Get it here!
Or select from one of the mini-maps;
The Crystal Desert
The South Shiverpeaks
The Ring of Fire
Yes! Yay! Finally finished! X_X
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5/26: Rest assured, I haven't been slacking off on the map... too much...
I'll have a new version of the map ready soon, so you'll have to be patient until then
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5/15: I've finally been prodded into making a series of mini-maps. This filesizes are still a biiit large, but I can increase the compression if nessecary.
Links:
Ascalon
North Shiverpeaks
Kryta
Maguuma Jungle
Crystal Desert
South Shiverpeaks
Ring of Fire
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5/6:Update! I've been adding things gradually, but due to a lack of time I haven't really been able to write much here. Rest assured that I am adding onto the EAs on the map. I'll try to update the credits soon, as well.
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5/3:Update! Thanks to Fina The Legend for a complete map of the desert, and Jerrith for a map of all the Ring of Fire Missions. Looks like we're heading into phase two, because I think we've got all the areas. This time, we're looking to get everything explored completely. Areas that I'd like:
Kryta: Most areas above, below, and including divinity coast and watchtower coast.
South Shiverpeaks: Look at the map... most areas aren't fully explored.
Ring of Fire: Most missions.
U-Map shots only, please.
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5/2: Update! Thanks to...um... all the people I added to the credits ^^;;
I've added large portions of EAs to the Shiverpeaks, and some to the Ring of Fire. I've also changed the links again, because Kunt0r's likely more stable than mine >_>
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5/1: Update! I've added some stuff to south shiverpeaks, thanks to Jak O and Sizzler. I'm not sure on some of the EA names, however... so I've left them blank for the time being. Tell me if you know what they are!
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4/30: Some minor updates today. Added an outpost in the northwest section of the desert, added a new EA in the south desert, fixed some areas in maguuma jungle... Thanks to Jak O, once again, for these screenshots.
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4/29 Part 2: Another major update, once again courtesy of Jak O and company! This time we've got three missions in south shiverpeaks, a mission on the ring of fire islands, two new outposts, and a few new EAs -- including one in NORTH shivepeaks named... Lornar's Pass! Note this -- many of the new EAs are so incomplete that I've chosen to leave their area borders open. If you see an EA without closed borders, it's safe to assume that area has not been explored completely. The usual links should work -- remember to refresh if you don't see the update!
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4/29: Update! A very very special thanks to Jak O, Narcism, Nighty and whoever else might have been involved, for sending screenshots of the entire desert area. If you don't want spoilers, don't look at the map! I've added a new town in south shiverpeaks, 4 missions, and around 7 explorable areas -- all fully labeled thanks to Jak O's running efforts. Thanks, everyone! Check the usual links.
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4/28: Update! We've now got the very first of the new areas added in: "The Amnoon Oasis", a new town! Look for it to the southwest of the Tombs. Much thanks to GWL-Blastokid.
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Alrighty, here it is! The Map Project Topic for release. Since this will be ongoing, updates will be edited into the first post as with Map Projects 3 through 5. For clarity and speed, I'll seperate it into sections this time.
The Links: This is for those of you who want to get right to the goods. Here they are:
New links! I've managed to find a mirror, and I'll be hosting the two highest bandwidth-consumption maps on them. Try using these first:
The Unlabeled Map
The Labeled Map
The Unlabeled Past Ascalon Map.
The Labeled Past Ascalon Map.
The Introduction:
This is for those of you who've never seen the Map Project before. Essentially, the map project is a community project to compile the largest, most accurate map of Guild Wars available. This is done by taking screenshots of the in-game map. Then, using photoshop, I compile these shots into a large map of the game. This map can then be used for a variety of things... finding areas, planning out expiditions, looking for paths through particularly difficult terrain... and sometimes desktop wallpapers
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About Mapping: There are two types of map windows in-game. The map that appears when you press M always fills the GW screen and is used for travelling from area to area. This map shows all outposts, missions, and towns that you've been to, as well as the clouds layer -- the bane of all mappers. This layer of clouds travels over the world map and makes it much more difficult to composite shots together. Then there is the Mini-map, also known as the U-Map. This map appears when you press U and is shown within its own window in GW. There are two important differences between the U-Map and P-Maps. First, the U-map does not have the actual outposts, towns, missions, and other such icons shown -- just the terrain. Second, it has no clouds layer. This makes it an invaluable tool for clean mapping.
My plan for the map during release:
Phase 1: Get all areas on the world map.
Phase 2: Get all areas of the world map explored completely.
Phase 3: Get the world map clean and shiny.
Phase 4: Add information and other such neato stuff.
Current Phase: ???
To be totally honest, I'm not even sure anymore XD
Taking Screenshots:
Preferred resoultion when taking screenshots is 1280x1024, playing in fullscreen.
Preferred screenshot method is U-Map.
Sending screenshots:
You can either post them here in this topic using ImageShack or your own hosting, or you can e-mail them to me. If you want to e-mail, PM me for my e-mail address. I've cleared out my PM box in preparation for release.