Monks... Are they truly overpowered?

Canadian

Frost Gate Guardian

Join Date: May 2005

Canada

Forsaken Elite

I was wondering if people thought monks would get nurfed in some way. Possibly reducing divine favor to 2 heal per level, instead of 3. I have no idea.

I was wondering if people thought they are overpowered as it is? Are they? Or are they just important to a team, and at least one is generally required?

I have a monk, and it is very powerful, but maybe this is the way the creators meant it to be? Monks being depended upon? Idk.

Any pro/guru/whatever have a take on the monk class?

Ginko

Frost Gate Guardian

Join Date: Apr 2005

The Illuminati

I think Monks are well balanced however it couldn't hurt to make them a wee bit easier to kill.

--Ginko

tidal

Pre-Searing Cadet

Join Date: Mar 2005

i think the monk is not overpowered in any way. Most of the enchantments only work on other team members who must perform an action (live vicariously for instanve). I've died many a time as a monk but one of the advantages is that parties always want you

funbun

Wilds Pathfinder

Join Date: Apr 2005

I forget. Really. I don't know.

Mo/

Quote:
Originally Posted by Canadian
I was wondering if people thought they are overpowered as it is?
Just wait untill you fight you mirror in the Ascension quests...

pHobac

pHobac

Academy Page

Join Date: May 2005

Washington

Ostentanious Cows [OC]

N/Mo

Early in the game, enemies are weak enough that a monk can keep their entire party at full health all the time, but by the last couple of missions, 2 primary healing monks in a party of 8 can have one hell of a time keeping your party alive. So I dont really think they need to be nerfed at all.

Gbuslayer

Frost Gate Guardian

Join Date: Apr 2005

yea overpowered in the beginning, but the bonuses to thier healing skills from thier allocated points are low so over time thier healing spells don't level up as much with them

Downfall

Downfall

Ascalonian Squire

Join Date: May 2005

Montreal, Canada

Quote:
Originally Posted by funbun
Just wait untill you fight you mirror in the Ascension quests...
Thats funny i found mirror verry easy it takes 10 secs to kill him.
You just have to learn how to use you skills.

Leventh

Leventh

Krytan Explorer

Join Date: Apr 2005

michigan

Unforgiven Clan [UF]

R/Me

if anything monks are underpowered. they have hardly any good self heals, and cant do jack 1v1.

Friar Tuck

Ascalonian Squire

Join Date: May 2005

VA

Dragon's Lair Knights

W/Mo

The most balanced online RPG I've ever played and someone's crying about an overpowered class? Please. Have you played other games? Go try out DAoC, create a fire wizard and try to take down a Vampiir one on one.

Please don't cry about nerf with this game. It's very well done. I don't see how ANYONE can cry like this.

Tormunda

Frost Gate Guardian

Join Date: May 2005

Q: Are they truely overpowered?

A: Who on earth said they were in the first place?

Raiddinn Beatdropper

Frost Gate Guardian

Join Date: May 2005

I would say they are probably overpowered they are quite a nessecary class to have lots of Main classes of, and they also have the secondary market cornered at something like 50+ % of all chars in GW....

Also, if I am not mistaken the number of times *Mo* appears in most high level 8 on 8 PVP groups is something on the order of 6 chars on average, with 4-5 of those being mains, and the groups that have the most instances of *Mo* primary for some reason do seem to win more often in PVP with all combinations excluding War/Monk.

Just based on these facts one would assume there is some level of imbalance somewhere, but then again what do the playerbase as a whole really know?

I started as Wiz/Mez but after ascending I wanted a more powerful and useful char in both PVE and PVP so I switched to 2nd monk...

Tsunamii Starshine

Funkinmofo

Funkinmofo

Academy Page

Join Date: May 2005

Rt/

no, no they are not. There are a lot of things in place to keep them balanced compared to other professions.
*Whats the highest defense on the best armor...
*Most of the best/beneficial skills cannot be used on self
*Mobs key on healers
*Expensive materials required to craft armor

Lewick

Frost Gate Guardian

Join Date: May 2005

R/Mo

Quote:
Originally Posted by Raiddinn Beatdropper
I would say they are probably overpowered they are quite a nessecary class to have lots of Main classes of, and they also have the secondary market cornered at something like 50+ % of all chars in GW....

