Should Mounts be added
gangguard
I think mounts would be fun so makes travelling fast and fun although you can teleport. But maybe you can add some mount keys, e.g go wild basically running around without you directing it so u can cue up your spells, or Trample so u attack with the mount attack. Although it might be too good for sword fighters or ranger but it's always nice to see a Mount.
WNxTyphoon
They should put them in but only let you ride them in town and in *most* explorable areas
Nascent
There's really no need to have mounts....
gangguard
great suggestions
Pharalon
It's times like these I wish I had a ban stick....
Scaper-X
Suggested all too many times.
No.
-- Scaper-X
No.
-- Scaper-X
Allah_Mode
lol, i posted about this like 3 minutes ago in the snowy regions and animals thread...
Rushing Wind
Something about waste of space comes to mind! The only mounts that are needed are the monsters that ride them. Its fun watching those massive pieces of meat fall to the ground!
No mounts in-game! Thats what instancing is for. Great idea for battle purposes but still not worth it.
No mounts in-game! Thats what instancing is for. Great idea for battle purposes but still not worth it.
Skizzle the Curado
I think mounts should be added to increase travel speed. Or maybe something like EQs SoW. Think about how awsome it would be to be in battle with another guild and having two rangers or warriors on mounts going at each other.
Dhomohappy
Right something like EQ SoW would be nice, also seeing you being able to ride a mount and shooting your bow would be an awsome thing.
Oracle
No.
In a game like WoW, mounts are so important because of the huge amount of travelling involved to get from quest to quest or to crafters, trainers, sellers, etc. This is not the case in GW which has 'instant teleport'. I would imagine it would take a LOT of 'dev time' to introduce mounts and I'd rather they spent that on other things (new maps, another concept class, etc).
In a game like WoW, mounts are so important because of the huge amount of travelling involved to get from quest to quest or to crafters, trainers, sellers, etc. This is not the case in GW which has 'instant teleport'. I would imagine it would take a LOT of 'dev time' to introduce mounts and I'd rather they spent that on other things (new maps, another concept class, etc).
BoTosh
i think mounts would be pointless in the fact that u can teleport and such..
Davion
not only pointless because you can teleport over the map.....but having mounts would makes this game more and more like any other mmorpg.....and I just can't see making that sacrifice to its uniqueness. I judt don't think it should even come up for discussion anymore.
the map travel was instituted to not allow party members to travel to places they haven't already been themselves...whole different matter.
the map travel was instituted to not allow party members to travel to places they haven't already been themselves...whole different matter.
Dhomohappy
But having mounts for traveling in a group, with the travel function you have to leave the party
Mumblyfish
No. For gameplay reasons, there's no reason to implement mounts. If they increase transport speed then they'll remove any and all challenge from explorable areas, no amount of drawbacks could fix that. Can you remember those Warriors that'd charge directly ahead and get you all killed, in missions? Well, with mounts, they could charge way ahead of you and get the party wiped even quicker. Cool beans! For aesthetic reasons, it simply wouldn't fit to have mounts. Guild Wars seems to be trying to stray away from the fantasy MMO stereotypes. We don't have a load of races, we don't have any sodding Elves, raids, or mounts. You add mounts, and what next? Ooh, let's toss some Elves in there, with a +2 modifier to Intelligence! Ooh, how's about some Dwarves, or catpeople? Let's all go do ballet, oooooh, I'm learning to dance. Bloody girlyboys.
What would we ride, anyway? Those giant birds? SquareEnix are on the phone, they want to sue you for every penny we've got. What's left? Wolves, warthogs? Now that'd just look bloody ridiculous. Guild Wars is campy, but straddling warthogs is... no. No. And if we do get horses, everyone and their bloody grandma would ride one. All the time. I wouldn't mind key NPCs appearing on a mount, they're important enough to warrent that. But scum of the earth, "Oh look, another adventurer," types like us certainly don't deserve 'em.
What would we ride, anyway? Those giant birds? SquareEnix are on the phone, they want to sue you for every penny we've got. What's left? Wolves, warthogs? Now that'd just look bloody ridiculous. Guild Wars is campy, but straddling warthogs is... no. No. And if we do get horses, everyone and their bloody grandma would ride one. All the time. I wouldn't mind key NPCs appearing on a mount, they're important enough to warrent that. But scum of the earth, "Oh look, another adventurer," types like us certainly don't deserve 'em.
Lord Kinetic
No.
As many have said you wouldn't need it to travel between towns because of teleporters, you wouldnt need it in towns because the District system allows towns to be small. And having it on explorable areas and on missions would be unfair. Not only would people go ahead and get killed but also it would make exploring easy, you could go past enemys without even fighting them!
