Were the changes to Bulls Strike and Charge meant to be applied across the board, eliminating the troublesome 'fleeing' requirement from the game? It's certainly boosted the popularity of bulls strike, making a viable skill- fleeing meant you had to hit a foe running forward from behind, and that was easy for the runner to prevent.
As the skill is now, if you don't want to get knocked down by bulls strike, you stand still. As the skill *was,* if you didn't want to get the knocked down by bulls strike, you ran sideways. Fleeing is a condition that so easy to avoid, it's trivialized.
So why keep it in the game at all? It won't exist in the Prophecies or Core skills- will it be in Factions? Will the assassin skill
Crippling Dagger - Spell. Send out a Crippling Dagger at target foe. Crippling Dagger strikes for 5...41 earth damage if it hits, and cripples fleeing foes for 3...13 seconds. This spell has half the normal range.
change this requirement, or remain as gimped as bulls strike was before the fix?
Feel free to disagree, but I think that it's so easy in this game to not 'flee,' skills hinging on it as a requirement are inherently disadvantaged. The Devs seemed to agree, with the recent changes to warrior skills.
(I realized after I posted that this is, indeed, a suggestion- but it's one that deals specificially with the Factions skills. Put it where it belongs.)
"Fleeing" -> "Moving" across the board?
swordfisher
crimsonfilms
I am sorry but you are a bit unclear for me.
Are you saying that Bulls Strike should be changed back to its old requirement of 'fleeing' instead of the current one of 'moveing'?
Currently, if you are moving (walking, running, strafing) you WILL get knockdown by Bull Strike.
As for the Assasin skill, I am sure there are a lot of Assasin and Ritualist skill that has been modified since Beta PvP Weekend.
Are you saying that Bulls Strike should be changed back to its old requirement of 'fleeing' instead of the current one of 'moveing'?
Currently, if you are moving (walking, running, strafing) you WILL get knockdown by Bull Strike.
As for the Assasin skill, I am sure there are a lot of Assasin and Ritualist skill that has been modified since Beta PvP Weekend.
swordfisher
No, I'm saying that changing the fleeing requirement to moving is the right thing to do, and should be done in all cases. Bulls strike is much better in its new form.
crimsonfilms
Agreed. We will need to wait and see what changes to both professions will be done. Some will probably major and some minor changes. Nevertheless, I expect changes.