Ack! The disappointments! >.<
lightblade
OMG! This is pathetic! Just look at how many of these new skills that are exactly the same as the old skills...just a change of name!
Vampric Bite == Vampric Touch (Necromancer: Blood Magic)
Penetrating Chop == Penetrating Blow (Warrior: Axe Mastery)
Stonesoul Strike == Holy Strike (Monk: Smiting Prayers)
Defile Enchantments == Desecrate Enchantments (Necromancer: Curses)
Arcane Larceny == Arcane Thievery (Mesmer: Domination Magic)
Ancestor's Visage == Sympathetic Visage (Mesmer: Illusion Magic)
Revealed Hex == Inspired Hex (Mesmer: Inspiration Magic)
Revealed Enchantment == Inspired Enchantment (Mesmer: Inspiration Magic)
Teinai's Wind == Whirlwind (Elementist: Air Magic)
Teinai's Crystals == Crystal Wave (Elementist: Earth Magic)
Teinai's Heat == Searing Heat (Elementist: Fire Magic)
Teinai's Prison == Ice Prison (Elementist: Water Magic)
I'm NOT going to buy factions until these skills are fixed to have SOME difference from other skills
Vampric Bite == Vampric Touch (Necromancer: Blood Magic)
Penetrating Chop == Penetrating Blow (Warrior: Axe Mastery)
Stonesoul Strike == Holy Strike (Monk: Smiting Prayers)
Defile Enchantments == Desecrate Enchantments (Necromancer: Curses)
Arcane Larceny == Arcane Thievery (Mesmer: Domination Magic)
Ancestor's Visage == Sympathetic Visage (Mesmer: Illusion Magic)
Revealed Hex == Inspired Hex (Mesmer: Inspiration Magic)
Revealed Enchantment == Inspired Enchantment (Mesmer: Inspiration Magic)
Teinai's Wind == Whirlwind (Elementist: Air Magic)
Teinai's Crystals == Crystal Wave (Elementist: Earth Magic)
Teinai's Heat == Searing Heat (Elementist: Fire Magic)
Teinai's Prison == Ice Prison (Elementist: Water Magic)
I'm NOT going to buy factions until these skills are fixed to have SOME difference from other skills
Sagius Truthbarron
I know. I was like "Wow, they gave Desecrate Enchantment a new name and picture" o.o
Seissor
Prophecy Skill, Desperation blow. Exact same skill in factions: Drunken blow.
Prophecy Skill, Penetrating Chop. Exact same skill in factions: Penetrating blow.
Prophecy Skill, Penetrating Attack. Exact same skill in factions: Sundering Attack.
Prophecy Skill, Dodge. Exact same skill in factions: Zajun's Haste.
So there's 4 skills out of all the NEW ones they give you which are nothing more but the same skills with different icons.
Re-charge time SAME
Energy/Adrenal cost SAME
Skill description SAME
Skill type SAME
Also the warrior shout "NONE SHALT PASS!" is under Tactics. But it has no modifier, so with 1 tactics its as good as with 16 tactics, so really it belongs under No Attribute.
I was looking forward to the new skills but so far my Prophecies build WILL NOT CHANGE as the skills on offer are the exact same friggin ones.
What the hell has ANET been up to, these skills and how they were thought out are shite! But theres hundreds of forum feedback on skills that are wanted/needed and still balanced. And it looks like ANET just pulled any ol crap out. So far factions isn't offering Prophecy characters anything other than different armor.
Anyone else found stupid or repetious skills?
Prophecy Skill, Penetrating Chop. Exact same skill in factions: Penetrating blow.
Prophecy Skill, Penetrating Attack. Exact same skill in factions: Sundering Attack.
Prophecy Skill, Dodge. Exact same skill in factions: Zajun's Haste.
So there's 4 skills out of all the NEW ones they give you which are nothing more but the same skills with different icons.
Re-charge time SAME
Energy/Adrenal cost SAME
Skill description SAME
Skill type SAME
Also the warrior shout "NONE SHALT PASS!" is under Tactics. But it has no modifier, so with 1 tactics its as good as with 16 tactics, so really it belongs under No Attribute.
I was looking forward to the new skills but so far my Prophecies build WILL NOT CHANGE as the skills on offer are the exact same friggin ones.
