Characters =)

X Crusader

Ascalonian Squire

Join Date: Jan 2006

Vancouver, Canada

P/W

This thread is simply to have an oversight of everyone's characters. This includes the characters you'll have even after factions comes out, so you're sort of pre-planning all your characters to come. Also, add some reasons that you're making that character to give some people (eg. me ) ideas. I wanna see all those people making A/Rt

Okay. I'll start.

Prophecies
- Warrior / Ranger - for Stance Tanking
- Necromancer / Mesmer - for UW and Minion Factory-ing

Factions
- Assassin / Elementalist - "Armor of Mist" seems to complement Assassin style
- Ritualist / Monk - Heard there would be lots of stationary battles, thus, spirit healing
- Ranger / Assassin - Deadly Arts + Marksmanship = Dead runners FTW =)

And a PvP character.

YOU'RE TURN.

Ken Dei

Wilds Pathfinder

Join Date: Jan 2006

W/Mo

Prophecies:
-W/Mo: Shining example that not all W/Mo are WAMMO
-Me/N: Shining example that Fast cast and Wells work.
-E/Mo(PvP: Shining example that I should have picked another 2nd, but can't reroll the char because I'm using him for storage.
-A/W: Name Holder

Factions:
Might make:
-A/Rt
-Rt/??

Theos

Theos

Wilds Pathfinder

Join Date: Jul 2005

River Dancing

Eternal Treachery [TimE]

Me/E

Prophecies:
~Mesmer/Everything : It has been my favorite class since Beta. I use it for everything from tanking to healing.
~Necro/Monk : MM and Curse.
~Ranger/Mesmer : A more "physical" based character.
~PVP/GvG Character.

Factions:
~Ritualist/XXX : I like support/ranged classes.
~Assassin/XXX : To test and I really need a melee class ><

Nevin

Nevin

Furnace Stoker

Join Date: Jul 2005

Prophecies:
~N/Me: Minion Master that does Thirsty River runs. (My cash cow)
~Me/W: IW Mesmer I use for Random Arena Faction Farming.
~W/R: Riposte Duelist or Stance Tank. PvP or PvE.
~PVP/GvG Character

Factions:
~Rt/? or Mo/?: I like how Ritualists look, and I love the new Monk armors.
~A/?: I want to have some bad ass armor dyed black.

d4nowar

d4nowar

Wilds Pathfinder

Join Date: Apr 2005

Mo/

Classic:
Me/Mo - Pretty lady atm.
W/Mo - Wanted to test out YA YA YA WAMMO build for fun...
Mo/Me - Monking is for proz.
PVP
Factions:
A/? or ?/A for unlocks. Probably Warrior, could be Ranger or even Ele.
Ri/? or ?/Ri for unlocks. Probably ranger... and probably a PVE spirit spammer... I'll see how that goes. Could be monk though... I like being a monk.

Or I could just make a W/Mo again and laugh.

EDIT: Oh yeah... My post says that I'm not making any new Classic characters because I'm done with Tyria. I'm definitely liking the idea of a passive character like R/Ri or Ri/R to just sit there spamming spirits. I'd imagine it would be nearly impossible to get in groups though. So... whatever.

I'll definitely make a main class assassin and call him Jago.

Lord of the Nazgul

Ascalonian Squire

Join Date: Aug 2005

Go Canada!

Guilds of Creegus

E/Me

Prophecies:
~W/Mo: good fo farming/tanking and better than my original W/R
~E/Me: hoping that eles have a comeback, mesmer good backup profession
~Mo/Rt: i like healing, ritualist might be good for those elite missions that you have to stay in place and heal against lots of enemies (think how easy having spirits in thunderhead keep would be for healing/damage)
~N/W:i love being a necro, warrior for when i want to bring henches, they aren't very good tanks

Factions:
~A/N: want to be an assassin, necro used for touching skills like vampiric touch or plague touch
~R/Me: (extra slot from factions) want to be ranger, look very good at everything, and mesmer for backup profession if skills needed

