No more Anti-Aliasing after today's update?
Vermilion Okeanos
From the last time they were updating the server with update, something already messed up.
The skirt color is screwed up... ok fine, I still can live with it.
BUT
after today's update.
WTH!? MY GeForce4 Ti 4200 was doing better than a GeForceFX 5200, and all of sudden it is doing worst?
Not pleased at all... Anyone getting these problems? Any fix?
I think I will e-mail Anet soon...
The skirt color is screwed up... ok fine, I still can live with it.
BUT
after today's update.
WTH!? MY GeForce4 Ti 4200 was doing better than a GeForceFX 5200, and all of sudden it is doing worst?
Not pleased at all... Anyone getting these problems? Any fix?
I think I will e-mail Anet soon...
EternalTempest
What video card driver are you using?
If they not been update in a while, grab these ones - http://www.nvidia.com/object/winxp_2k_81.98.html
They upgraded the graphics engine from DX8 to DX9.
If they not been update in a while, grab these ones - http://www.nvidia.com/object/winxp_2k_81.98.html
They upgraded the graphics engine from DX8 to DX9.
Vermilion Okeanos
The newest driver actually do worst for me, I only recently reverse back to old version because my mouse graphic kept on freezing. (updating the driver was one of my attempt in trying to fix the skirt problem)
Sigh, I think I will try to update (AGAIN!). This time, my mouse better not freeze everytime I enter GW.
This PC run in directX 9.0
Also... this must be my lucky day.
Sigh, I think I will try to update (AGAIN!). This time, my mouse better not freeze everytime I enter GW.
This PC run in directX 9.0
Also... this must be my lucky day.
EternalTempest
Quote:
Originally Posted by Vermilion Okeanos
The newest driver actually do worst for me, I only recently reverse back to old version because my mouse graphic kept on freezing. (updating the driver was one of my attempt in trying to fix the skirt problem)
Sigh, I think I will try to update (AGAIN!). This time, my mouse better not freeze everytime I enter GW. This PC run in directX 9.0 Also... this must be my lucky day. |
Trouveur
I too have a geforce 4 TI 4200 and I have the same problem : with directX8 I could choose anti aliasing, and now with DirectX9 I can't anymore.
I updated my drivers to the last (84.21) but it changed nothing.
I updated my drivers to the last (84.21) but it changed nothing.
Vermilion Okeanos
I just updated again... Well, nothing changed... Boohoo.
Ty for trying. It was nice to know a geforce 2-5 version of the update.
Ty for trying. It was nice to know a geforce 2-5 version of the update.
Aejorii
Hi, I have the same problem as you. I currently have a 128mb, GeForce 4 Ti 4200 also.
Leenah
Yup Same problem for me. I also have a GeForce 4 Ti 4200 with DirectX9 running.
Well i hope this is a simple bug, because GeForce 4 Ti 4200 is the recommended material for play to GW ^^ (need to upgrade ? )
Well i hope this is a simple bug, because GeForce 4 Ti 4200 is the recommended material for play to GW ^^ (need to upgrade ? )
Forsythe
I took a look just to see, and I have none, 2x, and 4x. I think there used to be a 3x in there, but not anymore. I'm using two GeForce 7800 GTX OCs in SLI.
Omega X
Quote:
Originally Posted by Forsythe
I took a look just to see, and I have none, 2x, and 4x. I think there used to be a 3x in there, but not anymore. I'm using two GeForce 7800 GTX OCs in SLI.
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Forsythe
They came from the manufacturer (BFG) overclocked.
awesome sauce
I dunno but ever since the update my framerate has skyrocketed from around the low twenties to the fourties...
kvndoom
Quote:
Originally Posted by Forsythe
I took a look just to see, and I have none, 2x, and 4x. I think there used to be a 3x in there, but not anymore. I'm using two GeForce 7800 GTX OCs in SLI.
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With the latest Nvidia drivers you can still force AA. Right click on your desktop, choose Nvidia Display-> [your monitor name], then go to Performance / Quality Settings (not at home, so I think that's what it's called). There, under Anti-Aliasing, if you uncheck "application controlled" you can set a forced AA level for all D3D apps. Let me know if that works... otherwise we may have to petition Anet to give our gaphics options back.
Vicc
Same problem using a GeForce Ti 4200
Updated drivers from 78.01 to 84.21 to see if this solved the problem, same thing.. no AA, even forcing the AA with the drivers doesn't work, lots of jaggies in the game.
I really hope Anet fix this soon, it looks awful =(
Updated drivers from 78.01 to 84.21 to see if this solved the problem, same thing.. no AA, even forcing the AA with the drivers doesn't work, lots of jaggies in the game.
I really hope Anet fix this soon, it looks awful =(
Forsythe
Quote:
Originally Posted by awesome sauce
I dunno but ever since the update my framerate has skyrocketed from around the low twenties to the fourties...
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j0j081
AA is working fine for me on a 6800gt but I never had the 3X option just 2 and 4.
