Originally Posted by Zakarr
Typical PvE PUGs:
Party has 8 of 8 players. Random player1: "zomggm, we don't have any monks!!!" Random player2: "kick two! get monks!" Leader: "we can survive without monks besides there is no monks in here" Random player3: "take alesia and lina!" Random player1: "im leaving if you don't get monks!11!1" Leader: "everyone just bring some healing skill and be more careful" Random player4: "we have more offensive power because there is no monks so enemies die faster and we get less damage because of that" Random player1: "you are n00bzz!!!" *Random player1 leaves* *Random player2 leaves* *Random player3 leaves* Ascalon and Northern Shiverpeaks are the only areas where I have managed to get full PUG party easily without primary monks. Everywhere else they either demand monks or leave when we are doing missions. |
E/Mo heal party spammer are considered in PvP to be half healers same with a N/Mo (well least to me).
But ya you need a primary monk to be successful. Well least in balanced teams. You guys have b/p teams don't you? I don't see why you can't use other kinds of unique build like PvP has. I can see Minion Factory working in PvE