HoH Record - 35 straight!!!

Nim

Nim

Academy Page

Join Date: May 2005

USA.CT

PANiC AttAcK

E/Me

Yeah 4-5 Mo/Mes has become the standard to winning. Any other combo just doesnt cut it against a Heal/Spell Breaker crazy team. It's dissapointing that you cant use your prefered EvP char of choice, develop good fundementals and strats and expect to be competetive. I smell an Arenanet Monk nerf in the future.

-Nim

Xellos

Jungle Guide

Join Date: Mar 2005

No Idea

Quote:
Originally Posted by Nash
Did it 25 times with a 7 player PUG. I took a special Fianna build to beat us.
I think the term PUG should relate more to casual pick-ups. As in, people who you don't know?

Hado

Ascalonian Squire

Join Date: Feb 2005

So is gameplay still completely broken with enchantment stacking and lack of good enchantment removal?

People are still stacking a massive amount of enchants, healing for 200+ with 5 energy, wards, fertile season, defensive skills, while the counters are shit like Rend that kill you and have a 30 second recast? And people still think this is conducive of a game that requires skilled gameplay?

Doesn't sound that much different from 8 months ago when we last played together.

Not that we've had much of a chance to even test builds/counters out. Grinding for skill points and nagging teammates to get all their skills (much less finish the attribute quests or even find all the skill trainers or unlock items -_-) getting old.. "You need 27,232 xp more to gain a skill point!" Desire to play GW....fading...

Xellos

Jungle Guide

Join Date: Mar 2005

No Idea

Just a question, when Snipe's team held HoH about 2 hours ago, were you guys like even near complete for that type of strat? Or was it really mostly just slack off PUGish?

Jak o

Jak o

Ascalonian Squire

Join Date: Feb 2005

If you don't know the build they used, don't assume you know it. First of all, only one enchantment were very importent. Secondly, in that run no one had spell breaker unlocked, so they didn't use it.

CtrlAltDel

Lion's Arch Merchant

Join Date: May 2005

Ohio

Brotherhood of Havoc

Mo/Me

still to see a Mo/Me build...four of them....hold the hall all day
that is gameplay issues, not skill
if it was skill, why were they all the same classes...thats exploiting something right there

Bowt

Pre-Searing Cadet

Join Date: May 2005

Im really interested in the build they used. Quite a few of the Mo/Mes would have been running echo* and balthazars aura but the combo takes alot of energy, do you think the ne/ele was biping?

Vermilion Okeanos

Forge Runner

Join Date: Feb 2005

yes, they were running with bip...

I had seen some of the copy or non copy, I dont know which is which, who is who trying to find necro with it... but they had horrible attitude so i declined.

Now that I know what they are up to... I rather not play along.

sama

Frost Gate Guardian

Join Date: Apr 2005

EST

K A R M A

heh there's quite a few counters to the aura build...

well this is probably the most popular build in the game right now, as it seems like 50% of all the tombs team use it.

Darc.Syde

Frost Gate Guardian

Join Date: Feb 2005

Spirits Of War

Me/Mo

rofl, bip...

Crom the Conqueror

Crom the Conqueror

Frost Gate Guardian

Join Date: May 2005

New York

Rage Three D

W/E

The worst team I ever fought was a team of eight monks, we just cant kill them, just cant. We fought for 30 minutes straight. Their attack were weak, only these 5 or 6 and occasional 10s, but they just wont die. They just wonnt die *cry* They just wont die.

Katana

Pre-Searing Cadet

Join Date: May 2005

DD - Dark Design

W/Mo

Was certainly fun to fight against. I dont know if you recall the Relic running map you had vs mine and Yong Kai's Team, but we very nearly sent you packing, u got 1 relic in the last 5 seconds though :P

Good going,

Asplode

Asplode

Desert Nomad

Join Date: May 2005

Chicago, IL

Rebel Rising [rawr]

My opinions, rephrased:

1) Balthazar's Aura is a smite spell with more damage than fire storm with 5/3 its energy cost, 1/4 its cast time, and 1/2 its cooldown, symbol of wrath is a smite spell with more damage than fire storm with 1/3 its energy cost, 1/2 its cast time, and the same cooldown. On top of that, there isn't a spell or armor out there that gives extra protection versus holy damage . . . but Anet says fire elems are supposed to do the most damage in the game?