Old Dood
Yes it is working for my X800XL. I think they just weeded out the lesser/older cards.
mathewthegreat
Quote:
Originally Posted by Vermilion Okeanos
From the last time they were updating the server with update, something already messed up.
The skirt color is screwed up... ok fine, I still can live with it. BUT after today's update. WTH!? MY GeForce4 Ti 4200 was doing better than a GeForceFX 5200, and all of sudden it is doing worst? Not pleased at all... Anyone getting these problems? Any fix? I think I will e-mail Anet soon... |
mathewthegreat
GeForce FX's poor shader 2.0 performance was evidence of bad architectural decisions.
The main problem, however, lies in optimizing DirectX 9’s High Level Shader Language (HLSL) for different chipsets. GPU’s have very deep pipelines, much like the Pentium 4. If shader code isn’t optimized to keep a pipeline busy throughout each clock cycle, performance will suffer.
The Geforce FX's main shortcoming was its use of FP32 precision for applications which requested full precision. Full precision underlined in Microsofts DirectX 9.0 specifications was to be a minimum of FP24. The only precision mode of the GeForce FX with respectable performance was FP16, but since it was partial precision, it was sidelined by application developers. The GeForce FX was then forced to run in FP32 where applications requested FP24 and hence performance was negatively effected to a very tangible extent.
This was a problem for me in counterstrike source when i had an FX card, they do not run directx 9 very well at all, the picture quality was terrible and very slow, i wonder if we can say the same for guild wars in directx9?
The main problem, however, lies in optimizing DirectX 9’s High Level Shader Language (HLSL) for different chipsets. GPU’s have very deep pipelines, much like the Pentium 4. If shader code isn’t optimized to keep a pipeline busy throughout each clock cycle, performance will suffer.
The Geforce FX's main shortcoming was its use of FP32 precision for applications which requested full precision. Full precision underlined in Microsofts DirectX 9.0 specifications was to be a minimum of FP24. The only precision mode of the GeForce FX with respectable performance was FP16, but since it was partial precision, it was sidelined by application developers. The GeForce FX was then forced to run in FP32 where applications requested FP24 and hence performance was negatively effected to a very tangible extent.
This was a problem for me in counterstrike source when i had an FX card, they do not run directx 9 very well at all, the picture quality was terrible and very slow, i wonder if we can say the same for guild wars in directx9?
mathewthegreat
There will be no "Fix" because your gfraphics card cannot handle anti-aliasing in directx9!
Trouveur
Quote:
Originally Posted by mathewthegreat
There will be no "Fix" because your gfraphics card cannot handle anti-aliasing in directx9!
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I don't like "upgrades" that are actually "downgrades".
mathewthegreat
yes i am with you there man! i cant see it doing any harm being abe to use directx8
EternalTempest
Agree, they need a manual option to switch the render engine.
I would let them know (in support) and point to this thread.
I would let them know (in support) and point to this thread.
Tachyon
I know some DX9 games can be forced into rendering with DX8 via a shortcut extension. Is there not a shortcut extension that can be used to force GW to use DX8?
EternalTempest
Quote:
Originally Posted by Azagoth
I know some DX9 games can be forced into rendering with DX8 via a shortcut extension. Is there not a shortcut extension that can be used to force GW to use DX8?
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http://www.guildwarsguru.com/forum/s...ad.php?t=35043
I can't check this out at the moment, otherwise I would mess around with this.
It still needs an option or change it so if it detects an Geforce 4 card, to switch to DX 8 vs DX 9 as a default.
Falcon213
GF4 series cards are only DX7 cards, so you're not going to see any difference between running DX8 or DX9.
For an FX (DX8 card) you might see a couple more frames DX8, but that's all.
For an FX (DX8 card) you might see a couple more frames DX8, but that's all.
EternalTempest
Quote:
Originally Posted by Falcon213
GF4 series cards are only DX7 cards, so you're not going to see any difference between running DX8 or DX9.
For an FX (DX8 card) you might see a couple more frames DX8, but that's all. |
Trouveur
Quote:
Originally Posted by Falcon213
GF4 series cards are only DX7 cards, so you're not going to see any difference between running DX8 or DX9.
|
With directX8 and Geforce 4 : anti aliasing
With directX9 and Geforce 4 : no more anti aliasing
To me it is actually a big difference.
kvndoom
Quote:
Originally Posted by Falcon213
GF4 series cards are only DX7 cards, so you're not going to see any difference between running DX8 or DX9.
For an FX (DX8 card) you might see a couple more frames DX8, but that's all. |
Now, any Nvidia card with the letters "MX" is actually a rebadged Geforce 2, which is, yes, DX7 at heart. MX cards are not fully DX8 compliant, just like FX cards weren't fully DX9 compliant. There was a mighty stink a few years ago about how these Geforce "4's" were slower than Geforce 3's in pretty much everything. And nothing has changed...
http://techreport.com/etc/2002q1/geforce4/index.x?pg=4
Vermilion Okeanos
... I ran DX9 with 4x anti-aliasing in GW before this update.
