Shield stats
Doctor Death
I was bored so a decided to list some shield stats. Please help to fill in the blanks and anything I might have missed.
As far as I know the max stats are as follows:
Max Base Amour: 16
Min req for max armour shield: 7
Max req: 13
Health:
(enchanted) + 45
(Stance) + 45
(Hexed) + 60
(always) + 30
Damage Reduction:
(enchanted) -2
(Stance) -2
(Hexed) -3
(20% Chance) -5
Condition durations:
Reduces Blindness by 20%
Reduces Weakness by 20%
Reduces Crippled by 20%
Reduces Poison by 20%
Reduces Bleeding by 20%
Reduces Deepwound by 20%
Reduces Disease by 20%
Reduces Dazed by 20%
Max Additional Armour:
vs Elemental Attacks
(water/fire/lightning/earth) = +10
Vs Slashing Attacks = +10
Vs Blunt Attacks = +10
Vs Piercing Attacks = +10
Vs Races
(Tengu/Dwarfs ect) = +10
Others:
Attributes +1 - 20% chance
Exceptions:
Soulreaping
Divine Favor
Fast Casting
Energy Storage
Expertise (Just A note I cant recall seeing a shield with any ranger attributes)
Sheild Type:
Tactics Based:
Aegis
Ascalon Aegis
Bulwark of Balthzaar
Crimson Carapace
Crude
Ornate Buckler
Reinforced Buckler
Runik
Round
Sheild of the wing
Skeleton
Skull
Stone Summit
Summit Warlord
Tall
Wooden buckler
Strength Based:
Defender
Eternal
Magmas
Shadow
Tower
Crimson Carapace (Shiverpeak collectors - Hexed)
No attribute:
Gingerbread
Peppermint
Acknowledgements: GWGuru Auction site, GuildWiki
As far as I know the max stats are as follows:
Max Base Amour: 16
Min req for max armour shield: 7
Max req: 13
Health:
(enchanted) + 45
(Stance) + 45
(Hexed) + 60
(always) + 30
Damage Reduction:
(enchanted) -2
(Stance) -2
(Hexed) -3
(20% Chance) -5
Condition durations:
Reduces Blindness by 20%
Reduces Weakness by 20%
Reduces Crippled by 20%
Reduces Poison by 20%
Reduces Bleeding by 20%
Reduces Deepwound by 20%
Reduces Disease by 20%
Reduces Dazed by 20%
Max Additional Armour:
vs Elemental Attacks
(water/fire/lightning/earth) = +10
Vs Slashing Attacks = +10
Vs Blunt Attacks = +10
Vs Piercing Attacks = +10
Vs Races
(Tengu/Dwarfs ect) = +10
Others:
Attributes +1 - 20% chance
Exceptions:
Soulreaping
Divine Favor
Fast Casting
Energy Storage
Expertise (Just A note I cant recall seeing a shield with any ranger attributes)
Sheild Type:
Tactics Based:
Aegis
Ascalon Aegis
Bulwark of Balthzaar
Crimson Carapace
Crude
Ornate Buckler
Reinforced Buckler
Runik
Round
Sheild of the wing
Skeleton
Skull
Stone Summit
Summit Warlord
Tall
Wooden buckler
Strength Based:
Defender
Eternal
Magmas
Shadow
Tower
Crimson Carapace (Shiverpeak collectors - Hexed)
No attribute:
Gingerbread
Peppermint
Acknowledgements: GWGuru Auction site, GuildWiki
Manic Smile
+8 Ac vs. Blunt for sure I have the shield still I think
I'm pretty sure I've seen 20% diseased but it's been a while
I'm pretty sure I've seen 20% diseased but it's been a while
Sab
Could you also list the available combinations of double reduction shields? e.g. -2 ench/-3 hex don't exist while -2 stance/-3 hex does.
Since physical attacks are split into blunt, piercing etc., there's isn't a general +armor vs physical mod.
Also, I think the +armor mod for air is called "+Armor vs. Lightning"
Since physical attacks are split into blunt, piercing etc., there's isn't a general +armor vs physical mod.
Also, I think the +armor mod for air is called "+Armor vs. Lightning"
Savio
Quote:
Originally Posted by Manic Smile
+8 Ac vs. Blunt for sure I have the shield still I think
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Quote:
Originally Posted by Doctor Death
Attributes +1 - 20% chance
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Quote:
Reduces Burning by 20% |
Also, it helps if you split the shield types into Strength and Tactics based.
Haggard
Quote:
Originally Posted by Savio
However, there are quite a few useless mods floating around (Heavy Axe Haft anyone?)
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Savio
Quote:
Originally Posted by Haggard
ever heard of Axe Twist?
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uber l337
This is sorta trivial, but rare's have a max hp bonus of +30 while collectors and greens can be +45hp while in a stance.
Lord Sabir
Aren't there a few shields out there that do -2 dmg (always)?
Savio
Quote:
Originally Posted by uber l337
This is sorta trivial, but rare's have a max hp bonus of +30 while collectors and greens can be +45hp while in a stance.
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Quote:
Originally Posted by Lord Sabir
Aren't there a few shields out there that do -2 dmg (always)?
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Doctor Death
Thanks for your comments. I have updated the list with some of the suggestions.
Manic Smile
Quote:
Originally Posted by Savio
They upped all the +armors to +10.
. |
Quote:
Originally Posted by Lord Sabir
Aren't there a few shields out there that do -2 dmg (always)?
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yay made Rocinante at some point...
Vermilion Okeanos
Adding Green name shields would be helpful as well.
This thread doesn't belong here... does it?
This thread doesn't belong here... does it?
Moa Bird Cultist
It may not belong here, but it's certainly a useful reference for shield stats. Thanks for compiling this!
![Big Grin](../Img/biggrin.gif)
EpicFoe
If a shield requirement says, say 2 for tactics, does that mean that any listed enhancements will not work unless you have 2 in tactics?
Example
Armor +6=req 2 tactics
Armor +10 vs elem attacks
Armor +10 vs Charr
Example
Armor +6=req 2 tactics
Armor +10 vs elem attacks
Armor +10 vs Charr
EpicFoe
Quote:
Originally Posted by Lord Sabir
Aren't there a few shields out there that do -2 dmg (always)?
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Skull -3 damage all the time...is this good?