Skull Crack Buff

Cowboy Nastyman

Cowboy Nastyman

Lion's Arch Merchant

Join Date: Oct 2005

Me/Mo

Most people believe this is a bad elite, even thoguh I am a fan of it i can admit it needs a little soemthign extra, my suggestion would be at the least to change the description to read:

If this attack hits target foes action is interrupted, if that action was a spell that foe is dazed for 15 seconds.

How much harm could it do to give this elite unconditional interrupt considering its large adren cost, a drop by a swing of adren wouldnt hurt either....

Wrath

Wrath

Ascalonian Squire

Join Date: Oct 2005

Vox Machina

Mo/

give it a 1/2 second swing like distracting blow and it would be a step in the right direction.

Juicey Shake

Juicey Shake

Jungle Guide

Join Date: Jun 2005

CA

in it for the trimmmm

R/

Can adrenal skills have shortened swing times? [Or, rather, do any, currently?]

/sign for buff of skull crack :X

Tuoba Hturt Eht

Tuoba Hturt Eht

Jungle Guide

Join Date: Jul 2005

Kuala Lumpur, Malaysia

Deimos Tel Arin [CCTV]

W/

I propose this change:

5 Energy
1/4s Cast Time
8s Recharge
If this attack hits target foes action is interrupted, if that action was a spell that foe is dazed for 15 seconds.

Cast your votes if you like this suggested change to buff Skull Crack

/signed

Retribution X

Retribution X

Desert Nomad

Join Date: Nov 2005

Check behind you again.

N/

^ /Signed to that description

Mandy Memory

Mandy Memory

Desert Nomad

Join Date: Mar 2005

USA

Xen of Sigils [XoO]

W/

i would prefer that it always dazes.

qwe4rty

Krytan Explorer

Join Date: Oct 2005

Texas

Brewed to Perfection [BtP]

I say unconditional daze, like the Assassin's Temple Strike. I hear Ranger is also getting an unconditional daze in factions

Racthoh

Racthoh

Did I hear 7 heroes?

Join Date: May 2005

Scars Meadows [SMS], Guild Leader (Not Recruiting)

1/2 second or interrupts everything would be nice.

chaos dragoon

chaos dragoon

Krytan Explorer

Join Date: Jun 2005

The Warrior Nation[WN]

R/

Quote:
Originally Posted by Tuoba Hturt Eht
I propose this change:

5 Energy
1/4s Cast Time
8s Recharge
If this attack hits target foes action is interrupted, if that action was a spell that foe is dazed for 15 seconds.

Cast your votes if you like this suggested change to buff Skull Crack

/signed
I think that this change might actually make this skill see some use. /signed

swordfisher

Krytan Explorer

Join Date: Sep 2005

Quote:
Originally Posted by Tuoba Hturt Eht
I propose this change:

5 Energy
1/4s Cast Time
8s Recharge
If this attack hits target foes action is interrupted, if that action was a spell that foe is dazed for 15 seconds.

Cast your votes if you like this suggested change to buff Skull Crack

/signed
I'd actually put this skill on my bar (phear my interrupt spamming, dazing bunny thumpzor!). And seriously, fear that. I'd be scared.

/signed

Rogmar

Rogmar

Wilds Pathfinder

Join Date: May 2005

W/

4 Adrenaline
1/4s Cast Time
If this attack hits target foes action is interrupted, if that action was a spell that foe is dazed for 15 seconds.

I'd like to keep it adrenal, and as an elite status I don't find anything wrong with only 4 adrenaline maybe 5, it will actually keep people deciding on what elite skill they should chose.
Besides Poison Arrow lets you apply at will...at range.

swordfisher

Krytan Explorer

Join Date: Sep 2005

I don't think the mechanic exists for adrenal skills to have cast times- they're either instant cast (shouts, stances) or apply to your next melee attack. Maybe this will change at some time, but I don't see it happening.