All this GW update did for me was disable to option for me to run all anti-aliasing.
Or, someone would like to tell me that I fried my chip.
All this GW update did for me was disable to option for me to run all anti-aliasing.
Or, someone would like to tell me that I fried my chip.
EternalTempest
I think I have an idea - in the Nvidia Driver can't you override a game by setting a profile up for the game.
Disapy -> Geforce X Tab -> Performance & Quality Settings
Make a profile or change the global settings.
Disapy -> Geforce X Tab -> Performance & Quality Settings
Make a profile or change the global settings.
Poison Ivy
If this helps, I have a 6800 and I have 2X and 4X Anti Aliasting.
kvndoom
Quote:
Originally Posted by Vermilion Okeanos
... I ran DX9 with 4x anti-aliasing in GW before this update.
All this GW update did for me was disable to option for me to run all anti-aliasing. Or, someone would like to tell me that I fried my chip. |
Being a DX9 card and being a card that works with DX9 installed are not the same thing. When I upgraded my friend's computer from a Ti4800 to a 9700Pro, she marvelled at how much better the Sims2 looked, as far as more details and effects. If you have a DX9 compliant card, then DX9 exclusive effects will be rendered, otherwise you just won't see them, but the game will still run. In other words, rendering will scale back to the compliance level of your video card. If you were chugging along on a DX7 class card (ugh), then neither the new DX9 features nor the legacy DX8 features would be rendered, and while your card would hypothetically work, the game would look rather ugly.
Far Cry was a DX9 game, but scaled back as necessary for older video cards. And antialiasing WAS allowed, so I'm thinking that this is a bug that should be escalated up to GW support. I'm not too concerned about Quincunx (3x) mising, but I feel for you guys who suddenly can't have any AA at all.
dronex
yeah no AA = poo
My 6800 Ultra has 2x and 4x 3x is gone but 8xS forced from drivers is working
i also tested 1 old pc here with 9000pro it dosent have any AA so ...
My 6800 Ultra has 2x and 4x 3x is gone but 8xS forced from drivers is working
i also tested 1 old pc here with 9000pro it dosent have any AA so ...
Str0b0
This definately sucks. I want my AA back and I want it now. Resolution and geometry only do so much but once you start moving those edges start to glare at you.
EternalTempest
I have a Geforce 5700 Ultra (128mb) using the 84.21 driver and I do have the option for 2x,4x AA (only options).
May want to get NVTray (unofficial 3rd party) tweaking utility. It allows you to easy change setting (including Forced AA) from an icon near the system clock. http://nvtweak.laptopvideo2go.com/
May want to get NVTray (unofficial 3rd party) tweaking utility. It allows you to easy change setting (including Forced AA) from an icon near the system clock. http://nvtweak.laptopvideo2go.com/
mathewthegreat
Then get a directx9 card, not one that tries to run games at directx9 when it is actually a dx8/7 card. When you buy a card you should ask if it is directx9 or if it just has directx9 bundled with it.
I am not at all supprised you cant enable anti aliasing because it would most likely fry your gpu. Your card is already working hard enough to render games in directx9 when it isnt its native directx version.
I am not at all supprised you cant enable anti aliasing because it would most likely fry your gpu. Your card is already working hard enough to render games in directx9 when it isnt its native directx version.
EternalTempest
Quote:
Originally Posted by mathewthegreat
Then get a directx9 card, not one that tries to run games at directx9 when it is actually a dx8/7 card. When you buy a card you should ask if it is directx9 or if it just has directx9 bundled with it.
I am not at all supprised you cant enable anti aliasing because it would most likely fry your gpu. Your card is already working hard enough to render games in directx9 when it isnt its native directx version. |
A new card does solve a lot of issue but some people can't afford new video cards.
EternalTempest
Quote:
Originally Posted by EternalTempest
It defaults back to DX8 rendering for the Geforce 4 series cards (not running in dx9). If the min requirements for GW says DX 8 video card, DX 9 Recommended.
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Vermilion Okeanos
Quote:
Originally Posted by EternalTempest
I think I have an idea - in the Nvidia Driver can't you override a game by setting a profile up for the game.
Disapy -> Geforce X Tab -> Performance & Quality Settings Make a profile or change the global settings. |
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Matthewthegreat, I am sorry. None of your suggestion help any bit, all you did were repeating the same thing across 3-5 posts.
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What I really felt about this is, the update was BS. My geforce 4 ran better than any FX card out there previously, and I was happy that my card wasn't one of the FX. But now, their update had only cripple me, which is completely unfair and uncall for. I should have been running 4xAA and highest quality in everything if it wasn't for the update. Too bad all my screenshot for the FPE going to look ugly.
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I had already send a report to NCsoft GW support last thursday. I did get some decent replies.
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I wouldn't have made any complain if my card sux in GW to start with. Such as, I didn't complain that my other PC use FX card, I only regret I got FX card.