Skills - Aura Of The Lich

Guild Wars Guru

Wilds Pathfinder

Join Date: May 2005

You can view this database entry at: http://www.guildwarsguru.com/skill/263-aura-of-the-lich.
You may add your comments in this thread.

Kodoku

Ascalonian Squire

Join Date: May 2005

So you die just as fast, but your healer can't save you? Any necromancers have any idea how this spell can actually be useful? The {Elite} designation seems extremely unfounded.

Magus

Lion's Arch Merchant

Join Date: Apr 2005

It essentially gives you double the healing from "DoT"-type (I guess healing over time? ) healing spells, such as life siphon or healing breeze, in addition to the healing at the end.

Mercury Angel

Mercury Angel

Avatar of Gwen

Join Date: Apr 2005

Wandering my own road.

It's ideally to be used in conjunction with regeneration heals such as Life Siphon and Blood Renewal, and sacraficing skills. Unfortunately, with Poison and Bleeding being so common in PvP these days, you'd need 7 pips of regeneration just to match that effect, let alone surpass it. And if you don't match it, well, degeneration is doubly effective as well.

ShadowStorm

ShadowStorm

Wilds Pathfinder

Join Date: May 2005

Take me where I cannot stand.

The Better Part of Valor

W/N

Anyone know the location of this one?

Mercury Angel

Mercury Angel

Avatar of Gwen

Join Date: Apr 2005

Wandering my own road.

Necro boss during the final mission. (Oddly enough, the 'Undead Lich' doesn't actually count as a boss. It's just one of the Titan variations that has the skill.)

free4all

Krytan Explorer

Join Date: May 2005

ok here is the trick use this not while going into battle first but after going into battle and enemy dieing. Use this then use soul feast. This is death magic so is soul feast.... so my soul feast heals for 220 at lvl 11 so .... use this and soul to be ubr in battle for huge amount of time very useful for me E/N!

Witcher King

Ascalonian Squire

Join Date: May 2005

Atlanta, GA / Newport News, VA

N/W

Ok, so use a damage reducing skill AFTER the enemy is dead? I get you.

Axehilt

Academy Page

Join Date: May 2005

Anyone know if life "Stealing" counts as healing? If not, then a blood magic build would work awesome with this skill. If so, then you're pretty much resignated to things like Life Siphon and other Regen-based heals.

free4all's advice of using this 3-second cast spell after going into battle seems fairly poor.

Combining this skill with ranger Troll Unguent (+3-9 regen) or monk Healing Breeze (+3-8 regen) would be very effective healing.

JjK

JjK

Lion's Arch Merchant

Join Date: Mar 2005

Knights Templar

W/E

If only the Troll Unguent could be given to another player in your party.

Axehilt

Academy Page

Join Date: May 2005

Pfft, that'd be overpowered. I was mere saying that N/Rs and R/Ns have that combo available to them.

Elyscape

Ascalonian Squire

Join Date: May 2005

Riot Control

N/Me

This looks really useful. One, you gain a lot of health when it starts, as it only halves your max health and not your current health. Then, when it ends, you gain a bunch more health.

Jijimuge

Academy Page

Join Date: May 2005

Well, there's another use from it, depending on how it works. I haven't got this skill, but am wondering what happens when you're already at half health when you cast the skill - does

1) Your health not reduce at all, as it's only your max health that's reduced rather than your current health

2) Your current (half) health is halved again, making 1/4 of your normal health

3) You lose current health equivalent to half your max health, effectively killing you.

I *hope* it's not (3) as that would be rough!

However, (1) would give some possibilities. i.e. Start the fight with lots of health sacrificing debuffs and buffs, such as leading out with Enfeebling Blood and Verata's Sacrifice or Defile Flesh on a key target such as a healer.

This way, you'd be able to get a free heal out of Aura of the Lich.

If that's so, then it would also work well with a Dark Aura build I'm sure. It'd be nice to cast aura of the lich after you've sacrificed some health, but the 3 second casting time mitigates against that.

