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Originally Posted by Aera
If I recall this correctly, I think I heard Gaile saying something about an ingame auctionsystem like the trades here once...but it can also be that someone made it up 
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In Factions, Gaile told they are looking into a in game trading system. I can't bother to look up the thread (cuz I'm lazy) but it is in the Factions forums. Someone posted pictures of the whole Gaile conversation. When is it going to be done? Who knows...
I like the trading city/auction house system. There should be a way for you to move your items to a for sale box, similar to putting them in storage where you'd set your sale price. This would make it easy because any potential buyer could take a look at the item stats. Of course there would also be some sort of search system. Potential buyers could then just buy it at that price or make you a counteroffer.
As for crafting materials, players should be able to sell them to the materials trader. The materials trader makes a hefty profit between its buy/sell price that is unrealistic. Make the material trader pay more for my wood (9g) and I'll sell it to them. Merchants should adjust to player transactions. I know this is hard to do but maybe the program could see that merchants are not selling much wood or no one is buying wood from them so they would adjust the spread.