I really like how in this game that you can link certain skills and cause a little extra damage depending on the skills you choose. For example if you use one skill to cause bleeding and then another skill maybe do extra damage to a bleeding target is a very nice idea.
I did a search through some of the forums and did not see any discussions about skill chaining with party members. Yes if you happen to use a bleeding skill and someone else has a skill that does extra damage to mobs that are bleeding it works ok. I liked how in FFXI two players or more could set up a skill chain and a mage could magic burst from the effect of the two skills together. An example for this would be like Dancing Edge >>> (then) >>> Cross Reaper = Distortion (once you see distortion happen a mage could cast a cold spell and do extra damage). I by NO means want this game to be exactly like FFXI but I do like some of the parts from FFXI and other online games that might be kewl to have here.
I just think it would be kewl to have like Eviscerate >>> Hundred Blades >>> some kind of extra damage bonus from doing then in a row, then have a mage burst for a tad bit more damage. I just think it would ask more of players to work together, team play, increase some skill to the game, and give a nice effect to playing the game. (Again sorry if someone posted this idea, but I didn't see anything. Feel free to comment, suggest ideas, or say why you don't like it. Immature comments not welcome. Looking for positive feedback or positive criticism.)
P
