Multiclass clothing should be added, lets say a Illusion Mesmer/Swordsman Warrior. Instead of wearing a +2 Illusion or swordmanship clothing why not wear +1 illusion +1 swordsman?
*Poll didnt work*
just give suggestions below
Multiclass Clothing Poll
gangguard
Vermilion Okeanos
I don't get it... what are you trying to say exactly?
The runes...?
The armors...?
something else?
The runes...?
The armors...?
something else?
gangguard
well armour weapon everything u wear
Dhomohappy
Hes trying to say instread of having something specializing in one skill why not split it up so it works better with the main class and sub class
BoTosh
that would be cool, it would make the game more in depth
Davion
Separating the classes was done for a reason. You must make some sacrifice to get some bonus. You can't use other character runes, on say a warrior, it would make perfect sense to not allow them to wear others armors for whatever bonuses they could get off of them that they would not normally have on their own.
If you took this thinking all the way to conclusion, you could feasibly pick one character class and give them whatever benefits from other classes to give them advantages they shouldn't have. (sounds extreme but hey... it could end up like that)
Its better off as is; you get a primary choice and all the options that go with it, and then you get a secondary that gives you limited access to something else. Even just within that notion there are impossible numbers of workable combinations.
I just wouldn't want to see anything added that would dilute the integral nature of the game.
If you took this thinking all the way to conclusion, you could feasibly pick one character class and give them whatever benefits from other classes to give them advantages they shouldn't have. (sounds extreme but hey... it could end up like that)
Its better off as is; you get a primary choice and all the options that go with it, and then you get a secondary that gives you limited access to something else. Even just within that notion there are impossible numbers of workable combinations.
I just wouldn't want to see anything added that would dilute the integral nature of the game.
DarkWasp
Its also a load more work on their side.
Burodsx
My vote is NO.
Warriors for example could cross with a ranger and would be both melee and strong against elemental spells, which in my opinion would throw off the balance of the characters.
Or how about making a Primary Monk/Warrior and put full warrior armor on him. Now that'd be a big difference in defense.
Warriors for example could cross with a ranger and would be both melee and strong against elemental spells, which in my opinion would throw off the balance of the characters.
Or how about making a Primary Monk/Warrior and put full warrior armor on him. Now that'd be a big difference in defense.
Lord Kinetic
Quote:
Originally Posted by Burodsx
My vote is NO.
Warriors for example could cross with a ranger and would be both melee and strong against elemental spells, which in my opinion would throw off the balance of the characters. Or how about making a Primary Monk/Warrior and put full warrior armor on him. Now that'd be a big difference in defense. |