deadliest ele.

=HT=E5Destroyer

Frost Gate Guardian

Join Date: Feb 2005

south carolina

hazteam

W/Mo

ok what is the best ele these days. i am refering to dealing damage in the pve world mostly.

i have heard:

fire
air
water
earth.

what says you and why??

Wretchman Drake

Wretchman Drake

Jungle Guide

Join Date: Sep 2005

Charr Carvings and [BeeR]

For PvE, I don't know seeing how I don't have a PvE Ele. I would think Earth or Fire? PvP I think Water and Air are deadly.

Aera

Aera

Forge Runner

Join Date: Dec 2005

Galactic President Superstar Mc [awsm]

E/

As the discriptions say:
Fire: Huge area of effect damage, damages a lot of persons at the same time
Air: Has armor penetration, a lot of damage on 1 target ( prefered in PvP )
Water: Decent damage, lots of slowing down targets
Earth: Nice damage, supporting allies

Vermilion Okeanos

Forge Runner

Join Date: Feb 2005

Fire can not be deny to be the hardest hitting element for PvE.

Chain lightning twin echo can come close to meteor shower IF there are only 3 targets and you can do something about that exhaustion of yours.

AoE is practically everything for ele in PvE, simply that monsters come in number. (and necro does it better)

If they make a mission/quest area with one single really powerful monster at a time, air might be a tiny bit more prefered, but I bet everyone would jump for earth for the obsidian flame.

Haggard

Haggard

Desert Nomad

Join Date: Dec 2005

Urmston, Manchester, UK

Greener Pastures [DVDF]

W/Rt

i love air, because thanks to the AoE nerf a while back its pretty hard to get a mob together (except somewhere specialist like SF, in which case i'd use fire).

LordMahal

Krytan Explorer

Join Date: Sep 2005

Germany

R/Mo

Fire in PVE all the way. Ive used all 4 types of magic, and while lightning has AP, it just doesnt cut it on groups. Mind shock is great with Glyph of power, huge damage, but on one guy. The Aoe nerf doesnt effect Rodgorts, or Bonds (not Barry), and you can string them together with Mind Burn or Immolate for 9 seconds or more of burning plus massive damage. If you leave out Mind Burn, and use Elemental Attunement, you can cast all day long. Water, well, unless you are in Hells, and dont have winter, its useless. Earth is fine for wards, with water ward too, but the spells again dont cut it. If you truely want to kill enemies in PVE with little effort, fire is the only way to go.

fallot

I'm the king

Join Date: Nov 2005

Aussie Trolling Crew: Grand Phallus and Chairman Pro Tempore

All four kinds have their uses in PvP. Its mostly fire for PvE.

Peewee

Peewee

Krytan Explorer

Join Date: Nov 2005

London, England

I Uprising I [RAGE]

R/

Fire has great damage potential, but it can easily be avoided. Its frustrating for a warrior when the fire ele casts aoe spell and all the enemies go running in seperate directions. Personally i would take earth, as you can take a beating, back allies up with wards, and stil do major damage with earthquake+aftershick combo, and obsidian flame if need be.

TimberOwl

Frost Gate Guardian

Join Date: Sep 2005

Mo/Me

I used fire for awhile, but have now concentrated on air. Id use fire in SF, but foe everyday pve, air is the best for me. But, elle attunement is a must for air, quite energy draining.

LordMahal

Krytan Explorer

Join Date: Sep 2005

Germany

R/Mo

I hate when I use my warrior, got the aggro, all enemies on me holding my own, and then WHAM, a damn firestorm or searing heat. Thats why I dont use those spells, so tanks can hold their aggro, while I roast them with Rodgorts/Bonds.

Bob of Maple Ave

Academy Page

Join Date: Feb 2006

Unforgiven Servants

E/N

Generally, Fire is the best element, but you want to remain flexible (or struggle to gain flexibility). Just FYI, elementalists take a backseat to necros in damage after they get Spiteful Spirit as far as AoE is concerned...and your role (if any) will have dramatically changed on a team. I recommend looking at recent posts regarding ele's.

Good luck

torquemada

torquemada

Krytan Explorer

Join Date: Feb 2006

guildless

Quote:
Originally Posted by Peewee
Fire has great damage potential, but it can easily be avoided. Its frustrating for a warrior when the fire ele casts aoe spell and all the enemies go running in seperate directions. Personally i would take earth, as you can take a beating, back allies up with wards, and stil do major damage with earthquake+aftershick combo, and obsidian flame if need be.
Hehe, had one of those 'firestorm' eles? They ruin days for fellow eles too...2seconds to shower...1...aaaargh! (Someone dropped firestorm - im nuking empty area.... ).

I see your point regarding earth magic, but wards are pretty much less desirable in PvE (and we are talking about that, correct me if I'm wrong) than
Shower + Bonds + fireball + meteor....(drop a random immolate for good measure). And the spells you mentioned are PBAoE ... rather risky for the goods you reap, IMO.

LightningHell

LightningHell

(????????????)???

Join Date: Aug 2005

Hong Kong

Guildless

Mo/

Quote:
Originally Posted by torquemada
I see your point regarding earth magic, but wards are pretty much less desirable in PvE (and we are talking about that, correct me if I'm wrong)
That is so sadly true.

Simply because so many of the players don't know what a "Ward" is.

I had to tell them to stand in the "Circle thingy I'm making now" to avoid attacks. And even then they ran all over the place.

Moa Bird Cultist

Moa Bird Cultist

Wilds Pathfinder

Join Date: Jan 2006

Hastings (UK) / Latham (USA)

Freedom Fanatical Scots [FFS]

E/W

Quote:
Originally Posted by LightningHell
That is so sadly true.

Simply because so many of the players don't know what a "Ward" is.

I had to tell them to stand in the "Circle thingy I'm making now" to avoid attacks. And even then they ran all over the place.
This is why I dont 'do' PUGs at least everyone in my guild understands the benefit of a ward against melee/foes/harm/elements etc. It's the same reason most PvEers are of the opinion that Water Trident is rubbish. They don't understand it...

(Spammable knockdown FTW, by the way )

=HT=Ingram

=HT=Ingram

Forge Runner

Join Date: Feb 2005

Anchorage Alaska

Haz Team [HT]

R/W

Your prob gonna like Earth E5... Obsidian Flame is a good spammable skill... But has a lot of exhaustion. Plus the wards are nice for PvP... Aftershock is also a nice support attack... typically ObF Spike groups are getting popular in arenas and in PvE... But remeber 3 are spiking and another is either healing or a Necro Blood to give energy... I actually prefer the SS ObF Combo... But everyone has their own tastes...

torquemada

torquemada

Krytan Explorer

Join Date: Feb 2006

guildless

Quote:
Originally Posted by LightningHell
That is so sadly true.

Simply because so many of the players don't know what a "Ward" is.

I had to tell them to stand in the "Circle thingy I'm making now" to avoid attacks. And even then they ran all over the place.
Know what you mean. You can ward all you want, ppl gonna just run around and die.

Same thing with Well of Blood...

RemusShepherd

RemusShepherd

Ascalonian Squire

Join Date: Aug 2005

Fire is the king of PvE. And you can use the new fleeing AI to your advantage. Lava Font is my new best friend, because it makes things that are beating on me run away. It is the only damage-over-time spell that I use. My other spells are just nuke, nuke, nuke...and they make things fall down very quickly.