do you think GW is too shallow for an rpg? i dont mean the questing part of the game, because i think that part of GW is one of the best ever. weapons and armor in an rpg is half the fun, and this is where i think GW starts to fall apart a bit, especially being an mmorpg. in most all other mmo's, getting that uber weapon and armor set you want, takes months of saving your money and questing, and in GW, it dont take long at all and is obtainable not too far along. one of the problems for instance, is the max damage on weapons doesnt get too deep, for example, you can pick up a sword that does up to 18 dmg for 150 gold whenever you want, and the max is 22. same story with armor, it doent take that long to get the best and level cap is 20. the upgrade runes are nice and all, but still.
what im trying to say is, i feel like there isnt much to play for anymore and not much to look forward too. its a great game and alot of fun, but a lil on the shallow side, what do you guys think about these parts of GW?
do you think GW is shallow for an rpg?
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Actually the game is pretty much fine as is.. It's some people's thoughts that they just can't compete in PvP without putting in the extra hours to unlock every little thing that makes it a grind for those people.
The whole point of this game is that you don't really NEED anyhing elite or uber or whatever to play at a decently competative level. That is something ANYONE can do 5 minutes into the game. Playing competatively at the very top level is something very few people will attain even with every possible doo dad.
The challenge of this game isn't what you can get or even what you have.. its what you can acheive without every little advantage, making the most of the things you do have.
The whole point of this game is that you don't really NEED anyhing elite or uber or whatever to play at a decently competative level. That is something ANYONE can do 5 minutes into the game. Playing competatively at the very top level is something very few people will attain even with every possible doo dad.
The challenge of this game isn't what you can get or even what you have.. its what you can acheive without every little advantage, making the most of the things you do have.
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Hmm, the uber gear etc etc doesn't make it deep, it does add stuff, but GW doesn't seem to be an RPG geared towards that.
It is a RTS game rather than a RPG, but instead of one player controlling the RTS, it is the actual group of people working together that determine the RTS.
The RPG element is building your character to your own spec and thats it, no real roleplay, not beardscratch wizards or drunken dwarfs.
The have attemped to add that to the game, but it doesn't gel with the actual gameplay model they have used in Guild Wars.
Shallow RPG, in the sence of adventure game I would agree, but not because of the items etc.
It is a RTS game rather than a RPG, but instead of one player controlling the RTS, it is the actual group of people working together that determine the RTS.
The RPG element is building your character to your own spec and thats it, no real roleplay, not beardscratch wizards or drunken dwarfs.
The have attemped to add that to the game, but it doesn't gel with the actual gameplay model they have used in Guild Wars.
Shallow RPG, in the sence of adventure game I would agree, but not because of the items etc.
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Originally Posted by Redfang
I am not sure why you feel grinding and saving gold for an uber weapon is "deep".
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Originally Posted by sparx
its not that i feel grinding is deep, its that i feel that having the best equipment easily obtainable early on is shallow. it is a rpg and im not sure what rpg's your used to playing, but i've never played one where looking forward to uber equipment down the road wasnt a big part of it.
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I find this game refreshing. Why don't you try playing the game instead or worrying about your gear? You might find that there is a lot more to RPGs than playing dress up and worrying whether your gear is better than somebody else's.
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Originally Posted by Willow
What I care most about in an RPG is the story- which GW seems to have in spades.
Hey, even PvP seems to have a reasonable backstory (i.e. the Guild Wars) |
"YOU R TEH FARMOR AND SAVE TEH WORLD FROM EVIL TEH MAGES BROUGHT LONG TIME AGO!"
Right. Nah. Or there's always NWN (A game I played for a LONG time)'s main plot.
"YOU HELP THIS GIRL. GIRL'S LOVE INTREST DIES. GIRL GOES NUTS. YOU HUNT GIRL."
Though to be honest, GW's *is* very predictable. I sat watching the cutscenes the first time predicting exactly what would happen ;D
Now, I should explain further: GW is an action RPG.. a story is almost superflous. If you get one, be happy.