*No ritualist primary because of looks, and i think their primary attribute line is useless

Tuoba Hturt Eht

Tuoba Hturt Eht

Jungle Guide

Join Date: Jul 2005

Kuala Lumpur, Malaysia

Deimos Tel Arin [CCTV]

W/

Prophecies:
W/x: First and main character, started off as a W/R
Me/N: Unfinished character development, acts as a mule to carry my items
E/Mo: Unfinished character development, acts as a mule to carry my items
PvP Slot

Factions:
A/Rt: To unlock skills

LifeInfusion

LifeInfusion

Grotto Attendant

Join Date: May 2005

in the midline

E/Mo

Prophecies:
E/Mo - Character since E3, WPE and early Betas Air or Earth and burst Heal
W/N - Originally W/R (all ranger skills unlocked) but swapped to W/N after all Iway builds popped up.
N/Me - Original Blood support, disruption through soothign images/sympathetic visage/ineptitude/migraine/Clumsiness/Arcane Conundrum; can be Ss necro if cant get group

Factions:
Mo/Rt?- still deciding, probably going high divine with prot.
A/? -still deciding but I know it will be support

Notice that none of my builds are damage oriented because the game is not about damage, it is about subversion, strategy, and tactics

calamitykell

Banned

Join Date: Aug 2005

N.Y.C.

Prophecies:
Me/Mo (I've had dozens of others, but this is the only one I've kept for over a month.)

Factions:
Rt/Me

jciardha

jciardha

Krytan Explorer

Join Date: Sep 2005

International Districts

The Labyrinth of Night [LoN]

Me/

Prophecies:

- Me/X - Male. My pride and joy. Started as Me/W, and is now usually run as a glyph Me/E, but has all the secondaries unlocked.
- Me/X - Female. Initially Me/Mo, and sometimes switching to Me/R for beastmesmer fun.
- R/X - Male. Created after I decided I hated all the female ranger armors. Bow-damage ranger.
- W/R/Mo - Beastmaster warrior, and sometimes farmer.

(Why do I have two mesmers? I'm shallow. I like the clothes! )

Factions:
- None decided yet. It's very likely my two mesmers will instead become Me/A and Me/Rt. If not Me/Rt, then my ranger will get the Ritualist secondary.
- PVP Slot.

thor hammerbane

thor hammerbane

Forge Runner

Join Date: Jun 2005

Dark Side of the Moon

Fat Kids Are Hard To Kid[nap]

Prophecies:
-W/* - Male War. First char, favourite char, best char. Kickass hammer warrior with one giant hammer. All 2ndaries unlocked, but i focus on pure hammer/strength
-Mo/Me- Male Monk. Another character i decided to keep. Everybody needs a monk, and monks are great for helping people. Monk is also blingin'.
-Me/*- PvP Male Mesmer. Made 2 pve mesmers, but didnt have the patience to finish them off. Have mesmer fully unlocked, so i just run it in pvp.
-PvP Slot

Factions:
-Probably an Asssasin/X
-PvP Slot

Allanon Dark

Allanon Dark

Academy Page

Join Date: May 2005

Prophecies:

W/X--First Char/Male--Used primarily for farming now, occasionally visits the FoW and RoF
Mo/Me--Healer always(working on protection)--Female--Because everyone needs a monk
N/Me--Im unsure about her--she may see the delete button some time soon
PvP slot


Factions:

Bringing my War over and getting him some more secondaries--Same for my Monk

A/X
*undecided*

Lampshade

Lampshade

Wilds Pathfinder

Join Date: Jun 2005

USA

Xen of Onslaught

Whats the point of this? Does anyone care if you have a stance tank, heal monk, and an SS necro?

