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Whenever a spell causing exhaustion is cast, the caster loses 10 maximum energy and will be restored at a rate of 1 point every 3 seconds - you can hardly spam that as much as Stone Daggers can you
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Well, Aura can be stripped, only nets you about...15...45 Health per cast. theres a lot of things can be stripped ....
and depending on the spell you can get upto around 90 health, but for eg
Whirl Wind
Aftershock
Crystal Wave
would give 122 health and are all 3/4 second casts (gee another mistake I made

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Originally Posted by LightningHell
Ether Prodigy doesn't use Enchantments. Now who doesn't know the Elementalist well now?
ye I was thinking Ether Renewal, Ether Prodigy is just plain crap. Ether Prodigy Elite Enchantment Spell. Lose all enchantments. For 5...17 seconds, you gain energy regeneration of 6. When Ether Prodigy ends, you take 2 damage for each point of energy you have. This Spell causes Exhaustion. Quote:
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