Now, I'm not calling for anything serious. Simply small changes to make the character match the armor.
While I was making a Ranger during the Factions preview event I noticed a new hairstyle which has a bandana.
This is the hairstyle...
Personally I'm all for hairstyles like this, among others are warriors with headbands, assassins with headbands, and Monks with parchment ornaments. I find these hairstyles unique, and simply cool looking; But its not very cool when you have 15k black armor and it doesn't match at all..
Here are a few examples of other professions with these hairstyles.
http://img122.imageshack.us/img122/4...titled41my.png
http://img104.imageshack.us/img104/6...titled52ft.png
http://img104.imageshack.us/img104/8...titled67bw.png
So this is what I propose, simply make these hairstyles change based off the armor you're wearing (Necromancers get different earrings based of their armor, so its possible) or make them dyable. For these special hair items, there would be seperate dyes from their hair dye (That is if a Bueaty Merchant is implemented in Factions)
Features changed depending on Armor
Nevin