However, a ranged blood mage (not dark aura) could do OK with life siphons, lots of dark pacts, followed by an aura of the lich and then more siphons and pacts, amongst other things. Hmmmm....

NilePenguin

NilePenguin

Academy Page

Join Date: Apr 2005

The edge of insanity.

Flying Purple Hippos

Me/

It has other uses than that. Let's say, to make the example easier, that you have 400 base health, and that you get 200 health when the spell ends.

You have 400 Health. You use Aura. You now have 200 health.
You get hit with a spell that would do 80 damage. It only does 40 damage. You are now at 160 health.
Aura ends. You get 200 health back. You now have 360 health.

You only lost 40 health, as opposed to 80 without Aura.

Evan The Cursed

Frost Gate Guardian

Join Date: Jun 2005

Quote:
Originally Posted by Jijimuge
1) Your health not reduce at all, as it's only your max health that's reduced rather than your current health
I hope it's that one o.o

*must progress with N/Me faster, must progress with N/Me faster*

clonmac

clonmac

Academy Page

Join Date: Jun 2005

Shadowknights

N/

I just got this skill last night with my Necro. I must say, I think it is one of the best skills in the game. I got it in Hell's Precipice. Combine this skill with: blood renewal, life siphon, and demonic flesh and you are unstoppable...literally. With blood renewal and one cast of life siphon the enemies already can't deal damage faster than you can heal. Then throw on Demonic flesh and you can gain your max health back that you lost from Aura of the Lich! Awesome!

Actually, it was pretty cool because when I first captured it, I already had the elite skill Grenth balance equipped. So I would used Aura of the Lich then grenth's balance on the boss and did about 500 damage in one shot!!! cool stuff. But alas, that combo isn't possible.

clonmac

clonmac

Academy Page

Join Date: Jun 2005

Shadowknights

N/

Oh, one more tip, carry with you Plague touch, because any form of bleeding or disease can hurt a lot. Nothing that blood renewal can't ease, but it still can hurt.

FEANOR ISTAR

Pre-Searing Cadet

Join Date: Jun 2005

The Bloody Bucket

N/Mo

YO ALL, your all forgetting about LIFE STEAL, thats not effected by half healing from healing spells, if you steal 50 health with aura of leach on, it's like stealing 100. THAT is why this is an elite.

Khift

Khift

Lion's Arch Merchant

Join Date: Jun 2005

Ego Trip From Rank [ZERO]

P/

Quote:
Originally Posted by clonmac
Actually, it was pretty cool because when I first captured it, I already had the elite skill Grenth balance equipped. So I would used Aura of the Lich then grenth's balance on the boss and did about 500 damage in one shot!!! cool stuff. But alas, that combo isn't possible. But it just might be, my friend. Don't give up so soon.

Felbryn

Academy Page

Join Date: Jun 2005

Mo/E

There's another thing you're missing that makes this skill highly effective: life sacrifice counts as damage.

Take a skill that sacrifices 10% of your maximum health, use Aura of the Lich to cut your maximum health in half and it sacrifices 10% of your reduced maximum health...then, the damage from the sacrifice gets cut in half, so you only actually lose 5% of your reduced max health (2.5% of your original max health).

Rijasy

Rijasy

Frost Gate Guardian

Join Date: Jun 2005

Stand Divided

To elaborate and give an example of what Felbryn is saying (and a very good point too, I love the reduced sacrifice ) Lets say you have 400 hp max, you use aura of the lich, reducing it to 200 hp max. Normally, using a skill like lets say Dark Pact, which sacrifices 10% of max hp (That would be 40 hp of normal health). But, with the reduced hp max of Aura of the Lich, this 10% hp sacrifice is reduced to 20 hp. But it doesnt end there, due to the damage reduction effect of the enchantment, the already reduced cost will be brought down to 10 hp (of 200 max hp). So, in short, reducing the cost to 1/4 of the original sacrifice.

Mercury Angel

Mercury Angel

Avatar of Gwen

Join Date: Apr 2005

Wandering my own road.