As many have said you wouldn't need it to travel between towns because of teleporters, you wouldnt need it in towns because the District system allows towns to be small. And having it on explorable areas and on missions would be unfair. Not only would people go ahead and get killed but also it would make exploring easy, you could go past enemys without even fighting them!
Kha
Quote:
Originally Posted by Skizzle the Curado
Or maybe something like EQs SoW.
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Linked Attribute: Air Magic.
This is the closest (besides self only like SoC in EQ). You can't make it as effective for traveling because the game isn't designed to run from point A to point B in a flash. You need to overcome obstacles. And if it did last longer then it may be overpowered in PvP.
Quote:
No. For gameplay reasons, there's no reason to implement mounts. If they increase transport speed then they'll remove any and all challenge from explorable areas, no amount of drawbacks could fix that. |
Lord Kinetic
I feel the need for this Thread to be closed, we have expressed all views and have reached a firm decision that no Mounts should not be added, nice idea though Gangguard
Agent Dark Bootie
IMO
i think horses should cost money
LOTS of money
and you will have to have completed some missions with horses so that you know how to ride one
and horses would be a GREAT addition
you could add up oh say 10 dyes and make your hose a different color
you could even buy different mounts
andput bags on your horse so you can have extra stuff and only able to get it while near your horrse
but horses could be a big responsibility in ascalon and such
if you leave your horse behind, it could walk around and get lost.
there would be an option to hold the......rope thingy while walking so your horsse may follow you but you will walk while he does.
there would be a stable to put your horses and such
and when you go into the fray you could speed past enemies andgive them a slice or two dealing extra damage
or arrow them from afar
but while horses may be able to take you from on place to annother,
you will have to care for it
maybe feed it and such?
there could be an emote to "groom" your horse
you could even pick the size of the horses hair and the design of it
with more dye you could add tattoos to ur horse and such
you could save up cloth and dye to put a ragdoll moving mask on ur horse
THAT WOULD BE GREAT
THIS GAME WULD PWN EVERQUEST 2!
i think horses should cost money
LOTS of money
and you will have to have completed some missions with horses so that you know how to ride one
and horses would be a GREAT addition
you could add up oh say 10 dyes and make your hose a different color
you could even buy different mounts
andput bags on your horse so you can have extra stuff and only able to get it while near your horrse
but horses could be a big responsibility in ascalon and such
if you leave your horse behind, it could walk around and get lost.
there would be an option to hold the......rope thingy while walking so your horsse may follow you but you will walk while he does.
there would be a stable to put your horses and such
and when you go into the fray you could speed past enemies andgive them a slice or two dealing extra damage
or arrow them from afar
but while horses may be able to take you from on place to annother,
you will have to care for it
maybe feed it and such?
there could be an emote to "groom" your horse
you could even pick the size of the horses hair and the design of it
with more dye you could add tattoos to ur horse and such
you could save up cloth and dye to put a ragdoll moving mask on ur horse
THAT WOULD BE GREAT
THIS GAME WULD PWN EVERQUEST 2!
Uthar
Or maybe we could just get one of those handheld little pet game thingummies that were all the rage a few years ago in much younger kids...
Or we could make them game really incredibly unneccessarily complex, and completely abandon the idea of 'Skill, not time played' that has been a large part of the driving force of the game. (Though it's been compromised before and likely will again.)
No. I think not. Pets are unneccessary, only add complexity to the game in an area that does not need more complexity, and might make for balance issues. Can you take your pet to PvP and GvG? Can you ride someone down with it? Those would be seriously unbalancing issues to deal with.
Or we could make them game really incredibly unneccessarily complex, and completely abandon the idea of 'Skill, not time played' that has been a large part of the driving force of the game. (Though it's been compromised before and likely will again.)
No. I think not. Pets are unneccessary, only add complexity to the game in an area that does not need more complexity, and might make for balance issues. Can you take your pet to PvP and GvG? Can you ride someone down with it? Those would be seriously unbalancing issues to deal with.
Devil's Dictionary
Quote:
Originally Posted by Agent Dark Bootie
THAT WOULD BE GREAT
THIS GAME WULD PWN EVERQUEST 2! |
Scaper-X
I'm afraid it wasn't joking.
Mounts are TEH evil.
-- Scaper-X
Mounts are TEH evil.
-- Scaper-X
Mumblyfish
Quote:
Originally Posted by DEATH AT THE DOOR
I hope this is a joke. Oh damn, how I hope you are joking... You are joking, aren't you?
