Tough friendship system

Vermilion Okeanos

Forge Runner

Join Date: Feb 2005

Although there are no lv grind to seperate friends... however, each mission/tomb battle/PvP arena/explorable area all take awhile to get out of... so if in the middle a friend message you, there are only 2 choices...

"be a jerk and drop your team and go with the friend"
or
"tell your friend to go do something else and finish with the current team and find that your friend is in middle of something and he/she tell you to go do something else (and so it continues)"

Unlike other game where the friend can just drop by, this game keep you inside the mission and cut everyone inside and outside of the mission away from each other... making having people in your friend almost pointless aside saying "hi, how are you?" "Ok" "OK" "bye"

Goonter

Goonter

Krytan Explorer

Join Date: Apr 2005

Very true! This has typified all of my "friends" experance on this game. If there was a icon that automatically show beside your name when you where on a mission (meaning not in a city or town.) Then people would know your probably busy.
Then the friend could choose to ingame mail you. When you pop into a town you would then be notified that you have messages.

Nad

Frost Gate Guardian

Join Date: May 2005

Good idea Goonter.

Vermilion Okeanos

Forge Runner

Join Date: Feb 2005

I believe this issue should be taken more seriously.