20 Mar 2006 at 01:30 - 116
When I played a monk, my biggest warning signs were elementalists and some tanks with rushing attitudes. Why? Well, most often times I would get into a group with an ele, and I like them, but alot of them act like they're tanks or invincible, and if they die, they decide it's all your fault for not healing them, when you were chain healing them the entire time, or trying to. It's like, you feel like pulling them aside and saying, "I know, I know, your spells make a big boom boom, and everybody dies, it's ok, I wasn't trying to be mean to you or anything. But you know, with things that make great big boom boom, you have to take great responsibility into HOW you use that boom boom, ok? Your armor isn't exactly the greatest, try staying back here with me." Or the Warrior that expects me to go charging in after him, and healing him, even though there's 8-10 mobs surrounding him, even when another warrior isn't on the same target but closer to me so I can heal him and the rest of the group. I've had a warrior cus me out many times over this, and even had the pleasure of hearing, "Well, I don't want a monk on my team that's afraid of a little dirt." Excuse me but, ever play a monk? If you have, and I made a video of what you just pulled and showed it to you, you would slap yourself.
When I play an MM (I like orders too), my biggest annoyance was a W/N stealing my corpses when MMing by using putrid explosion constantly, even though they knew I was a MM before we started. I never said anything though to this person, and summoned what minions I could and finished the mission with them. No biggy really, maybe they just had no idea that I needed those corpses or something. Oh, and also as mentioned before by somebody, when people are always wanting a BR, if I'm using orders, fine, if I'm an MM I don't have BR with me, and all my other spells are to keep me and the minions alive.
When I played a W/Mo, I thought it was really fun for a long time, but I tried not to be the typical moron in groups as one, in a way though, that's kind of what people expect from you. Go there! Pull! Don't pull! Too many! And people drawing on the mini-map really confuses me as a warrior, because sometimes they look like they want you to pull, but actually, they're just drawing or something, and not serious. What gives, lol. A really funny story out of that character is that I did Hells Precipice with all warriors after not being able to find a group and there being too many W/Mo's there. I was like, "How ya guys doin? Boy, this is gonna SUCK! lol" Surprisingly, we all took care of ourselves and passed the mission with alot of ease actually. Once we got to droks we all just laughed a little, and it was, see ya.
When I played a Ranger, I did most of the missions and everything with henches, because at the time, most people thought rangers useless until higher levels, where they needed that Winter from you, but nothing really else important. With this character I refused to play the typical R/Mo roll though, and I liked it. R/Me.
When I played a Mesmer, Well, I don't think I need to go into details about bad PuG groups, because there hardly were any, I henched it a majority of the time, and got pretty good, or so I think, at taking down multiple enemies and punishing spell casters anyway. Groups still aren't looking for me, but sometimes I'll see a group leader who invites me right away, gives me the feeling they know I'm not a useless addition, which is nice. Deleted my warrior though, wasn't interesting enough after a while for me.