Also, if I am not mistaken the number of times *Mo* appears in most high level 8 on 8 PVP groups is something on the order of 6 chars on average, with 4-5 of those being mains, and the groups that have the most instances of *Mo* primary for some reason do seem to win more often in PVP with all combinations excluding War/Monk.

Just based on these facts one would assume there is some level of imbalance somewhere, but then again what do the playerbase as a whole really know?

I started as Wiz/Mez but after ascending I wanted a more powerful and useful char in both PVE and PVP so I switched to 2nd monk...

Tsunamii Starshine
Just for reference sake, having lots of people with a secondary monk skill in their build does not say the monk class as a whole is overpowered. Healing is a REQUIREMENT for survival. Secondary monks do not have Divine Favor, so those secondary monks are not all "healers." While they can provide some healing, many opt for smiting or other self-preservation spells over pure healing.

The majority of the single target monk damage spells are low. Some cause knockdown, but most take a while to cast and can easily be interrupted by an observant mesmer or ranger. Primary monks can keep team members alive for a long while, provided they aren't getting hit. Once they're getting hit, all bets are off. In fact, a good mesmer can shut down a monk's ENTIRE healing prayers line for a good chunk of time. This is debilitating for a monk and can be catastrophic. If an opposing smiter hits a monk with scourge healing, and a mesmer hits them with backfire, they'll be scrambling for health pretty quickly.

This is the whole beauty of the game. For every skill in the game, there's a counter. For every counter, there's a counter for that. It's recursive, so every strategy has a counter strategy.

I don't think they're overpowered at all. I think they, like the rest of the game, are very balanced.

CtrlAltDel

Lion's Arch Merchant

Join Date: May 2005

Ohio

Brotherhood of Havoc

Mo/Me

not after they fixed the bath. stacking issue today...

Aug

Lion's Arch Merchant

Join Date: May 2005

Maryland

Mo/

Yeah, Balth's Aura was really what made everyone want to be a Monk secondary, I think. Now that it's finally fixed, I suspect most people will be switching their secondaries in non-random PvP. I'm sure there will still be lots of */Mos in random PvP, cuz you never can be assured the presence of a primary Monk.

As for Monk primaries... they need to be pretty survivable because they're the first target. If they couldn't last long, no one would play them, because a) they'd never live long enough to do anything, and b) they'd not be very fun, as dying in the first 5-15 seconds of an engagement is pretty demoralizing.

Fye Duron

Fye Duron

Wilds Pathfinder

Join Date: May 2005

Chico, CA, USA

Dragon Fang

Personally I think that all of the classes are very well balanced. Monks are just in short supply right now... It will balance out in time

Norman

Pre-Searing Cadet

Join Date: May 2005

ya, im geting the feeling that when the poster says over powered, hes not really saying the class itself is too strong, but because of the fact their needed so badly one could say in a sence they are over powered. IMO, a monk is under powered in terms of how they compare to the rest of the classes. but theres a reason for that, their healers, so at any rate, their not underpowered because their in a class all their own. people just need to realize that this game is about working as a team, so they made monks a must have in pve/pvp and theres nothing wrong with that. if anything, i like it, i havnt seen a game so well balanced before.

RHR

Ascalonian Squire

Join Date: May 2005

Bremerton, WA

FMS

W/N

I am a Monk primary, Warrior secondary, and I can tell you from post searing experience, Monks are a long way from overpowered. I have had my noogies handed to me, too many times, to even consider the word "overpowered."

I have very little personal strength or protection as all of my spells are geared toward the support of the tanks and the casters. Even the Mobs can interrupt or shut down my protection and smiting skills.

I am always in need of the Tanks in the party to watch out for me, because I sure get killed easier than any of the other classes. Probably because whether it is PVE or PVP, it is "Kill the healer time!"

Willow

Willow

Lion's Arch Merchant

Join Date: May 2005

Remember- if you feel you're relying on monks in your party too much, why aren't you using your own professions self heals? They all have them.