2) Channeling allows uninhibited heal spamming. HoH = 16 foes, 2 ghostly heroes, 18 energy stolen per cast. Combine that with heal party spam which has no cooldown.

3) Spell breaker stops them from casting at you, but doesn't stop you from casting at them. Pacifism stops them from attacking you but also stops you from attacking them.

DismalClown

DismalClown

Frost Gate Guardian

Join Date: May 2005

Quote:
Originally Posted by Asplode
My opinions:

1) Monk spells need higher energy costs in general, or have longer cooldowns. A smite spell with the same damage as fire storm with 1/3 its energy cost, 1/4 its cast time, and 5/6 its cooldown?

2) Channeling needs to be only for mesmer spells. HoH = 16 foes, 2 ghostly heroes, 18 energy stolen per cast. Combine that with heal party spam which has no cooldown.

3) Spell breaker should break on a damaging spell.

Discuss?

Discuss?
Say no to nerf posts/threads.

Xellos

Jungle Guide

Join Date: Mar 2005

No Idea

Quote:
Originally Posted by DismalClown
Say no to nerf posts/threads.
Balthazaars got fixed. So much for that. But at least it's not a nerf.

Freyas

Freyas

Champion of the Absurd

Join Date: Jan 2005

Spirits of War

Mo/W

The only thing that really was broken was the fact that Balthazars Aura stacked effects, unlike every other enchantment in the game. Other than that, it's not a memorable spell- sure, it's nice damage and mobile AoE around a target, but it also has downsides: most of the other smiting skills are even more forgettable, it's extremely expensive, and it's very weak to enchantment removal(though that's where spellbreaker comes in). Spellbreaker definately doesn't need a nerf- 15 energy and 45 second recharge to make a target immune to spells for ~10 seconds, and costs your elite slot. Look at Obsidian Flesh, which gives the same benefit, as well as giving 20 armor, though with a movement debuff. It's got a lower energy cost, faster recharge, and longer duration than spellbreaker.

There's a really good counter for AoE damage- move and spread out. Even with Balthazar's aura, it's not too difficult to keep it from hitting more than one person, and good healers should have no difficulty keeping up with the damage on one target- that's what enchantments like healing seed, shielding hands, etc are for. There's other solutions like snaring(cripple, ward against foes, etc) that can keep the enchanted warrior from even getting close enough to deal damage. Even something like Well of the Profane can be used to counter the build- if they do kill one of your players, cast well of the profane on their corpse, and run the warrior through it- there's a couple hundred energy worth of Balthazar's Aura killed by a single skill.

To back up what I've said, I have played against teams using this build(though not Lulu's), and have yet to lose a single player on our team in a match facing someone trying to abuse the skill- it's rather easily counterable if you've got a good team build and skilled players- it only becomes a problem when you group up and have several players taking 100+ damage per second due to stacked BA's. Even in that situation, a couple healing seeds will completely neutralize the damage.

In any case, now that Balthazar's Aura has been fixed, it's a non-issue. Smiting monks will likely crawl back into the closet since they'll be outshined by pretty much every other attribute line in the game.

Berserk

Pre-Searing Cadet

Join Date: Feb 2005

USA, Ga

Quote:
IIIIII IIIIIII (aka golden salmon), Xytl, Blindspot, End Joy (aka Cross), and Bane are from n0. and the support people, Peanut from Fianna, Shisui from K A R M A, and our honory guest, Snipes from Nudist Guild.

So Congratz guys! Awesome job!

Eventually, they lost when another person dropped (or passed out on his keyboard) and eventually lost to a strong guilds, the Valandor. If you could hear the conversation on vent, you wouldn't be able to stop laughing...