capblueberry

capblueberry

Krytan Explorer

Join Date: Nov 2005

Lexington, SC

Grenths Mercenaries[DEAD]

prophecies:
mo/w: 55-monk
n/mo: MM/SS
r/mo: dont really know, was my first character and thought would b neat to have, trapping is wat i mailnly use him for
w/mo: griffon farming...that kinda blew up in my face

factions:
a/rit?: i like the assassin skills, like teleporting and stuff, and ritualist just cuz they're new

rit/ele: nvr really got into ele's so this would b my chance

Ken Dei

Wilds Pathfinder

Join Date: Jan 2006

W/Mo

Quote:
Originally Posted by Lampshade
Whats the point of this? Does anyone care if you have a stance tank, heal monk, and an SS necro?

Easy...the objective is to keep as many brain cells alive till Factions comes out. We still have a good wait ahead of us...

So close, yet so far.

Misa

Misa

Krytan Explorer

Join Date: Jul 2005

Right next to the armor crafter.

Mo/

I played too many different builds with core charas in GW:P's pve ^^;;

Prophecies
- Ele/Me;Mo: Nuke nuke nuke
- Mo/Me;W;N: Healer Noob tanker
- R/N;Me;Mo: Trapper/Spiker
- N/Me;E;Mo: MM/SS+Battery; Tainter; Order

Factions
- Rit/Mo;N: Another heal muffin? Or something else...... Rit = blindly hot.
- Sin/W: Just for unlocking... Later, it will be deleted and becomes a pvp slot.

VGJustice

VGJustice

Desert Nomad

Join Date: Jul 2005

Tyria, cappin' ur bosses

Boston Guild [BG]

R/W

Prophecies
- R/W - Sword Ranger, Tanker, Trapper, Barrager. Is also R/Mo.
- N/Me - Frag variant. Lots of hexes.
- Mo/R - Tough healer. Useful to have around.
- PvP Only slot

Factions
- A or Rt, and whatever secondary compliments them (in my mind)
- A or Rt (maybe), and whatever secondary I happen to want at the time.

KANE OG

KANE OG

Banned

Join Date: Oct 2005

Ogmios Graybeards

W/

Just used search on "characters", meh.......... nothing new

Mavrik

Mavrik

Forge Runner

Join Date: May 2005

Alaska

Neither is your name there Kane... be a buzz kill for someone trying to think up something new

Prophecies
Lv20 Me/E (primary Mesmer) has completed game with her
Lv20 W/Mo when I want to farm or hack things to pieces
Lv18 R/Me can't have enough interupts
lv13 N/Mo Um... she's still in development but I think she's cute.

Factions

Ritualist/xxx unsure yet. may choose secondary melee if armor is high otherwise a ranged class, maybe ranger or mesmer

Assassin/xxx but who knows I might just leave the slot blank...

Mandy Memory

Mandy Memory

Desert Nomad

Join Date: Mar 2005

USA

Xen of Sigils [XoO]

W/

Stance Tank
MM

going to make Rt and use those skills that do stuff for spirits around...because there are bound to be a ton.

SisterMercy

SisterMercy

Krytan Explorer

Join Date: Mar 2005

Sisters of Mercy

Prophecies:
1) W/Mo. When GW went live, I had a shield as my preorder item, so I felt obligated to use it. I'm kind of disappointed now, but at least I can do runs and farming with her.
2) N/Me. This is by far my favorite, and most-played character. I'm now just farming skill points (FoW / UW quests) so I can finish unlocking all the skills from both professions -- almost there.
3) Me/E. My second-favorite, although I will probably change her secondary to Monk, so I can finish unlocking those skills. Previously was a Mo/R, then a PvP slot.
4) was: E/Mo, with several hours invested in completing everything through the Titan Quests. But the nerf basically killed all interest. Currently: R/Me, but will likely become a PvP slot.

Factions:
For beta, I'll be trying a Rt/A or Rt/N (depending on if unlocks are going to be kept unlocked after Beta). Once live:
5) Probably a Rt/N, if I like the combination.
6) It's about time I returned to Monking. Possibly a Mo/Rt, Mo/N or Mo/Me.