Vermilion Okeanos

Forge Runner

Join Date: Feb 2005

Monk is far from overpower... but I really hate how they are overly important, made getting a group a hell's work many times.

DismalClown

DismalClown

Frost Gate Guardian

Join Date: May 2005

Speaking as a monk:
A. We only have so much energy. If someone is going after my energy I'm in trouble.
B. To heal well your other teammates have to have a brain (and this can be a problem most of the time). Warriors love to run ahead, right into a big group - die in about 2 seconds and then ask why I didn't heal them, just as an example.

Hell Marauder

Krytan Explorer

Join Date: May 2005

Monks aren't overpower by a long shot. They may be good at healing and very hard to kill, but they have very limited offensive ability. So they are quite balanced in a way. And like the above poster said, mesmers can make monks' life miserable. It's just not many ppl playing mesmers.

Santosh

Academy Page

Join Date: May 2005

Cult Unseen

Mo/E

Quote:
Originally Posted by DismalClown
Speaking as a monk:
A. We only have so much energy. If someone is going after my energy I'm in trouble.
B. To heal well your other teammates have to have a brain (and this can be a problem most of the time). Warriors love to run ahead, right into a big group - die in about 2 seconds and then ask why I didn't heal them, just as an example.
Dismal is right on. I play a 19 monk. Monk's are definitely not overpowered. It is very far from that.

A good monk's skills can only go so far. They have to rely on good teammates and not some macho character that runs after the first red dot on the radar screen and hits it. Then when they die, they say our monk stinks.
There are also some players who don't wait for monks to get their energy back up at or near full and starts wailing away at the next target. No, it's not that we're wasting mana nuking. Sometimes it takes all our energy to heal our group at higher levels per skirmish. There is usually no time to nuke at higher levels. Energy doesn't build back up that fast.

Please remember that monks have to pay attention to all the other group members to keep them alive. We don't even get to watch as much of the fighting. If we do, members die. Add to the fact that mobs tend to go after monks first during fights. If we nuke too much, members die. We have to manage our energy well. And if there are too many mobs and members are dropping fast, we have to decide who to keep alive long enough to sneak a rezz spell in.

I think the primary monk class is the most difficult to play in Guildwars.

DismalClown

DismalClown

Frost Gate Guardian

Join Date: May 2005

Quote:
Originally Posted by Santosh
<snip>
There are also some players who don't wait for monks to get their energy back up at or near full and starts wailing away at the next target.
<snip>
Good lord, I can't tell you how often this happens to me. I'm low so I click my energy bar to let people know, then they just click theirs and run to the next group?

Why did they think I was telling them I have 10 out of 45 energy? For the fun of it? Ahhhhhhhh!

Tavenlen

Frost Gate Guardian

Join Date: May 2005

Ohio, USA

Aiwevorn Tirith

R/E

Monks are not overpowered. Think about it: most professions only have a minor self-healing ability so they rely on Monks to keep them alive and focus on damaging others. With all those sources of damage, the Monks have to be powerful to even attempt to counterbalance the damage. They are not overpowered.

Canadian

Frost Gate Guardian

Join Date: May 2005

Canada

Forsaken Elite

Quote:
Originally Posted by Friar Tuck
The most balanced online RPG I've ever played and someone's crying about an overpowered class? Please. Have you played other games? Go try out DAoC, create a fire wizard and try to take down a Vampiir one on one.

Please don't cry about nerf with this game. It's very well done. I don't see how ANYONE can cry like this.

Are you directing this at me? I was asking a question.

It appears to me as though monks are a very important class which plays a very important role, as well as they have many useful skills (as do all classes, though).

I have played many other games: Diablo II (I played Diablo II extremely seriously, made some money off of it, never botted, was a freak about it). WoW (never bought it, just tried it at my friend's house... never got to really have fun with it because I didn't let myself get hooked. Didn't want to spend montly fees). Warcraft III (although not too much like GW, I got to be on the top ten in solo, and random team on occasions, but not for too long.).

The game, Guild Wars, does have a few balancing issues. Although, it is very well done as it is. I'd like to see the game offer more room for extremely creative builds, unique from many others (even though there are some, it'd be cool to offer many viable and unique builds that take extreme amounts of thinking).

