FoW Groups

NJudson

Krytan Explorer

Join Date: Dec 2005

Yes, I realize I dragged up an old thread. I guess at the time I figured I'd post on the old thread rather than start a new one. All I was looking for is basically tips on what builds a typical necro, monk, warrior or ranger would run in FOW since I'm new too it. So basically FOW is easy enough for pretty much any group to beat with smart play and common sense....that's about all I gather from your responses. By the way is UW pretty much the same difficulty level as FOW?

Munanko Roha

Frost Gate Guardian

Join Date: Jan 2006

KoH

W/E

Quote:
Originally Posted by Anarion Silverhand
I don't get what you don't understand...
The creater of the thread was asking what the optimal fow team build was. Get it? No he wasn't, in my view he was just flaming warriors for being useless except for tanking...

Thomas.knbk

Thomas.knbk

Forge Runner

Join Date: Jul 2006

Warriors have a higher DPS than eles. That is not an opinion, it's a FACT. All warriors include wammos, exept the few morons who dont meet the requirements for their uber fellblade of leetness.
Edit for spelling aaaaah

ktadie

ktadie

Wilds Pathfinder

Join Date: Jul 2005

Grotto dis1

Scars Meadows

R/N

who needs warrrios? last night i was in the best FoW group that i had been in, for a long long loong time.

1x healing monk
1x necro (who made minions and gave energy to the monk)
5x barrage + pet rangers; and thats it.

we cleared the forest, beach, cave, forge, outside the forge, one of the volcanoe islands, the skeleton plains, and the starting area ofc.

it went smooth and good ^^ i was really amazed by how well we need.
all of us got atleast 2 shards and one gold each ;D so we were all happy.

Xaero Gouki Kriegor

Xaero Gouki Kriegor

Wilds Pathfinder

Join Date: Dec 2005

Leather Rebels, (LR)

W/

Quote:
Originally Posted by ktadie
who needs warrrios? last night i was in the best FoW group that i had been in, for a long long loong time.

1x healing monk
1x necro (who made minions and gave energy to the monk)
5x barrage + pet rangers; and thats it.

we cleared the forest, beach, cave, forge, outside the forge, one of the volcanoe islands, the skeleton plains, and the starting area ofc.

it went smooth and good ^^ i was really amazed by how well we need.
all of us got atleast 2 shards and one gold each ;D so we were all happy. well of course, the build that is used in tombs as well, its fairly easy build to use, but ive almost pulled my hair out befoer on balanced group for fow

beltran13579

beltran13579

Lion's Arch Merchant

Join Date: Jan 2006

Mo/E

i say
600 monk
smiter monk
SS necro
Famine Ranger

some guy

some guy

Jungle Guide

Join Date: Jul 2006

SPAWN CAMPING YOUR HOUSE

We Speed Clear H O H [ HsC]

My ideal FoW team:

1 WoH monk
1 bonder monk
2 echo meteor shower nukers
2 tanks
1 spirit lord
1 ss necro

Effendi Westland

Effendi Westland

Wilds Pathfinder

Join Date: Dec 2005

Isle of the dead

[DVDF][LDS]

P/W

Mine:

1 WoH Monk
1 Heal/prot monk
1 Broad Head Arror / epidemic ranger
1 Tank
1 Nuker
1 SS/br necro

some guy

some guy

Jungle Guide

Join Date: Jul 2006

SPAWN CAMPING YOUR HOUSE

We Speed Clear H O H [ HsC]

To the person that said B/P teams are good:

I tried the B/P team build last night, and it was awsome, we cleared the forge easily. Unfortunately, I accidentally pressed the sleep key, and froze my computer

Anarion Silverhand

Anarion Silverhand

Desert Nomad

Join Date: Sep 2005

Denmark

None

Build I've used with sucess:

1 Tank
1 Water Ele
2 Echo Nukers
1 Monk

The tank will carry tank skills (duh), the ele will be using slowdown spells such as Deep Freeze and Ice Spikes so the mobs won't run away fast from the Meteor Showers, the 2 eles will be providing.

The monk will be a hybrid monk with Spellbreaker and some prot stuff.

Avarre

Avarre

Bubblegum Patrol

Join Date: Dec 2005

Singapore Armed Forces

I still say W/Mo, N/Mo, Mo/R. Old school.

Permasiel

Frost Gate Guardian

Join Date: Aug 2005

Frozen Flame [ICE]

E/Mo

Depends what you're after. If you're after crafting your armor, you want a full group.
Fow's greatest foe is not the local inhabitants, it's the disconnection/err7/leavers. Hence why you need to be redundant.

Personnaly I go with :

2 warriors with watch yourself and shields up (owns the barrage rangers)
1 surge mesmer with interrupts / 1 barrage ranger with interrupts
1 ss necro
2 fire ele (one with melee ward)
2 monks (one with prot spirit at least)

The 2 monks enable you surviving 1 of them disconnecting, same for warriors.
And with 4 "nukers", you can still easily survive 2 of them leaving .