Akhilleus

Akhilleus

Forge Runner

Join Date: Sep 2005

If it aint expensive, it aint worth buyin'.

Leading/Co-leading Bretheren Of Chaos [Dark]

W/Mo

1: 20 R/mo/w/me my first character, with a name taken from characters ive used since diablo 1. before i got GW i pictured (like many RPGs) a ranger being just that; a ranger. a warrior skilled in both bow and melee attacks, wearing light armor, and using stealth and ambush attacks to gain an advantage. when i realized this wasnt the case i switched over to warriors, but my ranger has regained some favor with the sheer fun and versatility they have later on.

2: 20 w/x akhilleus, my seccond GW character, was origionally designed to be a perma-presearing dye farming character...instead he came post 2 days later, and is the principle character i use in trades. i believe warriors, when used propperly, are one of the better classes in GW. while not as versatile as rangers, they are essential roles on the team, generally either being the principle damage-absorber in PvE, or the principle damage-dealer in PvP. this guy is probably one of the most expensive characters in GW, but he deserves nothing less .

3: 20 w/mo/e my axe warrior, only my third character, and dispite the fact that he was created 7 months ago, and bears about 1.3 million in customzied equipment (including armor) goes by virtually unused (a fact which several people i know view as a shame). the main reason he exists is simply because i needed someone to store my axes, and use them.

4: 20 mo/w/n/me my main monk; initially created because of a massive guild-shortage of monks, the role eventually changed into a 55 monk; which is why she has all the equipment...but has only done 55 monking to test builds rather that churn a profit.
she also makes one hell of a monk for pve/pvp.

5: 17 w/r my female-sword warrior, still in progress, shes being made casually, simply because i already have 2 other lvl 20 ascended wars, and i dont really need another one. i made her for ascetic reasons, and to house my soon to come "1-off-perf" collection.

6: 20 e/mo inherited character (inherited at lvl 20 through another account). despite having the necissary skills, i refuse to use this character in pve; instead i only use them in pvp, and very, very seldomly. because it is an inherited char, i dont really feel like she's my own, and so i made my own ele.

7: 20 n/me/mo my 1st necro; and my first character since my ranger to actually really play the game, as opposed to rushing through it. this is my only character to never recieve a run (a few minor runs from a town to the next mission area are being excluded, but i played the majority of the quests).
i must say; necros are as fun as hell, and SEVERELY underrated. it is absolutly astounding how many people will not have a necro in their party, and when they do they expect them to be either an MM or batery nec (the build i use is blood-spike/br) and to be honest, i am offended.
my blood-spike necro can do more damage than eles, and do it constantly whereas an ele is crying in a corner in the fetal position after 3 minutes of combat, due to energy shortages (unless i BR them) a well-designed blood-spiker can spike pretty much continuously for a good 5-10 minutes strait, without running out of energy. and unlike with eles, their spikes ignore armor, not to mention a blood-spike necro needs less healing due to HP stealing skills. playing a necro redefined the word "spiker" in the eyes of this player. necro>ele

8: 15 e/me a brand-new character, still in development i plan on making this chick able to do any kind of ele build; and suceed at it.

9: 11 me/mo a brand-new character, still in development, made because a mesmer main class is currently the only character i cannot play, at all.

10: 11 w/mo my hammer-war, brand-new char, still in development. made because i already had a sword war, and an axe war, so what the hell? why not gof or a threesome?

