2 hands axe and sword + more......
bulletsmile
it would be cool if we could get 2 handed swords or axes in the game, like the sword nightmare in soul calibur 2 and Zabuza in Naruto. We could get 1 handed hammer too, with lower dmg of course.
And the ranger could get a crossbow/armbow!
What do you guys think?
And the ranger could get a crossbow/armbow!
What do you guys think?
NatalieD
The warrior skills are balanced for the weapons they currently have. Letting a warrior use axe skills with a higher-damage weapon would be unbalancing.
And you'd really never see a shield in PVP again. What kind of warrior player would sacrifice damage for a bit of armor?
And you'd really never see a shield in PVP again. What kind of warrior player would sacrifice damage for a bit of armor?
bulletsmile
well two-handed axe would be slower, it could cost some energy to wear, just to balance it out
golem bigstick
i also want this to happen. i have dreamt and dreamt of a nice zabuza sword. a fellblade just doesnt cut it IMO.
Alcazanar
i agree (even though the entire idea is silly)
the first thing i was complaining about in gw
was that you dont really have those cool
2 handed swords to wield but i guess there
is reasons...
the first thing i was complaining about in gw
was that you dont really have those cool
2 handed swords to wield but i guess there
is reasons...
Mandy Memory
I vote no.
Rogier
would be cool but there should be some diffrent skill for these weapons and slower attack rate
LaserLight
You'd need a new profession for buster-sword users (and when you're talking about Nightmare and Zabuza, you're talking about buster swords). Warriors are A.) overpowered as it is, and B.) not designed to wield that sort of weapon.
A Buster Swordsman would deal some insane damage totals, but his attack speed would be slow and he couldn't use very heavy armor since most of his strength goes towards wielding that monstrous blade. It would definitely be an offensive class...hmm...
*Gets to thinking* Might be seeing a Buster Swordsman from me soon, I think :-P
A Buster Swordsman would deal some insane damage totals, but his attack speed would be slow and he couldn't use very heavy armor since most of his strength goes towards wielding that monstrous blade. It would definitely be an offensive class...hmm...
*Gets to thinking* Might be seeing a Buster Swordsman from me soon, I think :-P
Soul Shaker
Maybe not buster swordsman...ugh...i really don't wanna see *buster* in a class name...
But, this has been suggested 50 bazillion times over and i've seen a WoW noob who quit when he first discovered that there aren't any 2h swords...he did so in a big hissy fit pre-sear as well. Also refusing to accept the fact that it's balance and the only thing that matters is the armour you're wearing...
remind never to go to WoW with a-holes like that.
But, this has been suggested 50 bazillion times over and i've seen a WoW noob who quit when he first discovered that there aren't any 2h swords...he did so in a big hissy fit pre-sear as well. Also refusing to accept the fact that it's balance and the only thing that matters is the armour you're wearing...
remind never to go to WoW with a-holes like that.
Locust Toybox
This seriously would completely unbalance the game. Swords are supposed to be lower dammage, fast-strike weapons. If you want a gigantic 2 handed weapon, go for a hammer. The whole point of having hammers is substituting speed and armor for more dammage. I have to say, though, it is nice to dream about...
pappayaponta
/signed
bulletsmile
Quote:
Originally Posted by LaserLight
You'd need a new profession for buster-sword users (and when you're talking about Nightmare and Zabuza, you're talking about buster swords). Warriors are A.) overpowered as it is, and B.) not designed to wield that sort of weapon.
A Buster Swordsman would deal some insane damage totals, but his attack speed would be slow and he couldn't use very heavy armor since most of his strength goes towards wielding that monstrous blade. It would definitely be an offensive class...hmm... *Gets to thinking* Might be seeing a Buster Swordsman from me soon, I think :-P |
Uzul
zabuza can take his knife and go peal some potatoes when you look at gatsu from berserk - THAT is what i call a big sword. Oo
dreaming is nice, but the assasin will never be like manji, warriors will not get oversized weapons and there will be now way to throw a hammer at the target's head.
with a new weapon category there should be new skills as well: and those swords and axes should require high strength to be wielded - kinda like the sentinels armor.
there might be a way to implement them in a balanced way... but i am happy with new skins for the existing weapons and a bigger pool of skills to choose from. ^^
dreaming is nice, but the assasin will never be like manji, warriors will not get oversized weapons and there will be now way to throw a hammer at the target's head.
