Skills - Life Transfer

Venus

Venus

Lion's Arch Merchant

Join Date: Aug 2005

Boston, MA

Me/Mo

I like using this skill in conjuction with Life Siphon for massive DoT

warped314

Ascalonian Squire

Join Date: Sep 2005

rhode island

Impossible Mission Force

Mo/

Quote:
Originally Posted by Zeru
The bigger problem is finding out why a decent team would want you. roffle

He's probably still less than rank 3.

knives

knives

Jungle Guide

Join Date: Jun 2005

USA

Grenths Rejects [GR]

Me/

Oh..theres a second page. Lmao, nvm.

Kassad

Kassad

Wilds Pathfinder

Join Date: Jul 2005

W/

Quote:
Originally Posted by knives
Oh..theres a second page. Lmao, nvm. Only 2?!?! Hell... lets make it 3

Eonwe

Jungle Guide

Join Date: May 2005

New Jersey

Idiot Savants

Quote:
Originally Posted by warped314
roffle

He's probably still less than rank 3. Roffle. He knows a shitload more than you it appears.

zoozoc

zoozoc

Krytan Explorer

Join Date: May 2005

Beaverton/OR

Disciples of Birkler [BIR]

This whole discussion is dumb.

warped314

Ascalonian Squire

Join Date: Sep 2005

rhode island

Impossible Mission Force

Mo/

Quote:
Originally Posted by Eonwe
Roffle. He knows a shitload more than you it appears. I was agreeing with the quoted person. Go away, kthx.

Spura

Wilds Pathfinder

Join Date: Feb 2005

Why oh why is this game still full of braindead players who think they grab god by the balls because they killed someone with stacking -20 regen. Even in arena it only works vs total noobs. Any of my arena necros wipes the floor with life transfer noobs either through hex breaker or other means(my arena n/w uses sword and spinal shivers, say goodbye to life transfer and life siphon).

What all these people don't understand is that life transfer's damage can be healed in 2 orisons and the healing it provides can be killed in 2 axe skill hits. With 30 sec recharge it is one of the worst yet most used elites out there. I blame all the morons noobing it with blood necros in arena for making anet not fix necro for major league pvp.

Elena

Elena

Desert Nomad

Join Date: May 2005

Belgium

Quote:
Originally Posted by Drigon Alele
Wow whoever said that Healing breeze > Life Siphion and Life Transfer is a moron Umm Cough Eonwe... Healing breeze max is 10 I believe with 16 into healing prayers... It might be 9. Life transfer can reach 8 or 9 and Siphion can get to 3. I thought that 3 +9 = 12 . Eonwe is 12 > 10 or was I not taught anything in Preschool... max degen in gw is 10 so you would get 10 wich would mean healing breeze would counter it like it was dust in the wind

Almighty Zi

Almighty Zi

Frost Gate Guardian

Join Date: Aug 2005

Cheltenham, England

Servants Of Fortuna Victrix

I beleive it would work like this. Lets say you had enough hexes on you to give you -12 HP regen. This would cap out at -10. A healing breeze for +9 HP regen would not give you -1 HP regen, it would be -3 because of the redundant -2 from before you cast the breeze.

ecto bomb

ecto bomb

Frost Gate Guardian

Join Date: Jun 2005

US, FL!!

Survivors of Rhydin (SoR) 8 Guild Alliance

N/Me

Quote:
Originally Posted by Drigon Alele
Wow whoever said that Healing breeze > Life Siphion and Life Transfer is a moron Umm Cough Eonwe... Healing breeze max is 10 I believe with 16 into healing prayers... It might be 9. Life transfer can reach 8 or 9 and Siphion can get to 3. I thought that 3 +9 = 12 . Eonwe is 12 > 10 or was I not taught anything in Preschool... Ya but healing breeze has a short recharge time...unlike life transfer.

Wow u learned that in pre-school!? The only thing i learned in pre-school was how to stack blocks on top of each other......And oh ya "what color is the yellow bus" that one always got too me...hmm yellow...bus....yellow.....bus.....yellow....bus ARRGH i'm gonna go with "red".