11: 20 mo/w an inherited monk; totally unused. mine is so far ahead in skills and equipment its just not worth the effort. only reason he hasnt been deleted is i dont believe in deleting chars (how would you like it if someone deleted you? ).

i currently have 5 character slots (that have been filled by lvl 1s) that are not in use. i have plans for them, but they are copies of characters i already have, on altnernate accounts, to better round-off each one to be more indipendantly successful.

d4nowar

d4nowar

Wilds Pathfinder

Join Date: Apr 2005

Mo/

Quote:
Originally Posted by Akhilleus
1: 20 R/mo/w/me my first character, with a name taken from characters ive used since diablo 1. before i got GW i pictured (like many RPGs) a ranger being just that; a ranger. a warrior skilled in both bow and melee attacks, wearing light armor, and using stealth and ambush attacks to gain an advantage. when i realized this wasnt the case i switched over to warriors, but my ranger has regained some favor with the sheer fun and versatility they have later on.

2: 20 w/x akhilleus, my seccond GW character, was origionally designed to be a perma-presearing dye farming character...instead he came post 2 days later, and is the principle character i use in trades. i believe warriors, when used propperly, are one of the better classes in GW. while not as versatile as rangers, they are essential roles on the team, generally either being the principle damage-absorber in PvE, or the principle damage-dealer in PvP. this guy is probably one of the most expensive characters in GW, but he deserves nothing less .

3: 20 w/mo/e my axe warrior, only my third character, and dispite the fact that he was created 7 months ago, and bears about 1.3 million in customzied equipment (including armor) goes by virtually unused (a fact which several people i know view as a shame). the main reason he exists is simply because i needed someone to store my axes, and use them.

4: 20 mo/w/n/me my main monk; initially created because of a massive guild-shortage of monks, the role eventually changed into a 55 monk; which is why she has all the equipment...but has only done 55 monking to test builds rather that churn a profit.
she also makes one hell of a monk for pve/pvp.

5: 17 w/r my female-sword warrior, still in progress, shes being made casually, simply because i already have 2 other lvl 20 ascended wars, and i dont really need another one. i made her for ascetic reasons, and to house my soon to come "1-off-perf" collection.

6: 20 e/mo inherited character (inherited at lvl 20 through another account). despite having the necissary skills, i refuse to use this character in pve; instead i only use them in pvp, and very, very seldomly. because it is an inherited char, i dont really feel like she's my own, and so i made my own ele.

7: 20 n/me/mo my 1st necro; and my first character since my ranger to actually really play the game, as opposed to rushing through it. this is my only character to never recieve a run (a few minor runs from a town to the next mission area are being excluded, but i played the majority of the quests).
i must say; necros are as fun as hell, and SEVERELY underrated. it is absolutly astounding how many people will not have a necro in their party, and when they do they expect them to be either an MM or batery nec (the build i use is blood-spike/br) and to be honest, i am offended.
my blood-spike necro can do more damage than eles, and do it constantly whereas an ele is crying in a corner in the fetal position after 3 minutes of combat, due to energy shortages (unless i BR them) a well-designed blood-spiker can spike pretty much continuously for a good 5-10 minutes strait, without running out of energy. and unlike with eles, their spikes ignore armor, not to mention a blood-spike necro needs less healing due to HP stealing skills. playing a necro redefined the word "spiker" in the eyes of this player. necro>ele

8: 15 e/me a brand-new character, still in development i plan on making this chick able to do any kind of ele build; and suceed at it.

9: 11 me/mo a brand-new character, still in development, made because a mesmer main class is currently the only character i cannot play, at all.

10: 11 w/mo my hammer-war, brand-new char, still in development. made because i already had a sword war, and an axe war, so what the hell? why not gof or a threesome?

11: 20 mo/w an inherited monk; totally unused. mine is so far ahead in skills and equipment its just not worth the effort. only reason he hasnt been deleted is i dont believe in deleting chars (how would you like it if someone deleted you? ).

i currently have 5 character slots (that have been filled by lvl 1s) that are not in use. i have plans for them, but they are copies of characters i already have, on altnernate accounts, to better round-off each one to be more indipendantly successful.
Don't tell me you are getting 4 copies of Factions to go with that...

