Can someone clarify exactly what a stance is. Is it just another name of an ability like hex, spell and signet? Does it have any restrictions specific to it being a stance ... for instance signet's take no energy.
Thank you
- Iczer
Stances
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iczer
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Dreamsmith
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Originally Posted by iczer
Can someone clarify exactly what a stance is. Is it just another name of an ability like hex, spell and signet?
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Quote:
| Does it have any restrictions specific to it being a stance ... for instance signet's take no energy. |
Frequently they have some cool effect, but alas, frequently they have a recharge time so long that they aren't worth a skill slot for some tiny period of cool effect, IMHO. (I believe this is was Sausy refers to as a skill's efficiency. The efficiency of most stances bites the wax tadpole.) There are notable expections, however...
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Nova
Isn't it like where its an actual stance your character performs and it like has some effect on you or your party or whatever?
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iczer
Awesome info, Thank you.
- Iczer
- Iczer
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Nova
Of course.
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Sausaletus Rex
Quote:
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Originally Posted by Dreamsmith
Stances are ongoing effects, similar to hexes or enchantments in that regard. However, you can only have one stance at a time, activating a second cancels the first (like preparations in that regard).
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Quote:
| Frequently they have some cool effect, but alas, frequently they have a recharge time so long that they aren't worth a skill slot for some tiny period of cool effect, IMHO. (I believe this is was Sausy refers to as a skill's efficiency. The efficiency of most stances bites the wax tadpole.) |
Note this also holds true for hexes, conditions, and other debuffs, too. It's just you want that harmful effect on your enemy as long as possible. It's a rough measure and an inexact one, but it does help point to how useful a particular duration-based skill can be over time.
