- Colored loots / Dyes
I think we should be able to see (more clearly) when a magical (blue), uncommon (purple) or rare item (yellow/gold) is dropped. When you see the message.
I mean even if the item isnt for you, its still cool to see if your party gets good loots. Also about Vial of Dyes, I think it would be cool to have the word "Dye" colored with the color of the actual item, even if its not for you. Another idea I got (dunno if its already implemented), what about Max Damage weapons are a different color? Lets say Red. And if you were to find a rare max damage, the color would pulse between red and gold. IMO that wouldnt be that hard to implement and would add a nice touch to item runs
- Vial of Dyes
I mean.. where are colors like White and Gold?

- Flying creatures
I'm not sure about this either, since I've not yet completed ascension in the crystal desert, but if there arent any, maybe it would be a good idea to implement flying creatures.. I mean arent dragons supposed to fly or something? It would also add to surprise.. wouldnt it be sweet to travel across a sweet plain while a red dragon comes from above and lands in front of your party? I think it would.
- Indoor areas/Dungeons/Catacombs
I'm almost certain this has been proposed (and probably already working on this), but if not, I think it would be a great idea to implement more indoor areas such as castles, churches, etc to make areas different from places to places. Could even have indoor towns.. like a castle in which you would find a market place in the middle with all the things you need (dye traders, material traders, etc)
- Trading Districts/Towns
I might not be the only one who thinks the Trade Chat is overflowing more and more every day. This isnt a bad thing, au contraire. I think there should be a district for every outpost, or even better, a giant market place (town or outpost) where players looking to buy or sell something could meet up, knowing they would have more chance to successfully achieve their goal than going in Ascalon or Lions Arch to try to sell/buy rares, ressources, etc... There could be signs and locations (similar to Lion's Arch crafters corner and merchants rows) where people selling/looking to buy specific items would look for and find human 'merchants'. There would be a Storage agent in every corner to help the efficiency of the trades.
- Map 'Beacons'
I think we should be allowed to have a certain amount of 'Beacons' or marks/checkmarks with a caption on our world map. Its always useful to know the location of a certain collector or townfolk or something. Something like 3 or 5 beacons would be reasonnable and allow for more efficient explorations. As an example, when I'm in my world map, I could double click a location anywhere on the map to add a beacon and a caption for it, so 3 days later when you finally collected your 5 ebon spider legs (ie

That is all I can remember for now, will probably have more in the coming days since I thought about a lot more