Kitty

Kitty

Academy Page

Join Date: Sep 2005

Germany

EI

N/Me

1. N/Me/Mo (started as N/R): My first and primary Char. Usually have fun with her in Tombs.
2.W/Mo: I did all boni and quests with her, and I solofarm with her.
3.Me/E: When I want to play a bit of RA or other PvP
4.Mo/R: Well, I mostly only use here to help people out.
5.R/W: Trapper for UW mostly
6:E/Me: I like to play with the elements a bit, right now she can do Water and Earth
7:Mo/W: 55HP-Monk

EnvyHax

EnvyHax

Ascalonian Squire

Join Date: Jun 2005

Mo/N : Because I'm just that 1337.

Factions:
Rt/? : I really like the idea of this character.

strcpy

strcpy

Desert Nomad

Join Date: Jul 2005

One of Many [ONE]

Hmm, haven't really planned it out.

For prophecies:

w/mo - sometimes his secondary changes. Solo farming character and henchie tank (mo for unlimited rez and hex/condition removal - something the henchies are terrible at). For grouping with other people regularly switches to a a ranger secondary (stance tank). This is my "primary" and "social" character, that is I picked a model that looks as close to me as possible and has my real first name as his - as such is a permament character. Also my only male character. I expect to try some /rit /a combinations with him also.

mo/whatever - pure henchie player, primary smiter secondary healer so I don't care much about the secondary profession. Before the AI update was a real power house, now is OK. Uses henchies as main weapons and smites for spiking damage and picks up where Mhenlo/Alesia can't keep up. Still a pretty decent henchie build, before was really good.

ele/n - She's close to ascention, been enjoying the char quite a bit. Will probably switch to a /mo after ascention (again, mostly a henchie build and /mo seems to fill most of the slack the henchies have too well, will keep the /n for grouping with people).

I use my fourth slot for random character, usually a pre-searing only char that goes forward when enough dyes are found.

As for factions, hmm.

I suppose one assasin primary and one ritualist primary. Two new slots, two new professions - why not? I suspect I will like one over the other and delete one and play with that slot. Will mostly go for the "random" approach for the secondary, just play it for a little while and see what I can do and if I like it. I usually don't map a character out to begin with, I "birth" the character and see where he/she goes in thier life (to note, I'm not a PvP person - generally like the roleplaying aspect of these games).

I may even try the a/rit combo you rolled your eyes at - no real reason why it can not work. I dunno, will have to play around for a while first.

LightningHell

LightningHell

(????????????)???

Join Date: Aug 2005

Hong Kong

Guildless

Mo/

E/X - All secondaries. The character I'm best with.
Me/N - My Mez. The character I like most.
Mo/X - Unfinished.
PvP - PvP.

A/X - I like myself, ya know.
Ri/E - I just like it...

Bale_Shadowscar

Bale_Shadowscar

Wilds Pathfinder

Join Date: Sep 2005

Manchester, England

New Dragons [NDR]

Lol. It seems 90%of people are going to make a "Ri/xxx" or a "A/xxx" for factions. I predict lots of balanced groups then...


I'm, gonna stick with another Necro. I know how they work, and the new armours look delicious. maybe a N/Ri though :P

Rilder

Rilder

Frost Gate Guardian

Join Date: Feb 2006

Mystic Shadow Soldiers (MSS)

R/

Ok heres my chars =D

----Current----
R/xx My first Character and person I learned the game with, any build anywere and i'l be there and have beat game with

W/N My warrior since I like being melee sometimes, absoulutly not stance, hes fighting the steryotype of Warriors = Stance tanks in pve etc, weilding a hammer he kills anything that attacks him..

N/mo Hes my level 15 necro I have waiting for factions since I HATE, HATE, HATE all factions armor for core professions so I *cries immensly* got him ran to droks for actually good looking armor and hes waiting at Lions Arch for factions.

----Planned-------

Ritualist/Mo probably, I want to sort of combo smiting and ritualist offensive skills together for a deadly ritualist

FalconDance

FalconDance

Jungle Guide

Join Date: Sep 2005

...deep within the sylvan splendor...

