Lets say that you already captured an elite skill on a PvE character. Now you are on another PvE character and you happen to need that very same elite, why not just make it buyable from one of the end game skill traders. I mean you already captured it, it's just tedious to redo it. Let's say make it a skill point and twice the money cost a regular skill would be. Any thoughts?
Re-Buying Elite Skills
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If you can get a run to ember light camp, it'd only make it easier to get any elite you want on your character; However, if you can get a run to ember light camp, you can already get pretty much any elite in the game anyway without being run there.
With that in mind, I support this. Not really going to impact me much, but less repeat work for people is always nice (seeing as they still have to unlock the skill in the first place).
With that in mind, I support this. Not really going to impact me much, but less repeat work for people is always nice (seeing as they still have to unlock the skill in the first place).
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Most of you are missing the point. Oh so people get run to ember light camp (not a possible run anyway as fighting and KILLING is required for THK) Doesn't matter anyway, they can't buy an elite unless they capped it already with another character of the same class. To me that makes sense... a rather good idea..
/signed for the heck of it.
/signed for the heck of it.
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Originally Posted by alen
im for that cause u really have to torture yourself to get some elites so it would be better if this tourture is only once in a lifetime:P
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Yes, that's something I'd like to avoid if I ever need those skills again x_X
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but how hard is it to get rushed to droks then iron mines, finish that, finish thk, get through alst 3 missions with guild then hey presto i can now buy every elite on my character.
i think that keeping hte elites to be a "captured" skill better, just make the bosses spawn more often (if multiple spawns) and make the capture sig free.. since u already have to gain the SP
i think that keeping hte elites to be a "captured" skill better, just make the bosses spawn more often (if multiple spawns) and make the capture sig free.. since u already have to gain the SP
