1. Fiery Foehammer of Warding
19-35 fire dmg (req. 13 Hammer)
Damage +13% (while enchanted)
Armor +6 (vs. ele)
2. Barbed Cleaver of Axe Mastery
6-28 dmg (req. 8)
Lengthens Bleeding 33%
Axe Mastery +1 (14%)
3. Hale Bone Staff of Shelter
Energy +10
11-22 cold dmg (req. 13 Death)
Halves skill recharge of Death (18%)
Health +20
Armor +6 (vs. physical)
4. Furious War Hammer of Hammer Mastery
19-35 dmg (req. 11 Hammer)
Damage +19% while health below 50%
Double adrenaline (10%)
Hammer Mastery +1 (16%)
PC on Hammers, Axe, & Staff
Siniminister
Siniminister
Bump for the afternoon crowd.

Siniminister
And a bump for the evening folk!
Xeno Breaker
#1-3 Merchant
#4 salvage
#4 salvage
fabulouz
agreed.