DS was SUPPOSED to be a highly D&D like RPG, where you have real quests and decisions. Didnt happen. Story was pathetic. Too many effin' spiders. Felt like Ye Grand Olde Exterminator.
NWN's main campaign (Not the expansions. They're good.) was SUPPOSED to be a serious D&D RPG campaign with consequences to your actions. It pulled that one off. However, it was also supposed to have a good plot. *BUZZ*
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I do agree with Aiwahead, and in the sense of a storyline..hell..I think -every- RPG has some form of a storyline, Asheron's Call even had one. Though it was custom suited and tailored depending on if you participated in the events/quests or not...but it was still there. Asheron's Call 2..I didn't get much into it..I felt it was the world's first 14.95 a month Screen Saver. Though I've played several others, I think Guild Wars has a nice little story for it..that's just my two cents.
Although i agree with the majority of the posters here, i can see where the Thread starter is coming from, i mean im not a huge PvP fan, never have been never really will be... so i focus on PvE(dont hate me ive got nothing against PvP its just not for me, anyways) What is there really for me to do? ive been through the entire campaign, im currently working on exploring every explorable area, and finding every town i missed, but that will take me another week or so tops, what then? I suppose i could hunt after every elite skill and rune upgrade... along with weapon upgrades... to be honest hunting for crap bores me... but what is there left for us to do? the underworld? or other area's like it? i really dont have much of a reason for goin in there more than a dozen times or so.. it will get dull fast.. my point is i need something in the game that WILL take me weeks or months to accomplish, some kind of goal.. it can even have no effect on my characters strength, like say... building ownership, ever play SWG? I actually enjoy creating my own towns in that game, it didnt make me any better in PvP or even in PvE it was just something fun i spent alot of time doing because it gave me a sense of accomplishment when i was done.. Its true this is a great game, but PvP aside this game is lacking something to give it longevity....
Bottom line is, im worried this game will quickly be overcome by the PvP portion and will arise as the new CS, completely killing the RPG in this game.. and just turning it into another frag fest.
Bottom line is, im worried this game will quickly be overcome by the PvP portion and will arise as the new CS, completely killing the RPG in this game.. and just turning it into another frag fest.
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Originally Posted by Redfang
Let's see. I have played EQ 1, EQ 2, SWG, FFXI, CoH and WoW.
I find this game refreshing. Why don't you try playing the game instead or worrying about your gear? You might find that there is a lot more to RPGs than playing dress up and worrying whether your gear is better than somebody else's. |
I agree with this guy. The game is quite refreshing compared to SOME games out there. I will be sticking with this one for awhile.
If you think equipment makes a game, then go buy the 15k armor. I love just playing the game instead of skulking around an auction house trying to outbid that other guy, or reading a trade channel looking for my perfect DR Vamp Gaze. Then only to find every other player is wearing the same gear...
I do find a certain alure to gathering things, so I have 2-3 weapons in my inventory at any time and I tend not to sell things. My precccioussss....
Getting to 20 doesn't automatically make you "the best" either. I can gaurentee you that the freshly ascended nubcaeks in Dragon's Lair aren't near as skilled as someone who has beaten the game. I wish there were more missions right now, but I *hope* that these expansions they'll be providing will solve that.
I do find a certain alure to gathering things, so I have 2-3 weapons in my inventory at any time and I tend not to sell things. My precccioussss....
Getting to 20 doesn't automatically make you "the best" either. I can gaurentee you that the freshly ascended nubcaeks in Dragon's Lair aren't near as skilled as someone who has beaten the game. I wish there were more missions right now, but I *hope* that these expansions they'll be providing will solve that.
Im not saying equipment should make the game, in fact i seriously doubt ill even hunt down all elite skills/runes. But what i am saying is... there needs to be something more, something to hook people, if they plan on PvP to keep this game alive, then what they will get is the FPS crowd and a few RPG converts. You say go "play the game" and dont worry about items.
