Placeholders
Hella Good
A good portion of the "new" skills are actually placeholders. Although I understand concerns about whatever really (I guess not revealing all the skills makes sense to some extent), at least 2 skills per attribute (ok, maybe 1 for some attributes) are placeholders, and that gives kind of a unrealistic feel of the game, because you don't know what to expect really when the final product come out. I mean are we like testing here or just messing around or what? Just wondered what you guys think about placeholders.
Raxxman
were messing around and maybe stress testing the alliance stuff to see if it works