Secuirty

bouncingsoulx

Academy Page

Join Date: Mar 2005

As we all know with all online games you always have jerks who want to mess up the game for everybody else by the use of hacks. i'm just curious what is going to be done about this and such.

Loviatar

Underworld Spelunker

Join Date: Feb 2005

Quote:
Originally Posted by bouncingsoulx
As we all know with all online games you always have jerks who want to mess up the game for everybody else by the use of hacks. i'm just curious what is going to be done about this and such.
instanced

no griefers

no pkers

no campers

sound good to you?

Nascent

Nascent

Frost Gate Guardian

Join Date: Mar 2005

Calgary, Alberta, Canada

The Shi Mai

actually yeah, a friend the other day when we were discussing guild wars said, and I quote: "Hopefully it won't get hacked to death, a la Diablo."

I do agree. If ANet plans to not have monthly fees, do they still plan to have the server(s) monitored to avoid such things from arising?

bouncingsoulx

Academy Page

Join Date: Mar 2005

well i think one good thing they have is that other's can not use ur crafted armor if i understand that correctly so yeah that sorta prevents alot... as well as any build being viable

Loviatar

Underworld Spelunker

Join Date: Feb 2005

Guild Wars is designed from the ground up to be an online game. This allows maximum security to prevent cheating by other players, so your gaming experience won't be diminished by others. But perhaps more importantly, our online network allows us to stream content to your computer, so you will always have the most current version of the game, and will play in a world that can change on a continuous basis.

from the GW FAQ