with a new weapon category there should be new skills as well: and those swords and axes should require high strength to be wielded - kinda like the sentinels armor.
there might be a way to implement them in a balanced way... but i am happy with new skins for the existing weapons and a bigger pool of skills to choose from. ^^
NinjaKai
Since people are so concerned with the whole balance thing. Why not simply make hammers with a large sword skin. Okay so it wouldn't be a two handed sword but it would be a reasonable medium between what people want. I mean generally people only want a two handed sword because of how it looks.
bulletsmile
Quote:
Originally Posted by NinjaKai
mean generally people only want a two handed sword because of how it looks.
|
and it would be more fun with it too i think, why do it have to get out of balance becouse of that, a large sword could be slower, -(negative) in something, you name it
SziP
Quote:
Originally Posted by NinjaKai
Since people are so concerned with the whole balance thing. Why not simply make hammers with a large sword skin. Okay so it wouldn't be a two handed sword but it would be a reasonable medium between what people want. I mean generally people only want a two handed sword because of how it looks.
|
But i do agree with Bulletsmile 100%, and i would really want to see nice swords or axes in the game( 2 handed Sephis Axe ftw ^_^ )
/signed
Witchblade
/signed ^^
how about 2 weapon-fighting style, 2 handed swords etc
how about 2 weapon-fighting style, 2 handed swords etc
RBK
Well what about a scythe? How cool would that be! Id love to see a scythe. Hmm maybe Im thinking to much into but what about a sword with two blades, one at each end? You know like darth maul and his dual light sabres. (would that be seen as two handed as you would have to use two hands to land some of the attacks. Or do you think a weapon like that screams new character class?)
Or is that to far do you think?
Or is that to far do you think?
Minus Sign
The weapons attack time and damage can be set per weapon so that they are balanced. Slower attack times than their 1-handed counterparts. Remember; its not a hammer with an axe skin. Its an axe with its own stats.
Besides; we were promised more weapon choices a long time ago. This is one way to fullfill that promise without flooding Warriors with loads of weapon SKILLS to have to choose from. Last thing I wanna see is a bunch more skills I'll never use because they aren't with the weapon set I prefer.
/signed
PS: whats wrong with never seeing another shield in PvP again? And why wouldn't there be? Just like swapping to energy foci now, people would probably want to swap to a 1-handed and their shield in high damage taking situations. PvP-wise, this should increase weapons strategy, not decrease.
Besides; we were promised more weapon choices a long time ago. This is one way to fullfill that promise without flooding Warriors with loads of weapon SKILLS to have to choose from. Last thing I wanna see is a bunch more skills I'll never use because they aren't with the weapon set I prefer.
/signed
PS: whats wrong with never seeing another shield in PvP again? And why wouldn't there be? Just like swapping to energy foci now, people would probably want to swap to a 1-handed and their shield in high damage taking situations. PvP-wise, this should increase weapons strategy, not decrease.
frickett
i dont understand why there arent already one handed hammers, and 2 handed swords and axes.
bulletsmile
...and don't forget: armbow or crossbow, a smaller bow on your arm for rangers, maybe even 1-handed or faster with weaker dmg!!!
Tuoba Hturt Eht
Gutts rule! Go Dragon Slayer!
/signed for LaserLight to come up with a profession that uses big big swords, like the one Gatsu from Berserk uses
/signed for LaserLight to come up with a profession that uses big big swords, like the one Gatsu from Berserk uses
Pi_Numurian
Quote:
Originally Posted by bulletsmile
it would be cool if we could get 2 handed swords or axes in the game, like the sword nightmare in soul calibur 2 and Zabuza in Naruto. We could get 1 handed hammer too, with lower dmg of course.
And the ranger could get a crossbow/armbow! What do you guys think? |
Empirism
I dont sign to new big dmg weapons generally, but for new profession liek barbarian or some with lower armors but greater 2h dmg weapons would be really cool. dual wield weapons are in assassin class.
but if not in next faction, Anet should really think of adding these 2h weapons to new professions to 3rd release on gw saga for sure! good idea overall imo /signed
but if not in next faction, Anet should really think of adding these 2h weapons to new professions to 3rd release on gw saga for sure! good idea overall imo /signed
pappayaponta
/signed
N19h7m4r3
I would love this. Not only is my Long Sword almost the length for it spacially with my tiny warrior but it would be really nice to actually have more diverse items to use.