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So, just for the sake of tearing Dark Bootie to pieces... everything you listed there would obliterate the game. Mounts would grant extra damage, mounts would be faster, mounts would grant new abilities, mounts would grant extra storage... in a word, someone on horseback would be better than someone who wasn't. So being mounted actually becomes a necessity to be "good" in the eyes of the perfection-obsessed PvP community. This is why mounts shouldn't be implemented, no matter what negatives Arena would try to come up with, speed increase alone would make them a requirement. But wait... balance! Just make them cost a lot! So now you have to farm to maintain your horse, which is needed to achieve your full potential. Grind grind grind! Hours of fun!
Honestly, just do what I'm planning on doing. Buy Nintendogs. They're better than horses, anyway.
Scaper-X
Not quite sure what you were trying to search for with that link, but it didn't work.
"Sorry - no matches. Please try some different terms."
-- Scaper-X
"Sorry - no matches. Please try some different terms."
-- Scaper-X
Agent Dark Bootie
Quote:
Originally Posted by Uthar
Or maybe we could just get one of those handheld little pet game thingummies that were all the rage a few years ago in much younger kids...
Or we could make them game really incredibly unneccessarily complex, and completely abandon the idea of 'Skill, not time played' that has been a large part of the driving force of the game. (Though it's been compromised before and likely will again.) No. I think not. Pets are unneccessary, only add complexity to the game in an area that does not need more complexity, and might make for balance issues. Can you take your pet to PvP and GvG? Can you ride someone down with it? Those would be seriously unbalancing issues to deal with. |
i love complexity
if u dont want complexity, then play some mario
im not tryng to be mean
but mmorpgs were meant to be very........wats tha word?......hmmmm... oh ya i remember now.
mmorpgs were meant to be interactive
VERY interactive
as for the gigapet thing.......wtf?
gigapets? in......a D&D type game?
it just doesnt go well
horses would be mainly for transportation so mostly used out in mission areas
and you would have cloth on the sides of it to represent ur guild
u could even get a frien on ur horse
i think its one of the best ideas and if they pull it oof i will be so freaking greatfull!
and wat does having a horse have to do with time played?
and how could u run someone down with it
character models go right thru each other!
and in a mission you wuld be on a team.
besides you dont really seem very trustworthy of this games ability to make it in the gameworld
are you even happy that its NOT A MONTHLY FEE!??!?<question mark>
Loviatar
all mounts are is a status symbol for someone to ride by going i have one and you dont
ive been grinding for gold 8 hours a day for weeks kuz it is incredably expensiv but i got one and you dont
RUIN BALANCE
and i want a riding pig that flys and has flames from both ends
PIGASSES
EDIT
the above is closer to being banned by a long shot
cool down everybody
ive been grinding for gold 8 hours a day for weeks kuz it is incredably expensiv but i got one and you dont
RUIN BALANCE
and i want a riding pig that flys and has flames from both ends
PIGASSES
EDIT
the above is closer to being banned by a long shot
cool down everybody
Mss Drizzt
IF BIG IF thier ever were horses they should only be for those that use charm animal. That way their would be a balance. You lose a skill slot and have to keep it alive or suffer the DP. That makes 2 skill slots lost.
Or maybe you could charm the mount that the dwarf rides. That would be cool.
Or maybe you could charm the mount that the dwarf rides. That would be cool.
Agent Dark Bootie
Quote:
Originally Posted by Loviatar
all mounts are is a status symbol for someone to ride by going i have one and you dont
ive been grinding for gold 8 hours a day for weeks kuz it is incredably expensiv but i got one and you dont RUIN BALANCE and i want a riding pig that flys and has flames from both ends PIGASSES |
and also they could make it to where you can only have them if ur by urself
it doesnt make exploring to easy
you cant just go around the level with a horse and know where everything is at
if by explore you mean finding out where certain treasures can be found, then no ur wrong youd have to get off ur horse to do most things
they wont really go faster than running but i would love to have one
its like a guild cape
you dont need one
but u like it yes?
it is an accessory!
and it makes you look kool!
it doesnt make you a good player!
it makes you look different!
horses CAN be implemented in game w/out having serious problems!
u just gotta twaek it!
Quote:
IF BIG IF thier ever were horses they should only be for those that use charm animal. That way their would be a balance. You lose a skill slot and have to keep it alive or suffer the DP. That makes 2 skill slots lost. |
but if u charmed it, you could sell or trade it
and if say a warrior bought one, it would also take it from him or some thing of equivalence!
ty for not putting me down
Mumblyfish
Quote:
Originally Posted by Agent Dark Bootie
now that i think of it, you are an arse in my perception just for that first statement but i wont tear YOU to peices when ur making an opinion.ill let u do it urself.....
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That aside, simply adding horses for travel is borderline unbalancing. Part of the missions and explorable areas is simply wading through beasts and surviving. If you can buy a mount and simply move faster than they can, you've already won. Any sense of challenge and achievement goes out of the window. The only way to counterbalance this would be to boost monsters to the point that they kill players on mounts, by dealing more damage from a greater range, or moving faster. Yet that gives non-mounted players an even greater disadvantage. Introducing mounts to the equation adds a whole slew of balancing problems. That's why I can't see it on the cards at any time in the future.