Btw: Why are you saying I'm crying? I hope you weren't talking to me.

Mandy Memory

Mandy Memory

Desert Nomad

Join Date: Mar 2005

USA

Xen of Sigils [XoO]

W/

monks are extremely easy to kill, i suggest leaving them as they are (hint...scourge healing/backfire then lay it on them)

Traylorre

Ascalonian Squire

Join Date: May 2005

Canadian: dude you got sensitivity issues

------

I'm rehashing here:
(1) People feel cheesed that having/not-having a monk makes/breaks a lot of parties in PvE
(2) PvP. Yes, monks are in every team, and are always targetted first; doesn't mean they are overpowered.
(3) 1vs1 monks are on a losing ground, but they shine in 8vs8

My opinion: GW is surprisingly balanced! And remember: if one template is widespread popular, its not that its the best (probably its the easiest/most straightforward to play) -- look for a better one out there and be creative!

I usually make a pure farmer build from a popular template, and have fun with my subsequent toons. This game rocks!

Fantras

Frost Gate Guardian

Join Date: May 2005

Sacramento California

House Palomides

Mo/Me

Canadian, yes he was talking to you. And well he should. People who come onto boards and cry "nerf" are generally one of the more unpopular types in the typical MMORPG community. Sure, sometimes they well and should complain, but they do so at their own peril and should be wearing asbestos underwear when they do so. There is a way to beat every class in this game somehow. With some build or another you can shut down anyone. The answer to your question is "no".

OvertheHill

Ascalonian Squire

Join Date: May 2005

Oh suuuuuuure... Monks are so overpowered that nobody plays them. They are so overpowered that people stand around in mission cities and look at each other waiting for someone else to run a monk in their group, but won't play one themselves.

If monks are overpowered... make them more overpowered. Right now, they aren't powerful enough to get enough people to run them.

Viruzzz

Krytan Explorer

Join Date: May 2005

Quote:
Originally Posted by Leventh
if anything monks are underpowered. they have hardly any good self heals, and cant do jack 1v1.
wrong. healing monks can't. but you don't want to stand face-to-face with an angry smiter!

Canadian

Frost Gate Guardian

Join Date: May 2005

Canada

Forsaken Elite

Quote:
Originally Posted by Fantras
Canadian, yes he was talking to you. And well he should. People who come onto boards and cry "nerf" are generally one of the more unpopular types in the typical MMORPG community. Sure, sometimes they well and should complain, but they do so at their own peril and should be wearing asbestos underwear when they do so. There is a way to beat every class in this game somehow. With some build or another you can shut down anyone. The answer to your question is "no".

My question was just a question. I was asking if they possibly would get nurfed in the future, or if people thought they should be. Read back; I never said they should be nurfed. Just a question.

I have a problem with people putting words in my mouth... saying I said something.

In my own oppinion, both before and after I have written this thread, I believe monks are balanced. Although, I wanted to know what others thought.

Tobyus

Tobyus

Ascalonian Squire

Join Date: May 2005

Quote:
Originally Posted by Canadian
I have a problem with people putting words in my mouth... saying I said something.

In my own oppinion, both before and after I have written this thread, I believe monks are balanced. Although, I wanted to know what others thought.
Quote:
Originally Posted by Canadian
I have a monk, and it appears to be overpowered
If you felt they were balanced before and after writing this thread, why did you say you felt they were overpowered in your original post? Also, by bringing up the topic of nerfing monks, you must have had it on your mind for a reason. You even suggested a method to nerf monks. Why would you do that if you didn't feel they were overpowered and that they needed to be nerfed? You may not have been crying for a nerf, but you have asked for one.

In my opinion, monks are just right. What makes them tough to kill is the player behind them and the choices they have made in the development of that character. That can be said of any class combination. Nerfs are not a good thing and should not be treated casually.