Well i dont really, and i have been playing the game quite alot and ive enjoyed it the entire time, but what do i do from here? The only option i can see is putting it up on the shelf untill a expansion is released and then start this over again and get bored with that in 3 weeks as well, online games are supposed to have longevity, no matter which one you look at, they are all based around hooking the players and keeping them, right? To me this is like a single player game which you can enjoy with your friends, its like Baldur's Gate 2 on GameSpy, i hit the end, and there is no reason to play anymore. ive done most of what i can in the game, the small amount i havent done dosent warrent a replay. Now if this was a PvP oriented game, it should have been advirtised as such and the line "you can be competetive within 5 minutes" made me think this game would have strong PvP but i had no idea the RP portion would be this short. Is the RP portion just training for PvP? It kind of looks that way from my view.. there is not much left for me to do except for PvP which i get totally frustrated with, no matter if i win or lose, the kids on there who are either sore losers or sore winners. Anyways, enough of my rant.. the only question i want answered is.. what do i do now?
PS. i have the 15k armor already.. its not that great lol, dosent even look cool...
Well i dont really, and i have been playing the game quite alot and ive enjoyed it the entire time, but what do i do from here? The only option i can see is putting it up on the shelf untill a expansion is released and then start this over again and get bored with that in 3 weeks as well, online games are supposed to have longevity, no matter which one you look at, they are all based around hooking the players and keeping them, right? To me this is like a single player game which you can enjoy with your friends, its like Baldur's Gate 2 on GameSpy, i hit the end, and there is no reason to play anymore. ive done most of what i can in the game, the small amount i havent done dosent warrent a replay. Now if this was a PvP oriented game, it should have been advirtised as such and the line "you can be competetive within 5 minutes" made me think this game would have strong PvP but i had no idea the RP portion would be this short. Is the RP portion just training for PvP? It kind of looks that way from my view.. there is not much left for me to do except for PvP which i get totally frustrated with, no matter if i win or lose, the kids on there who are either sore losers or sore winners. Anyways, enough of my rant.. the only question i want answered is.. what do i do now?
PS. i have the 15k armor already.. its not that great lol, dosent even look cool...
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It all comes down to the way that you think the game should be (more like another game that you have played) and how the developers want the game to be. They could be two totally different things, two different visions. On one level you think the game is shallow because it lacks in a manner that appeals to you, and on another level the game is complete and full in the way it was originally designed (not saying it is).
It sounds like you should just go pvp now, or find a new game. I'm not sure what you want to hear. Not every game I buy I'm totally satisfied with, I have several which I played for two weeks tops and dropped it. So maybe you should just move on? I often skip between several games at once so each time I startup a different game it feels fresh and interesting.
Well, to be honest i think i may just drop it. But its funny at its core this game IS a multiplayer RPG, not massively multiplayer.. but its still a RPG none the less, ive never seen a Online RPG disappoint me this much. I love this game, the game play is brilliant, graphics are stunning, the combat system is top notch, you wont find a more balaced game out there... but, it just hasnt hooked me for one reason or another, ill stick around another week or 2, but if my opinion dosent change.. I think ill just hang it up. Organised PvP might be fun, honestly all ive had were matches with little brats, who seem to think that "PWNZORING" me makes them more of a man or something? what ever happened to the polite "good game" like the days of star craft? i even get koreans who try to speak english "you go screw moms dog pussy" whats up with that? Anyone lookin for a good team member who knows his way around the game? lol id be more than willing to help some people PvE for some fun organized PvP.
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Originally Posted by Anarchy 2k
You're not in WoW anymore. Welcome to the real world, where equipment doesn't matter and it "should" be all about the skills of the players, not the hours they put into the game. ("should" meaning if ANet fixed some "problems" that a good number of people have with the game, it'd be fine.)
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because that is the hallmark of of the breed of game so far.
..will follow