/Signed
/Signed
Skuld
As long as i can use evicserate/exceuctioner's at the same time
mgrifram
Give the Two Handed the same damage and speed as hammer but use Sword skills, and of course no shield. I look forward to this. All those that disagree are prob casters, be afraid be very afraid..... ;P ITS A GAME!!!!
nStrife
Why not add two-handed swords and such as a new weapon mastery attribute in subsequent chapters?
They can still b somewhat balanced: Great Swords - Attack speed slightly greater than taht of the hammer, but instead of KD, can specialize in gashes or something along those lines.
btw, i think i read somewhere taht new professions were unlikely for chp3 atm, so why not more attributes for current classes??
They can still b somewhat balanced: Great Swords - Attack speed slightly greater than taht of the hammer, but instead of KD, can specialize in gashes or something along those lines.
btw, i think i read somewhere taht new professions were unlikely for chp3 atm, so why not more attributes for current classes??
pappayaponta
/Multi-ZzIgneD
Trylo
Let's add dual weapons while were at it!?!?!?
just leave it the way it is....
just leave it the way it is....
DOCB22
I just want my warrior to Dual Wield Chaos Axes
GOD that would be sexy
GOD that would be sexy
Ka El Windstorm
wielding a katana from factions with one hand will look stupid imo. So i say Bring on the two handed swords.
/signed
/signed
Mandy Memory
It still wouldnt be cool, or balanced.
Sorry folks, not gonna happen on a current class, or any future class that uses the current attributes.
Sorry folks, not gonna happen on a current class, or any future class that uses the current attributes.
BahamutKaiser
It is true, the damage and effectiveness of skills include the kind of weapon and damage that go along with them. But they could make 2 handed swords and axes which use the same attribute as normal swords and axes, but have a totaly different set of skills available to them.
For example, points in sword mastery would improve damage on Sword and 2 handed swords, but a totaly new set of skills would be made for 2 handed swords, and none of these skills would be interchangable with either weapon.
If you look at the number of skills in Sword (8), Axe (9), and Hammer (11), they are about half as many as other classes, if they made another 6 or 7 skills for two handed swords and axes in each attribute, Warriors would still have less skills in that attribute then many other classes, not that it realy matters since the real balance is the number of skills you can bring. In this way new grades of weapon, same type but different wield, would be available to warrior, with skills balanced for the damage and speed of that weapon, wile remaining in that attribute.
Warriors could still use skills in that attribute of either 1 handed or 2 handed type by switching out weapon sets, the damage would be balanced for the weapon. This is rather comparable to an Elementist switching out Spell modifying weapons when using multiple elements.
In this way Anet could provide 2 handed swords and Axes wile retaining the balance of damage on skills for each, but not having to make totaly new attributes.
On a side note, if something like this was added to warrior, something of equal improvement and advantage should be considered for multiple jobs (elementist most importantly IMO), because having a better damage option and new perhaps more effective skills a significant plus.
New class with 2 handed sword? Samurai, best not to make something to simular to warrior, Katana are a whole different kind of sword wielding.
For example, points in sword mastery would improve damage on Sword and 2 handed swords, but a totaly new set of skills would be made for 2 handed swords, and none of these skills would be interchangable with either weapon.
If you look at the number of skills in Sword (8), Axe (9), and Hammer (11), they are about half as many as other classes, if they made another 6 or 7 skills for two handed swords and axes in each attribute, Warriors would still have less skills in that attribute then many other classes, not that it realy matters since the real balance is the number of skills you can bring. In this way new grades of weapon, same type but different wield, would be available to warrior, with skills balanced for the damage and speed of that weapon, wile remaining in that attribute.
Warriors could still use skills in that attribute of either 1 handed or 2 handed type by switching out weapon sets, the damage would be balanced for the weapon. This is rather comparable to an Elementist switching out Spell modifying weapons when using multiple elements.
In this way Anet could provide 2 handed swords and Axes wile retaining the balance of damage on skills for each, but not having to make totaly new attributes.
On a side note, if something like this was added to warrior, something of equal improvement and advantage should be considered for multiple jobs (elementist most importantly IMO), because having a better damage option and new perhaps more effective skills a significant plus.
New class with 2 handed sword? Samurai, best not to make something to simular to warrior, Katana are a whole different kind of sword wielding.