Quote:
Originally Posted by Rogmar
Besides Poison Arrow lets you apply at will...at range.
Huh? Perhaps you're thinking concussion shot...

Rogmar

Rogmar

Wilds Pathfinder

Join Date: May 2005

W/

Quote:
Originally Posted by swordfisher
I don't think the mechanic exists for adrenal skills to have cast times- they're either instant cast (shouts, stances) or apply to your next melee attack. Maybe this will change at some time, but I don't see it happening.




Huh? Perhaps you're thinking concussion shot...
No I wasn't talking about daze, I was talking about condition spamming.
I don't know about the "cast times" for adrenal skills, but I think they should attack a bit faster to disrupt 2 sec casts.

Hollerith

Lion's Arch Merchant

Join Date: Sep 2005

I'd be fine with it if it said: "...This attack can not be evaded or blocked."

Seef II

Seef II

Desert Nomad

Join Date: Nov 2005

US

R/Mo

Outside of random arena amusement and PvE, I'd like to see skullcrack get buffed. Reworking the whole skill may be needed. If it looked like distracting blow with a cast time, that'd be awesome.

curious george

Banned

Join Date: Mar 2006

Me/N

/signed

Mared Text

Academy Page

Join Date: Jul 2005

N/Me

Quote:
Originally Posted by Tuoba Hturt Eht
I propose this change:

5 Energy
1/4s Cast Time
8s Recharge
If this attack hits target foes action is interrupted, if that action was a spell that foe is dazed for 15 seconds.

Cast your votes if you like this suggested change to buff Skull Crack

/signed
.............No

Aera

Aera

Forge Runner

Join Date: Dec 2005

Galactic President Superstar Mc [awsm]

E/

8 sec recharge=very fast if it's a 15 sec dazed...its the most annoying condition for casters there is! Would be better with a recharge of 20 or something...

Tuoba Hturt Eht

Tuoba Hturt Eht

Jungle Guide

Join Date: Jul 2005

Kuala Lumpur, Malaysia

Deimos Tel Arin [CCTV]

W/

Its an elite, it deserve something way better than its current status.

kvndoom

kvndoom

Forge Runner

Join Date: Jul 2005

Communistwealth of Virginia

Uninstalled

W/Mo

Guess what? In Factions Rangers get an elite bow attack that's unconditional Dazed. Isn't that just lovely?

Foppe

Krytan Explorer

Join Date: Jul 2005

COLD, Cold Snap

i think 6 adren and distr blow swing time would make this skill viable

sh4ft3d

sh4ft3d

Wilds Pathfinder

Join Date: Oct 2005

A long time ago, in a galaxy far far away...

Frank Ought To Monk [FotM]

W/

/signed for a buff

Avarre

Avarre

Bubblegum Patrol

Join Date: Dec 2005

Singapore Armed Forces

Quote:
Originally Posted by Racthoh
1/2 second or interrupts everything would be nice.
This guy interrupts WoH and Cry of Frustration with Skull crack, clearly it's overpowered and needs a nerf.

Its a nice skill for sword tanks, since swords have no really needed elite anyways... and mobs are predictable enough to use it even with the horrific timing of the skill.

I'd say maybe drop the adren cost somewhat, but thats all. Some skills are simply destined to be PvE only.

ShadowMagus

Academy Page

Join Date: Oct 2005

5 adrenaline cost
If this attack hits, target foe is interupted. If that foe was casting a spell, they are dazed for 10 seconds


disrupting chop and other interupts do not attack faster. I use frenzy or another speed boost to use them.

15 seconds for this skill is "balanced" by the fact it can only interupt a spell, and only dazes if it interupts a spell.

with my discription, the daze does not become overpowered, you can use this as a generic interupt, and it recharges fairly quickly.

MABY give it a little bigger boost because it is an elite, but I feal that would not be neccesary, and I would start using this skill as it is described above.

Note - this skill is virtualy worthless for PvP or PvE as it is currently - it does need to be changed