Enigmatics

Enigmatics

Jungle Guide

Join Date: Jun 2005

Tenafly, NJ

Defenders of Rillanon

W/Mo

And Zi sums it up. Analyzing the entire meta-game is bad for your eyes; it's like predicting the stock market, and comparing degen to normal dps isn't too healthy either. In all objectiveness here, I think that skills like Lingering Curse and Wither have little use in the arenas, while Life Transfer does.

Spura

Wilds Pathfinder

Join Date: Feb 2005

If it wasn't elite or if it had lower recharge it wouldn't be so bad. But now it is. Especially because it is easilly countered by non elite common spell like healing breeze. I expect more from my elites.

Fluffyx

Fluffyx

Krytan Explorer

Join Date: Jul 2005

Courtney PantsuLand

Death By Teazu [TEA]

W/Mo

Everyone that underestimates this skill is an idiot. By casting this you pretty much eliminate their ability to be healed properly for a short time taking damage from other sources takes them down quickly. People that underestimate degen wont make it far against a well built tombs team :]

Zeru

Wilds Pathfinder

Join Date: May 2005

We've never lost to a team running life transfer in a 1v1 in tombs.

Degen is good and useful, but life transfer is one of the worst ways to do it.

rii

Desert Nomad

Join Date: Mar 2005

UK

Mainly by the fact that you can max degen on someones whole team without going near an elite (albeit with a bit of difficulty), while this doesnt quite hit it using the elite and only on one person. The argument that it does good damage is rubbish, since it doesnt, and the healing is too weak to be considered if your being whacked by somone with a brain.

Saerden

Lion's Arch Merchant

Join Date: May 2005

I sometimes wonder wether people actually consider this stuff to be good, or are just trolling. There are lots of totally pointless skills that people used in cool builds - but at the end of the day, noone would take those builds into arranged GvG, or a tournament. Or the new ladder season, unless your playing with smurf guilds.

This skill has everything you dont need: huge recharge, casting time of 2, and who needs the regen on a necro? Whats the purpose of this character? Because of cost/recharge, thats the best thing you can do to the enemy. Put it on a monk, and get it inspired, or put it on a War, and get a Shatter / smite. They will love you.
Because you are using this, you are not casting cost-efficient cover hexes, and you dont have an elite that actually does anything. Great.

[post was made before skill rebalance oct 1st. Reserving right to be wrong after possible changes]

delfin42

delfin42

Academy Page

Join Date: May 2005

Ban Hammer

N/Me

The more I play around with this skill, the less impressed I am. Necros have a boatload of other ways of causing degen, and the 30-second cooldown means it's down half the time. Maybe you could run Arcane Echo with this, but running two at once would also be pointless since you'd be wasting regen above 10, and you'd only get one echoed cast of this before waiting for _that_ to recharge.

Dualinity

Dualinity

Frost Gate Guardian

Join Date: Jun 2005

Eternal Flame Brotherhood

N/Me

many ppl seem to forget... that it does -8 health degen at lvl 12, and.....giving u +8 which is good for a necro.
-/+ = 16

coldslammer

coldslammer

Frost Gate Guardian

Join Date: Jun 2005

::::

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W/Mo

There seems to be alot of sources on various websites and GWFreak tool that suggest lifetransfer can be capped from The Black Curtian by Temple of Ages from a foe named Shadow of Death, heres what i got instead



please update your info

rii

Desert Nomad

Join Date: Mar 2005

UK

Quote:
Originally Posted by Dualinity
many ppl seem to forget... that it does -8 health degen at lvl 12, and.....giving u +8 which is good for a necro.
-/+ = 16
They dont forget its just bad.

Epinephrine

Epinephrine

Master of Beasts

Join Date: Mar 2005

Ottawa, Canada

Servants of Fortuna [SoF]

Life Transfer is a sub-standard elite, though redeeming itself somewhat by the time you hit high levels of blood. Life Siphon is very nearly as efficient otherwise.

Life Siphon hits 13.2 life(damage) per energy spent at 12 Blood, 15.6 at level 16.
Life Transfer is 15.4 life(damage) per energy at 12 Blood, a much more efficient 23.4 at level 16.

