Guildwars chapter 3: The new world

Anarki

Anarki

Krytan Explorer

Join Date: Dec 2005

Sweden

Almost Famous

W/N

I definitely dont like this new asian look. Everything I pick up is asian, every character I make looks asian. I mean wtf, no offense to you asians, but I dont want my characters to look asian.
It's clear that ANet wanted to attract more asians to play this game, like hell they will because of Lineage 2, RF Online and Sun.
Uh, we have enough asians playing this game, just switch to Internation district 1 and see it for yourself

Stormfall

Ascalonian Squire

Join Date: Aug 2005

Soviet Canuckistan

Makil Astalder [MAR]

They just wanted to do a "theme" game, and Asian happened to be one of the few real geographic/cultural themes not represented in Prophecies. I won't say that others were represented in great detail, of course.

Anet should cave in to the peer pressure of the broad sci-fi/fantasy genre and do chapter 3 on the theme of fighting terrorists!

96TSi

Frost Gate Guardian

Join Date: Dec 2005

Fort Worth

Clowns of Wrath[CoW]

W/R

Quote:
Originally Posted by tommarrow
How about we give all of the people of Tyria a PC and they can play Guild Wars on them. We play the people playing GW. Nice

hmm i like that idea but sooner or later, they would have to meet up with EA games to use all of "The Sims" devs and then we would end up building little prisons and making our GW players pee on themselves and pass out untill they die.

Symeon

Symeon

Forge Runner

Join Date: Jul 2005

Er...

I think the overall theme of 'Asia' for Chapter 2 is ok, but...

Once we start saying that following chapters will be based on real world things too...it gets too much.

Egyptian, no. Persian, no. Greek/Roman, no, definitely no - isn't that like going back in time?

Limiting chapters to individual culture themes will ruin the series, in my opinion. Chapter 1 was fine, because it had all these themes opened up, like a jungley nation, a ruined nation, desert, mountains...then Chapter 2. Asiatic themed. I suppose, considering the vastness of Asia and its various types of landscape, that gives a good amount to base the game on. However, there isn't really another large real-world-related theme that a Guild Wars chapter could be based around, in my opinion.

I can't think of a good theme for a new continent. I would favour a return to Tyria instead, with a new storyline, and the entire continent evolved. You could go to Orr, explore the land between Ascalon and the desert, the land south of the jungle, the land north of Kryta, more mountains, the Charr homeland...so much stuff. And then everything could have changed. Ascalon is recovering, turning green again...and launching a final assault on the Charr. People are exploring the ruins of Orr now the undead threat is being removed. New threats could emerge everywhere...all the land is changing. That's what I think would be best for a new chapter. And new professions? Well, we bring the assassins and ritualists home with us from Cantha...maybe on some kind of journey going back to Tyria we encounter some small continent with two new professions on it. Blah. Ramble over. I developed all these ideas for evolution of Tyria ages ago in this thread -

http://www.guildwarsguru.com/forum/s...ad.php?t=87336

And I believe I developed ideas for the gaps in the map in other very old threads, I can't be bothered to dig them up.

In other words: I don't want a new continent after Cantha. I want to return to a changed, expanded, evolved, new storylined Tyria, maybe with extra stuff to fill up all those new content expectations such as new professions.

Cjlr

Wilds Pathfinder

Join Date: Aug 2005

SMS

E/Me

Quote:
Originally Posted by King Symeon
Er... isn't that like going back in time?
Uh... no. GW is GW. It always happens in the present. There is no back in time.

And do you really think the status quo in Tyria and Cantha is remotely similar to the present day?

Symeon

Symeon

Forge Runner

Join Date: Jul 2005

Quote:
Originally Posted by Cjlr
Uh... no. GW is GW. It always happens in the present. There is no back in time.

And do you really think the status quo in Tyria and Cantha is remotely similar to the present day?
I mean, going from a world with kind of medieval styling to a Greek/Roman style...back in time...whatever...

Str0b0

Desert Nomad

Join Date: Feb 2006

North Carolina

N/Me

Quote:
Originally Posted by Diablo™
Russia?

Please dear god no. Not Russia. Me and Russia have had bad experiences. No to GReece and Rome too. Pedophilia and vomitoriums...ugh.