Order of the Migrating Coconuts [ALBA]

CURRENT:
R/Me: (never play the secondary) Lili is my favorite character to hunt up salvage materials and to help new ppl with missions. She's unpretentious yet very powerful in a quiet, steady way. Has two Titan quests and she'd totally done with the game.

N/Mo: Catrin has acted as party healer or co-healer with both necro and monk skills nearly the entire game. Death and Life in the same package . She finished the game as a Blood necro but recently I've switched to Curses just for fun.

Me/N: Briallan is nearing the end of the game. She runs partial shut-down and the rest sheer damage, as a rule, but can switch to pure shut-down or energy denial as needed. Her big sister (my first mesmer who 'retired') always had trouble getting into groups but there seems to be more awareness of the usefulness of mesmers now.

Mo/N: Cait is nearly pure healer and has undergone several changes throughout the game (nearly finished). She also is a Curser when she has the option. 55 in the future? Not likely.

E/R: Teva is only in Kryta but proving to be highly efficient as an Aeromancer with geomancer tendencies. Heck, even her bow is a lightening one! Again, she's fun to play and the combination of skills continues to wow me.

RETIRED:
W/R: Miss Ruby finished the game and was a highly efficient warrior, but not as much fun as the others.

Me/Mo: A good combination, but Seren and I had a lot of growing pains. I concentrated on her mesmer skills but really didn't know how to play a mesmer and she retired when she got to the Desert.

E/X: Two elementalists before Teva retired at mid level. I found them utterly boring.

Mo/N: I wish I'd never deleted Faolan. He was a Cursing Smiter in good old-fashioned Celtic tradition . He will need to be rebuilt.

N/Mo: Saffir was awesome to play but in the end, I couldn't figure out how to beat her dopple. Her sister Catrin, however, was able to Ascend on the second try with damned near the same skill set. ::shrugs::

FACTIONS:
R/Rit: I have a placeholder from the first Beta event, but I don't know if I'll use her or change.

Rit/X: I like the look of the female ritualist and the skill sets sound intriguing.

W/R: Miss Ruby's sister will also be a strength based build rather than the usual stance tank.

Mo/N or Mo/Rit or Rit/Mo: Yep, Faolan will be rebuilt.

Galahad

Ascalonian Squire

Join Date: Nov 2005

R/E

A1. R/E 20
A2. W/Mo 20
A3. E/Mes 20
A4. Mo/Mes 20
A5. Ass/Mo?
A6. PvP? unlocked pretty much all skills for R/W/E/N/Mo/Mes

B1. Inherited Character - Storage
B2. Nec/Mes/Mo 20
B3. Mes/Nec 20
B4. Mo/Mes 8 pre-searing
B5. Rit/?
B6. Cantha pre-searing character?

Akhilleus

Akhilleus

Forge Runner

Join Date: Sep 2005

If it aint expensive, it aint worth buyin'.

Leading/Co-leading Bretheren Of Chaos [Dark]

W/Mo

Quote:
Originally Posted by d4nowar
Don't tell me you are getting 4 copies of Factions to go with that...
i plan on 2 copies; for my main 2 accounts.

Batou of Nine

Batou of Nine

Desert Nomad

Join Date: Aug 2005

California, USA

Angel Sharks [AS] (RiP [KaiZ] T__T")

Mo/E

LOLzzz! Is this the official, "IM A NERD, LOOK AT ME" thread? Umm, the fact that we are "planning" on what classes to create for GW:F is just HILARIOUSLY nerdy. And im right up there with yall!! WOOHOO!!!!

Ch1 Prophecies::
W/X :: PvE tank/dmg dealer (farming, questing). Occasional PvP.
R/X :: PvE Trapper, Barrager, Interrupter, Dmg dealer. PvP.
Me/X :: PvE Nuking/Anything. PvP Anything.
Mo/X :: PvE UW/FoW/Tombs (Healing, Prot, Both, Tank). PvP.