Quote:
Originally Posted by Rijasy
To elaborate and give an example of what Felbryn is saying (and a very good point too, I love the reduced sacrifice ) Lets say you have 400 hp max, you use aura of the lich, reducing it to 200 hp max. Normally, using a skill like lets say Dark Pact, which sacrifices 10% of max hp (That would be 40 hp of normal health). But, with the reduced hp max of Aura of the Lich, this 10% hp sacrifice is reduced to 20 hp. But it doesnt end there, due to the damage reduction effect of the enchantment, the already reduced cost will be brought down to 10 hp (of 200 max hp). So, in short, reducing the cost to 1/4 of the original sacrifice. Played with, and verified.

Also, the statements prior to this post about stealing health and still getting the full benefit is true as well. Another thing, Blood Renewal's health gain isn't affected either.

The skill says, "Healing from all sources" but that's obviously untrue from my use of it.

Aura of the Lich is an excellent complement to a Dark Aura build. It makes the sacrafice costs much more affordable, and allows you to recover quickly from damage. It also stacks with other damage reduction skills.

Unfortunately, using Aura of the Lich means forfeiting Offering of Blood, which is a vital skill for maintaining your energy to continually spike dark damage. It's a nice skill on its own merits though.

Legendary Dryder

Legendary Dryder

Banned

Join Date: Aug 2005

Arcane Mimicry!

bobthehermit

Frost Gate Guardian

Join Date: Jul 2005

N/W

to get this to work best you need blood and death magic. Casy aura of the lich and get your health halfed then cast demonic flesh and get loads more health. Basicaly it meens that demonic flesh works twice as good instead of about 160 health its like its giving you and extra 320 health because they are only doing alf damage. This skill rocks!

Riceboi

Riceboi

Wilds Pathfinder

Join Date: May 2005

Does anyone know if this skill works with protective bond? So instead of taking 5% damage would you only be taking 2.5% damage?

Thanks

Senketsou

Senketsou

Academy Page

Join Date: Jul 2005

T-L-A

Essentially you are taking 2.5% already when under this enchantment... So yes, also with those solo monk builds that are all the rage, the "105" build, this drop's ya pretty far down as well, i use this and a -3 damage taken while enchanted shield with it... so you do the math

raisenero

Pre-Searing Cadet

Join Date: Sep 2005

N/E

I just received this skill and it's been incredible. Combined with Demonic Flesh and Blood Renewal is incredible. +6 health regeneration from Blood Renewal almost nullifies the effects of poison and bleeding. You're not exactly invincible, but you're also not the same squishy target that you'd otherwise be.

It also makes Dark Pact far less painful, needing to sacrifice only 5% of your life, which at my current half-life (227) is only 11 health.

vojnik

Academy Page

Join Date: Aug 2005

Aussie land

Australian Vengance Alliance

N/

I love this skill with my necro spike build. nothing like a dark aura on you and spamming touch of agony and death pact like crazy dealing about 100 shadow damage a sec. Goes through prot spirit too as the damage is divided 45 from dark aura and 60 from agony/pact.

CKaz

Jungle Guide

Join Date: Feb 2005

Can this be found *anywhere* before the last mission in the game (well at least is was until sorrow's furnance)? Just curious as my necro quickly moving up the ranks would love to use it.. and ideally before he's run through the whole thing..

Dont Look At My

Dont Look At My

Banned

Join Date: Sep 2005

Luxembourg

Mo/Me

Quote:
Originally Posted by Magus
It essentially gives you double the healing from "DoT"-type (I guess healing over time? ) healing spells, such as life siphon or healing breeze, in addition to the healing at the end. hmm, to be honest, you're not a really good guesser :P

DoT = Damage Over Time
Example: -Healthregeneration spells

HoT = Healing Over Time
Exampe: +Healthregeneration spells


AoTL is very powerfull, if noone attacks you, else you will just die like you would normally as a Necro ^^
and with dark aura setup, you kill yourself almost, getting damage from the rest of the team ... not really a good idea =)

I like my Death-Setup more, doing damage and getting healed by summoned minions, its the easiest Necro setup to play and really powerfull.

arredondo

arredondo

Wilds Pathfinder

Join Date: May 2005

My latest AotL build is incredible. I can tank two Warriors with 190 health, lol. Dark Bond mixed with AotL is the latest awesome skill that I've found a good use for (taken from my main AotL thread). Take a look, try it out and enjoy.