Loviatar
not according to the devs and they have the last word
they were left out for valid reasons
so yell at them dont post something that has already been decided higher up
they were left out for valid reasons
so yell at them dont post something that has already been decided higher up
Mss Drizzt
YES!
but if u charmed it, you could sell or trade it
and if say a warrior bought one, it would also take it from him or some thing of equivalence!
ty for not putting me down[/QUOTE]
Yes but you can't trade a charmed animal. And if a warrior wanted one he would have to have R as his secondary and go get his own. And lose the 2 skill slots to keep it.
but if u charmed it, you could sell or trade it
and if say a warrior bought one, it would also take it from him or some thing of equivalence!
ty for not putting me down[/QUOTE]
Yes but you can't trade a charmed animal. And if a warrior wanted one he would have to have R as his secondary and go get his own. And lose the 2 skill slots to keep it.
Agent Dark Bootie
Quote:
Originally Posted by Mumblyfish
Sorry for going off the hook on you, truly sorry. It's just that lax grammar and spelling makes my face explode and my arse spout flames, I know I shouldn't let that get in the way of things, but I'm not the greatest at keeping my temper in check. So again, sorry if I sounded out of order. Anyone who plays Guild Wars is a friend, to me!
That aside, simply adding horses for travel is borderline unbalancing. Part of the missions and explorable areas is simply wading through beasts and surviving. If you can buy a mount and simply move faster than they can, you've already won. Any sense of challenge and achievement goes out of the window. The only way to counterbalance this would be to boost monsters to the point that they kill players on mounts, by dealing more damage from a greater range, or moving faster. Yet that gives non-mounted players an even greater disadvantage. Introducing mounts to the equation adds a whole slew of balancing problems. That's why I can't see it on the cards at any time in the future. |
ty for clearing that up
and in the issue
maybe you wont be able to use them on missions?
maybe they cant go somwhere that you havent and wen u try to make them go into unknown territorry, they will kik their front feet and such and wont move?
so in order to get to lions arch, you would have to have been there!
sorry for my spelling and such but im rushing and im listening to BANANA PHONE
lol im in a guild called the poopie bananas!
Quote:
Yes but you can't trade a charmed animal. And if a warrior wanted one he would have to have R as his secondary and go get his own. And lose the 2 skill slots to keep it. |
and yes i know you cant sell pets but they can make it to where u can sell horses! i mean u could make a living taming and selling horses! but one at a time.
you wouldnt need an r as secondary but it would cost ytou
and also ive seen you in ascalon before drizzzt
lol i just had to get that out
Mss Drizzt
Quote:
Originally Posted by Mumblyfish
Sorry for going off the hook on you, truly sorry. It's just that lax grammar and spelling makes my face explode and my arse spout flames, I know I shouldn't let that get in the way of things, but I'm not the greatest at keeping my temper in check. So again, sorry if I sounded out of order. Anyone who plays Guild Wars is a friend, to me!
That aside, simply adding horses for travel is borderline unbalancing. Part of the missions and explorable areas is simply wading through beasts and surviving. If you can buy a mount and simply move faster than they can, you've already won. Any sense of challenge and achievement goes out of the window. The only way to counterbalance this would be to boost monsters to the point that they kill players on mounts, by dealing more damage from a greater range, or moving faster. Yet that gives non-mounted players an even greater disadvantage. Introducing mounts to the equation adds a whole slew of balancing problems. That's why I can't see it on the cards at any time in the future. |
Ah but we as real live people can have a discusion about things we like and dislike. I would like to be filthy rich. Maybe it will happen. But in the meantime I play the game because I like it. And noone has to be of the same opinion. Should we not be able to make a suggestion without getting our heads cut off like Prince Rurik did.
And though the DEVS have made thier decision or not it is cool to dream.
Virtuoso
No.
-Virt
-Virt
Nudge
Quote:
Originally Posted by gangguard
I think mounts would be fun so makes travelling fast and fun although you can teleport. But maybe you can add some mount keys, e.g go wild basically running around without you directing it so u can cue up your spells, or Trample so u attack with the mount attack. Although it might be too good for sword fighters or ranger but it's always nice to see a Mount.
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Sausaletus Rex
Quote:
Originally Posted by Pharalon
It's times like these I wish I had a ban stick....
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Mounts? Come on people. Have you actually played the game? What possible point could mounts serve or ever serve? Dream your little dream of your uber mounts and your ultra cool pwnage all you want. But dream them elsewhere. Around here we talk about the game we're actually going to play.
Locked.