Ignotus

Ignotus

Frost Gate Guardian

Join Date: Mar 2005

Parliament of Rooks

W/Mo

Quote:
Originally Posted by Tobyus
If you felt they were balanced before and after writing this thread, why did you say you felt they were overpowered in your original post? Also, by bringing up the topic of nerfing monks, you must have had it on your mind for a reason. You even suggested a method to nerf monks. Why would you do that if you didn't feel they were overpowered and that they needed to be nerfed? You may not have been crying for a nerf, but you have asked for one.
owned

If anyone is putting words into your mouth, it's your own split personality.

"On a scale of thumbs up or down, nerfs get the finger."

Canadian

Frost Gate Guardian

Join Date: May 2005

Canada

Forsaken Elite

Wow, that was stupid of me.

Okay, I edited my original post to say what I meant to say. When I said "my monk appears to be overpowered", I meant to put emphasis into the word "appears". I completely didn't mean to say that, but it really did contradict myself. I did edit the original post to be a little more clear.

Although, I was asking what people thought of monks. Mostly, the reason was I was going to make one, started making one, but didn't get too far once I made this post. I was deciding whether to delete it and start something else, as I wasn't sure if they'd nurf them; people have always been complaining about them being too overpowered in the game.

Anyways, sry about the incontinuity of what I said... I changed it to mean what I meant it to mean... but I really don't want the monks to get nurfed... that was just a question, and I gave you the reason why I was wondering.

I can see there is a big difference in oppinions on this site rather than the general players on GW (they seem to hate monks a little... much).

Leventh

Leventh

Krytan Explorer

Join Date: Apr 2005

michigan

Unforgiven Clan [UF]

R/Me

Quote:
Originally Posted by Viruzzz
wrong. healing monks can't. but you don't want to stand face-to-face with an angry smiter!
LOL! oh man.. thanks for the laugh.. smiter in pvp. hah what a joke.

Santosh

Academy Page

Join Date: May 2005

Cult Unseen

Mo/E

Quote:
Originally Posted by Canadian
I can see there is a big difference in oppinions on this site rather than the general players on GW (they seem to hate monks a little... much).
First off, most people don't like to play monks because they don't do damage. They don't "kill" the bad guys so to speak. They're there to keep the group alive the best way they can: by being alert, manage their energy well, use the right skills at the right time and not panic when hell breaks loose. I like playing my monk for these reasons.

Second, for those who have never played a monk to ascension in GW, don't insinuate that every monk that can't save you in battle suck at their job. There are a lot of factors that result in members dying: people not listening, not assisting each other, people just rushing to kill, not thinking things through, etc. It is not easy playing a monk. Of all the classes in GW, monks get criticized the most.

Last, monks are not overpowered. But, they do have the power to decide who lives and who dies.

aldarius

Pre-Searing Cadet

Join Date: May 2005

if some of you are having trouble killing monks, you are merely stupid, thats what ASSIST TARGET is for to get your whole group on them to kill them, i have no trouble getting rid of them, cuz remember this game requires skill to play not just mindless number pressing for skills.....

aldarius

Pre-Searing Cadet

Join Date: May 2005

yes and also other spoke of monks not dealing dmg 1v1....but they shine in 8v8, a monk is a necessity for any group, my guild has one lvl 20 roleplay monk so far, but we ALWAYS need her or else our group is completely screwed, and why do u complain when some people who play monks totally have no skill whatsoever and cannot keep a group alive while specced heals, i think not overpowed! i think skill!!

Asrial

Desert Nomad

Join Date: Apr 2005

Centurion Guard

Mo/E

Guild Wars is EXACTLY like Magic: The Gathering, but on a larger scale.

I was in a 4 person group last night that had 0 'healers' and we went on a 10 win streak, even against groups that had full time healers.

What killed us was because we were all getting tired and in the final match, we went up against a healer that was designed as a tank healer. The more we hit them, the more they healed (but we kept attacking instead of backing off). It wasn't a raping, but our efforts were being wasted and so the rest of the group was able to pick us off.

Also, I was in a group that hit a 5 run spree and we had an AWESOME monk but what killed us off was that she got neutralized by a mesmer.

I've yet to find anything (except maybe Lornar's Pass, heheheh) that's overpowered in Guild Wars. It's all about combinations. Some are bad, some are good.

I suck against warriors. I'm great against everyone else (especially those pesky rez signet users).