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Originally Posted by Renegade ++RIP++
and it will even become worse with the intended upgradeoption to foci, shields and wands (so offhands) in chapter 3.
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Offtopic: Where did you hear about that upgrade option?
Ontopic: It is true that zealous hammer mods are inferiour to the axe, sword and even bow zealous mods. The zealous hammer mod isnt scaled to the slower hammer rate making it almost worthless. Hammers hit for 1 swing per 1.75 seconds which makes you come out ahead in energy but you practically have to be hitting all the time to make the mod worth using...but as we all know you're never hitting all the time.
At least with axes and swords, you can hit fast enough to make up for the lapses of not hitting. Sadly I dont think there's anything they can do about it...as you all mentioned, 2 energy per swing MIGHT be overkill. And it seems like 1.5 isnt possible.