Ch2 Factions::
Assasin/X :: Probly Assasin/Warrior, for possibilities of HUGE DPS.
Ritualist/X :: Probly Ritualist/Elementalist, for stationary battle spirits + AoE spells.

Ya ya ya, i dont have a dedicated PvP slot, bah! Thats why i put X as secondary classes, my first 4 characters from ch1 can nearly fill any roll, cept a few elites. However i may end up not liking the Ritualist, so i might do dedicated PvP as that slot. We will seeee......!!!

enjoy.

ElinoraNeSangre

ElinoraNeSangre

Wilds Pathfinder

Join Date: Mar 2006

Near Seattle, WA

Talionis De Cineris [EXUR]

N/Me

Sweet, I was thinking of starting a thread like this!

Prophecies:
N/Me: Elinora Ne Sangre. Eli's my first character, and I've been playing her just shy of a month and a half. She's currently in the desert heading for Ascension. Her role changes based on the party I travel with; my favorite way to play her is using primarily Curses and Domination magic. It requires traveling in a group (sadly, usually henchmen), but it works well.
Mo/R: Imden Samalda. I actually love Imden, but I needed to play one or the other for a while if I was going to get anywhere at all! He needs some adjustments; I started playing him before I really understood the game (and primarily the concept of henchmen), so I tried to make him able to solo a lot. Which he can do certainly, but it's going to bite me in higher levels I'm sure. I don't see any other Monks that look quite like him, and that always makes me happy.

Factions
This is a bit harder; I really love assassins (anyone who has known me for any length of time has heard me say that I'd be one if I was in better shape), and any time an assassin is an option I take it. However, I know that *everyone* is going to be playing them and I'm one of those stubborn people who has to do something different. So now I'm looking at...

Me/? - I love Eli's Me secondary stuff, so I'm going to give this a try. I haven't decided on a secondary, although I am thinking assassin or ritualist just so I can try those out.

At some point, I'd love to try out an A/W, and might do it for the heck of it just to see how it feels. Worst case is that it doesn't work out.

-Eli

KvanCetre

Wilds Pathfinder

Join Date: May 2005

The Madison Scouts

E/Mo

Currently:
E/Me - Nuker(don't really play it since nuke nerf)
N/Mo - MM
Mo/Me - Heal/Prot monk, depending on situation
PvP character

Factions:
Rt/x - I might go Rt/Mo or Rt/R. I mean, I already play a monk... I don't want another healer... and I do want some new Cantha Pet... heck, it might even go Rt/N
A/W - A&W makes good creme soda, root beer, and burgers. Thus I'll own one of my own.

R A C

R A C

Lion's Arch Merchant

Join Date: Sep 2005

In my parent's basement

R/Mo

prophecies:
R/mo Radioactive Cheese <--favorite character. So versatile, farm, trap, tank, interrupts, favorite thing to do: anthing with the bow, don't like trap farming so much.

W/mo Radioactive Boots felt like making a wammo. It's pretty fun. May use for farming soon (lvl 17).

El/x R A C Hated him, boring, 'nuff said. deleted

Mo/x Radioactive Health boring also, deleted

N/mo Radioactive Decay Noticing any trends yet? I made this guy to be a mm after giving my el/x the axe.

pvp slot- R A C -rarely used

Factions:
No clue, will probably remake one or both of my necro and warrior.
definite plans to try both Rit and Sin this weekend. My ranger will never be deleted. His name is the long version of my pvp and other multiplayer game name, R A C. Also has 15k druids dyed green. Working on 15k drakescale, but getting a sup vigor next.

Diablo???

Diablo???

Forge Runner

Join Date: Jun 2005

Seattle

SPQR

N/R

Prophecies:
W/A
Me/W
N/R
Mo/E

Factions:
Ri/Mo - Cuz Egyptian girls are hawt
A/W