Life transfer can gain a maximum, and deal a maximum, of 234 damage (healing) per 32 seconds, based on cast-time and recharge time.
Lif Siphon, while not quite as efficient, could, over the same 32 seconds quite easily be put on 3 members of an opposing team - You finish casting the first at 2 seconds, the second at 6.75 seconds, the third at 11.5 seconds, with it lasting till the 37.5 second mark; ignoring the damage that isn't dealt within the 32 second window for the life transfer you get a total of 71.75 seconds of 6 damage per second, for 430.5 damage over that time. This means that if you have enegy to spen you can do a lot more damage over time with Siphon than with Transfer.

Does it work? Sure - at high enough Blood it starts being a reasonable spell. It is limited in how much damage it can deal in a given period of time, but is fairly efficient. I don't personally like it much, but it's not horrible. At 12 blood I'd rather cast 2 life siphons I think and have the slightly reduced efficiency, but keep my elite slot free. At 16 (or 18?) blood it may pay off enough to be worth considering, as it looks like 18 blood would be about 10 pips for 14 seconds, or 28 damage per energy, a pretty good ratio, almost as good as healing - and it is healing you in the meantime, too. The problem with any of these is that they don't mix that well with other degenerations, so they don't always function at anywhere near peak efficiency and they don't necessarily last long enough to be worthwhile.

BBoy_Manchild

BBoy_Manchild

Banned

Join Date: Aug 2005

dayton ohio

N/Mo

life transfer is the worse blood elite, a blood necro needs to be using BiP in pve (and a few PvP builds, can you say MF?) and OoB in pve and pvp

Former Ruling

Grotto Attendant

Join Date: Oct 2005

Cedartown, Georgia

R/

The number of necros i see in Iron Mines asking to cap this has gone up 4x since last time I was there.

max245

Pre-Searing Cadet

Join Date: Feb 2006

N/A

W/Mo

What 6 years (and counting) of playing Magic The Gathering have taught me is that in order to do well in any sort of organized game that invloves you going up against OTHER players in stead of just your computer you must study the metagame and figure out all the possible builds that are out there, I agree that with HoH and having 8 players per team this could be hard but it also brings in unmatched advantages versus playing 4vs4 Random or Team Arenas, the thing is life xfer is not that bad of a skill in and of itself but and in retrospect if you consider that in 8vs8 your team can have an actual strategy and life transfer becomes that much more powerful, if you have 3 people (for example bear in mind not always the best choice) casting it you can negate the long recharge duration and if you have those same 3 people casting siphon at the same time that -19degen that even a breeze cant tackle and when combined with the often used poison and bleeding in most organized teams u can really take down a tough warrior qiuckly, the thing is, in most good HoH teams it is not quick enough, what I've learned by doing PvP with war machine (before they kicked me off) is that speed is everything you must have a fast plan to take down individual targets and must be coordinated beyond imagination to be even slightly successful in GvG PvP and HoH. In conclusion its not so much what skills you use but how you coordinate with your team in order to implement the strategies neccessary to win the game, if they unorthodox and unsuspected that is even better because your opponents team will not be prepared. edit" The redundant degeneration of -19 is carried on if yuor opponent then has a breeze on him, you cannot assume that just because u put maxed degen it will stay that way"

Imortal Name

Pre-Searing Cadet

Join Date: Jun 2006

Teabagging Mofos

W/Mo

Hey, i was woundering, could you use this on The Undead Lich in the last mission, and would it kill him faster? If so, i have the perfect build and team for the mission.

MirageCloud

Academy Page

Join Date: Feb 2006

HoA

W/

Quote:
Originally Posted by Imortal Name
Hey, i was woundering, could you use this on The Undead Lich in the last mission, and would it kill him faster? If so, i have the perfect build and team for the mission. a hex only lasts like 33% of the normal time on a boss

LightningHell

LightningHell

(????????????)???

Join Date: Aug 2005

Hong Kong

Guildless

Mo/

Quote:
Originally Posted by MirageCloud
a hex only lasts like 33% of the normal time on a boss Doesn't it halve hex times?