What the hell has ANET been up to, these skills and how they were thought out are shite! But theres hundreds of forum feedback on skills that are wanted/needed and still balanced. And it looks like ANET just pulled any ol crap out. So far factions isn't offering Prophecy characters anything other than different armor.
Anyone else found stupid or repetious skills?
danakin
Considering that Factions will have a different skill tree, there is reason for the overlap. Not everyon who buys GWF will have access to the Prophecy skills. Some of these identical skills are there for balance. It all works out in the end.
Eet GnomeSmasher
Quote:
Originally Posted by lightblade
I'm NOT going to buy factions until these skills are fixed to have SOME difference from other skills
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Oh and the reason that there's duplicate skills, according to Gaile, is so people can have the option of equipping two of them if they choose without using something like Arcane Echo.
Quote:
Originally Posted by Gaile Gray
Ok, here's the skinny on skills. Just got the word from the various skill experts: There are 300 new skills in the game during this event. Plus, in order to give players the opportunity to sort of "double up" on a few skills, we are offering duplications of about 30.
So yes, you have all your new skills. Yes, you have duplicates. And yes, this is a good thing. I'm really glad that someone asked, because this tidbit about our plans with this skill situation flew past me and I really thought maybe we had placeholders. Now I know it's intended for you to be able to use multiples of a select few, as another strategic element of the game. |
Rieselle
Quote:
Originally Posted by danakin
Considering that Factions will have a different skill tree, there is reason for the overlap. Not everyon who buys GWF will have access to the Prophecy skills. Some of these identical skills are there for balance. It all works out in the end.
If you still fail to see how this works, goodbye. Have a fun and meaningful life. |
There might be an argument that having clones of these skills means you can have 2 copies of them, but the actual skills that have been cloned aren't really the ones you would want to be cloned. (Whirlwind? Earthquake? Spinal Shivers??)
I'd be greatly relieved if Gaile pops up somewhere and tells us these are placeholders and will be changed into distinct skills when release comes around.
Alternatively, if the clones are really intentional and final, then I hope they tweak them around so that there's some differences. (Eg. Dragons Stomp has a shorter recharge but longer casting time than Earthquake, etc.)
Edit: Oh, someone posted Gaile's response. Hmm, well, that kinda sucks. I hope they tweak some differences then.
Sagius Truthbarron
Quote:
Originally Posted by danakin
Considering that Factions will have a different skill tree, there is reason for the overlap. Not everyon who buys GWF will have access to the Prophecy skills. Some of these identical skills are there for balance. It all works out in the end.
|
Legeon
Actually before you jump to conclusions, Anet said there would be 25 brand new skills for each class. They didn't lie and infact, there are 25 new ones. However, they also added I believe 5-7 duplicate skills so that people who only bought factions have some required skills. Those are bonus skills not Anet just running out of ideas.
And they're offering propehices characters a lot:
new armor
new weapons
new skills/elites
new pets
new gameplay modes
etc...
And they're offering propehices characters a lot:
new armor
new weapons
new skills/elites
new pets
new gameplay modes
etc...
Zexion
And why not just make those core skills then? No, I believe they have not yet fully balanced all skills, and those skills we see now are placeholders.
_Zexion
_Zexion
Loviatar
Quote:
Originally Posted by Zexion
And why not just make those core skills then? No, I believe they have not yet fully balanced all skills, and those skills we see now are placeholders.
_Zexion |
add this to the growing fields of .............
EDIT
here tis
Quote:
iginally Posted by Gaile Gray Ok, here's the skinny on skills. Just got the word from the various skill experts: There are 300 new skills in the game during this event. Plus, in order to give players the opportunity to sort of "double up" on a few skills, we are offering duplications of about 30. So yes, you have all your new skills. Yes, you have duplicates. And yes, this is a good thing. I'm really glad that someone asked, because this tidbit about our plans with this skill situation flew past me and I really thought maybe we had placeholders. Now I know it's intended for you to be able to use multiples of a select few, as another strategic element of the game. |
Asrial
You guys must not play Magic: The Gathering much.
Opeth11
I'd say I've played Magic : The Gathering too much. Counterspell! Power Leak! Mana Drain! Mana Leak! Power Drain! Force Spike!
More or less the same ability over and over..with light twists. Very useful once you get used to it.
Perhaps the similarity of skill names will help out players, being an easy access to memorize all the skills in the same line.
More or less the same ability over and over..with light twists. Very useful once you get used to it.