Chellovack

Pre-Searing Cadet

Join Date: Jan 2006

The Forgotten Black Mantles

W/N

this skill definitely is for w/n if there is corpses around and use soul feast after you had cast this elite or life siphon. ,good for tanking plus another tank skills.

Unknown Ninja

Ascalonian Squire

Join Date: Nov 2005

Da Everlasting Avenger Dogs

E/N

Illusion of weakness also works well with this if u use it be4 u sac ur health with this skill. (depending on ur rank in illuision magic and ur health could be suicide without illus first.)

hammerlord james

Pre-Searing Cadet

Join Date: Dec 2005

First Mercenary Division [merc]

W/Mo

dunno if anyone pointed this out, but this is a great bonding skill for the necro tank...

Inureface

Inureface

Banned

Join Date: Nov 2005

Asian in Lousiana

The Endbringers

R/Me

Think of it as a spell that halves damage you take (life barrier), "doubles" the amount you are healed for, and gives a huge heal when it ends. If AoTL said healing is reduced by 50% then this skill would be pointless, but the idea is to make all heals ALOT more effective.

Lambentviper

Lambentviper

Banned

Join Date: Nov 2005

Noobs Just Took Halls [WTF]

Mo/E

Quote:
Originally Posted by Kodoku
So you die just as fast, but your healer can't save you? Any necromancers have any idea how this spell can actually be useful? The {Elite} designation seems extremely unfounded.
Unfortunately, most people aren't creative enough to see the true efficiency of this spell.

And many people say that "oh, its just a PvE skill" Well your wrong.


Think about this PvP build. I use it quite frequently:


Category: Damage Dealer/Moderate Spiker
Attributes: Death- 12+3 ; Blood- 12+3+1 ; Soul Reaping- whatever's left
Skill Set:
Aura of the Lich {Elite}
Dark Aura
Blood Renewal
Dark Pact
Touch of Agony
Barbed Signet
Consume Corpse
Rez Sig
Ressurection Signet
Summary: Made to deal constant damage from sacrificing your own health. Dark Aura hurts others as you sac yourself, but does damage to the caster. AotL is used to lessen sacrifice and Dark Aura damage done to yourself. Blood Renewal for health regen,Consume Corpse to flee for some health and energy.

So lets say Touch of Agony does 60 damage. Dark Aura does an additional 50 damage to everyone in the area. And instead of taking all the damage for the Sac cost, and the Dark Aura cost, you only recieve HALF of what it would have been. Keeping Blood Renewal up almost constantly will bring back the minimal cast penalties of DA and hurt others in the area, as its a sac skill as well.

And when AotL expires, you will be re-healed everything that you lost from saccing, and from Dark Aura. Of course, you should be diverting almost all cast penalties with barb sig and blood renewal anways.

So there! An effective PvP Aura of the Lich build.

d3kst3r

d3kst3r

Krytan Explorer

Join Date: Jan 2006

Brisbane, Australia

Also DoT healing doubles your HP regen basically. Eg. Healing Breeze normally heals for about +6 but with AotL it's same as having +12 regen. Same with double heals.

Dodo The Extinct

Dodo The Extinct

Wilds Pathfinder

Join Date: Dec 2005

Me/Rt

This skill is awesome I combine it with Soul Siphon, Blood Renewal and Demonic Flesh.

Rajamic

Wilds Pathfinder

Join Date: May 2005

IA

Chronicles of Heroes [CoH]

R/Me

As I learned almost the hard way with my War/Nec: if you are melee, don't use this in the mission you cap it in (Hell's Precipice)! AotL + constant Burning = BAD! :-P