I've been pondering this idea for a few days, and I can't think of a downside. It would take a bit of graphics work, but I think far less than adding new armor sets.
You can probably guess the idea -- simply let us choose to wear headgear from our primary or secondary class. This would allow a bit more tactical diversity -- do I want more armor on 12.5% of hits, or a bit more energy, etc -- but not enough to necessitate any major rebalancing. It would give us a little more ability to customize our appearance, which I think a lot of people would like. That could also be useful as an addition to the game's "body language" -- an Elem/Monk could switch hats based on whether they want to be an obvious healer (and thus in high demand, but quickly targeted in pvp) or not.
What do y'all think?
w