Perhaps the similarity of skill names will help out players, being an easy access to memorize all the skills in the same line.
Jas D
You kind of have to buy them.. lol
Yawgmoth
No Disappointments! They promised ~25 new skills for core professions and we got that + about 5 skills which are functional repeats from Prophecies. This leads to some interesting possibilities with 2 copies of the same skill on bar. Also a cool thing is that you can choose the one with name/picture you like more
Having to unlock these will make the way to 100% unlocks in factions longer...
Having to unlock these will make the way to 100% unlocks in factions longer...
Nevin
So you can have two penetrating chops as an axe warrior? Sweet.
These skills were intentional, they're ment to overlap for builds.
These skills were intentional, they're ment to overlap for builds.
Seissor
Im sure you really need two duplicates for a skill with a 5 second re-charge time.
plasmasword
How is 2 of the same skill a BAD thing???
2 versions of SV...hmmm think 2 man UW, you can have 2 SV without actually echoing it, saving ur echo for SS...and I dont know about you, but I would love to have 2 heal other skills in my bar (3 sec cooldown down to 1.5)
2 versions of SV...hmmm think 2 man UW, you can have 2 SV without actually echoing it, saving ur echo for SS...and I dont know about you, but I would love to have 2 heal other skills in my bar (3 sec cooldown down to 1.5)
moriz
is there a double for "distracting shot"? if yes, then....
Loviatar
Quote:
Originally Posted by Seissor
Im sure you really need two duplicates for a skill with a 5 second re-charge time.
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lightblade
Quote:
Originally Posted by danakin
Considering that Factions will have a different skill tree, there is reason for the overlap. Not everyon who buys GWF will have access to the Prophecy skills. Some of these identical skills are there for balance. It all works out in the end.
|
Aeon221
Quote:
Originally Posted by Gaile Grey
There are 300 new skills in the game during this event. Plus, in order to give players the opportunity to sort of "double up" on a few skills, we are offering duplications of about 30.
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Nevin
Seissor you realize the ones they're replacing are Prophecy only skills, not everyone will own Prophecies and Factions..
Ninetail Trickster
Quote:
Originally Posted by Seissor
Im sure you really need two duplicates for a skill with a 5 second re-charge time.
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[intone]Miss Gray has spoken.[/intone]
Duplicates are good.
LaserLight
Kind of unusual, but I'd noticed the duplicate skills. Bestial Haste = Tiger's Fury on the Ranger end, for instance. Weirded me out for a bit. I'd just thought they were renaming some skills.
Why would someone need two copies of Tiger's Fury?...>_<
Why would someone need two copies of Tiger's Fury?...>_<
Ninetail Trickster
Quote:
Originally Posted by LaserLight
Kind of unusual, but I'd noticed the duplicate skills. Bestial Haste = Tiger's Fury on the Ranger end, for instance. Weirded me out for a bit. I'd just thought they were renaming some skills.
Why would someone need two copies of Tiger's Fury?...>_< |
Loviatar
Quote:
Originally Posted by LaserLight
Why would someone need two copies of Tiger's Fury?...>_< |
Richie
Wait so you can keep skills you get after factions is over? Or do they disapear wen weekend over
LightningHell
Quote:
Originally Posted by Loviatar
they are not placeholders.
add this to the growing fields of ............. EDIT here tis |
Loviatar
Quote:
Originally Posted by LightningHell
Personally, I think this means they're offering the duplications for this weekend. Please confirm/correct.
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originally Posted by Gaile Gray
Ok, here's the skinny on skills. Just got the word from the various skill experts: There are 300 new skills in the game during this event. Plus, in order to give players the opportunity to sort of "double up" on a few skills, we are offering duplications of about 30.
So yes, you have all your new skills.
Yes, you have duplicates.
And yes, this is a good thing.
I'm really glad that someone asked, because this tidbit about our plans with this skill situation flew past me and I really thought maybe we had placeholders. Now I know it's intended for you to be able to use multiples of a select few, as another strategic element of the game.[/QUOTE]
THEY STAY
ghostlyranger
im dissapointed with the same skill different name thing too,
atleast make some effort to change the energy cost and effectiveness of it.
and if u dun like my post, dun reply me. dun ask me to go away.
atleast make some effort to change the energy cost and effectiveness of it.
and if u dun like my post, dun reply me. dun ask me to go away.