Anywayz, if Negative Zero and Fianna come into your vent channel and ask you if you wanna do tombs, don't say that you need to go to sleep :P
Yep, Most of those guilds share Fi's vent server along with the Lotd guild which I have retired from and other well known beta and alpha guilds.

Draken

Draken

Krytan Explorer

Join Date: Feb 2005

The Exiled

Quote:
Originally Posted by Freyas
Look at Obsidian Flesh, which gives the same benefit, as well as giving 20 armor, though with a movement debuff. It's got a lower energy cost, faster recharge, and longer duration than spellbreaker.
I would like to note that obsidian flesh makes you untargetable for ALL spells even your own teams or atleast it used to when i tried it during a BWE a while back. This however is not the case for spellbreaker.

kleang

Pre-Searing Cadet

Join Date: May 2005

And obsidian flesh just untarget but spellbreaker will "break" which mean you lost energy and need cool down time for that spell.

sama

Frost Gate Guardian

Join Date: Apr 2005

EST

K A R M A

Quote:
Originally Posted by Blackace
I mean I never really thought LotD was that good...but what the hell caused this exodus of players?
stuff :P

Xellos

Jungle Guide

Join Date: Mar 2005

No Idea

Quote:
Originally Posted by sama
stuff :P
Elaborate. Pm or public otherwise

Zilm

Frost Gate Guardian

Join Date: May 2005

Quote:
Originally Posted by IceD'Bear
Ah, Balthazar's Aura stacking


Not any more!

Jana

Jana

Lion's Arch Merchant

Join Date: May 2005

Knights of the Silver Flame

Mo/Me

Quote:
Originally Posted by Zilm
Not any more!

Now what are they going to do?

OH NOES!!!! Will the W/Mo now become a thing of the pas... err... wait, they are still overpowered. My bad, nm.


Jana

igormak

Academy Page

Join Date: May 2005

Latvia moved to London

LOKI

N/E

have any1 ever held HoH with random team? [got there and was annihilated... not trying again, 4x4 random pvp seems fun for now]

Odd Sock

Elite Guru

Join Date: Feb 2005

Ottawa, the super awesome capital of Canada

iQ

Quote:
Originally Posted by Jana
Now what are they going to do?

OH NOES!!!! Will the W/Mo now become a thing of the pas... err... wait, they are still overpowered. My bad, nm.


Jana
Lol W/Mo overpowered ? You can't be serious ? Explain to me how they are overpowered please. I mean I see a W/Mo I just think SoF and Enfeeble or Wards and Aegis.

rii

Desert Nomad

Join Date: Mar 2005

UK

What i want to know is how did Valendor get past 5 monks? (monk/mesmers sorry )

Especially if all of them had a skillbar like that

igormak

Academy Page

Join Date: May 2005

Latvia moved to London

LOKI

N/E

i would like to hear2 how they got beaten? 1 player left?

Mordread

Mordread

Ascalonian Squire

Join Date: May 2005

Hey guys, I'm a experienced pvper looking to play HoH with an organized group of players. I've won HoH a couple times but its tough to hold in PUG's where everyone leaves after one loss. If you could pm your vent/ts server addy so I could join up with ya that would be sweet! That goes for anyone, if you got a chat server with people regualrly doing HoH pm me plz!

igormak

Academy Page

Join Date: May 2005

Latvia moved to London

LOKI

N/E

Hey, I have never hold HoH, our team was annihilated every time we got to HoH. But that was PUG team w/o voice chat. Currently i have 2-3 good friends who play very good.
Actually they are 2 monks and i am N/ele with BiP, blood ritual and all kind of wards + exploiting corpses (minions+nova, putrid and well of profane of coz, sometimes glyph of sacrifice + profane makes our team the winner).
If you are feeling strong enough, feel free to join. I think thats the most exciting aspect of this game that u constantly meet new people.
(we are all europeans).
btw, thanx to Russian team OOM for holding HoH yesterday - we cleared Fissure :P