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Now, do you really think you've got some valid criticism of "those very reasons"? How could you prove the reasons wrong? Are you able to somehow prove that we won't be going up against NPCs in those missions? Are you able to somehow prove that ANet is lying their asses off when they describe those missions? Or perhaps you intend to imply that it's all just lame marketing hype a la Electronic Arts? Or do you plan on proving that the NPCs are just figments of our imaginations?
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Why do you continue to taunt and sling sarcasm? Again, grow up.
As I've said before, PvP does NOT have to imply that you are directly fighting each other. PvP is player competition, period. You are, in fact, competing with other people for control and access to areas. Thus it creates a PvP environment and ceases to be a PvE one. If it was still PvE, you wouldn't have to deal the competing with other players to gain control/access
at all.
The only way that a "hybrid" system would be an acurate term for what they built is if you could somehow
guarentee no competition (and when I say "no competition" I mean,
no situations created by anything or anyone but the game world. Be it control, access, or otherwise), but allow groups of players to control the same world at the same time. The problem is, this is naturally paradoxial and
can not occur. Thus disproving the acuracy of the term "Hybrid PvPvE System."
And to back this up even further I'm going to use your definition:
"Hybrid n. Something of mixed origin or composition."
PvE is what it is because there is no competition from any other players in any way, shape, or form. It's just you (and your party) versus the gameworld. When you introduce competition in an attempt to
mix the 2 together, you transform the PvE system into a PvP system. Nothing gets
mixed because you lose the
composition that makes PvE what it is. And to clarify, just because there are NPCs in the game, it does not solely mean that PvE is preserved.
In the end you are left with a system in which players must compete with each other for control, access, or otherwise...
The exact definition of PvP. It may not be direct, but the fact remains that player competition is still present and necessary to play the game.
What they built is a very interesting system that I don't deny might be damn fun to play. But to call it a "Hybrid" between PvE and PvP is inacurate. What they built is a PvP system. Albeit a very unique one, but it's still PvP.
So...
Do I think this is valid criticism for what they claim their system is? Of course! I couldn't be more verbose about it!
Am I trying to prove it's all advertising hype? Not at all. Hoever, I do understand that companies need to promote their products. So, if dropping buzzwords gets the job done, then they do it (reguardless if whether or not the buzzword is acurate).
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Oh, yes, because I'm so concerned with increasing my credibility in an online debate that shouldn't have happened in the first place! lol
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Well if you want anyone to take you seriously, it would behove you to because right now your snide comments spin you off as a hot-headed, immature teenager.