Sarrow
dude.. how is this bad?
It adds a double damage or spam
Faction Players are not left out
Did I say you can do double damage? [No more Echo, hoorah]
It adds a double damage or spam
Faction Players are not left out
Did I say you can do double damage? [No more Echo, hoorah]
FeuerFrei
Dude...There are "CORE" skills, "PROPHECIES" skills and "FACTIONS" skills
And if im not wrong...People who have factions only or prophecies only will have access to the core skills...however..people who own factions ONLY will not have access to prophecies skills and vice versa....and if u own both n create a char in the prophecies campaign ..u wont have access to the factions skills...and if u create a char in the factions campaign u wont have access to the prophecies skills...but both will have access to the core skills. Thats why they split the char creation screen into prophecies n factions if im nt wrong.
If im wrong dont flame me..thats just what seems logical to me...cos it would be kinda dumb if u could have 2 similar skills but different names in ur skill set.
Edit: This is however different when we're talkin about Elite Skills
And if im not wrong...People who have factions only or prophecies only will have access to the core skills...however..people who own factions ONLY will not have access to prophecies skills and vice versa....and if u own both n create a char in the prophecies campaign ..u wont have access to the factions skills...and if u create a char in the factions campaign u wont have access to the prophecies skills...but both will have access to the core skills. Thats why they split the char creation screen into prophecies n factions if im nt wrong.
If im wrong dont flame me..thats just what seems logical to me...cos it would be kinda dumb if u could have 2 similar skills but different names in ur skill set.
Edit: This is however different when we're talkin about Elite Skills
Poison Ivy
Think of Factions and Prophecies as too total different games
Diablo???
Wow, I've seen people fuss about bad henchies, pvp, and bots... but this is by far the most irrelevant issue to boycott a game over.
Hella Good
[QUOTE=Loviatar]
Lol? In other words: we are too lazy to come up with 300 new UNIQUE skills so we doubled up some of the old ones... This is ridiculous. I am not getting a single skill that is doubled. Why? Coz I don't like getting fed junk, thank you very much. Least they could've done is come up with 30 more skills. This strategic bs is insulting. Factions has 270 or so new skills, not 300, so call it what it is and don't mislead the community. Like other people have said before me- there is 0 strategic benefit from having those skills doubled. 0. Now pay those skill "experts" a few more hours of work and give us 30 more UNIQUE skills. If this continues like that (along with the ridiculous faction system that is taking forever to unlock the skills I need) I am clearly going to switch to a different game. GG.
Quote:
originally Posted by Gaile Gray Ok, here's the skinny on skills. Just got the word from the various skill experts: There are 300 new skills in the game during this event. Plus, in order to give players the opportunity to sort of "double up" on a few skills, we are offering duplications of about 30. So yes, you have all your new skills. Yes, you have duplicates. And yes, this is a good thing. I'm really glad that someone asked, because this tidbit about our plans with this skill situation flew past me and I really thought maybe we had placeholders. Now I know it's intended for you to be able to use multiples of a select few, as another strategic element of the game.[/QUOTE] THEY STAY |
Ninetail Trickster
Quote:
Originally Posted by Hella Good
Lol? In other words: we are too lazy to come up with 300 new UNIQUE skills so we doubled up some of the old ones... This is ridiculous. I am not getting a single skill that is doubled. Why? Coz I don't like getting fed junk, thank you very much. Least they could've done is come up with a 30 more skills. This strategic bs is beginning to annoy me.
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Hella Good
Quote:
Originally Posted by Ninetail Trickster
For the bloody sake of saints, THE DUPLICATE SKILLS ARE INTENDED FOR THOSE THAT DO NOT OWN PROPHECIES. If you DO, you can use DUPLICATES. If you do NOT own Prophecies, you get a Prophecies skill with a different name.
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Jack Lost
besides gaile only said that there will be about 30 skills duplicated. 30 out of 300 is 270 new skills, good enough for me.
Ninetail Trickster
Quote:
Originally Posted by Hella Good
Ever heard of core skills???? Why not include them in core skills????
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They didn't want to include them in core skills becase... x. Missing reason. Regardless, at least 270 are new.
Misa
Quote:
Originally Posted by Hella Good
Ever heard of core skills???? Why not include them in core skills????
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If you want to equit the same skill twice, then you have to pay more.