I am seeing all these high prices for superior runes, but am starting to wonder just how much better they are compared to minor runes. First off, excluding vigor runes, they get a -75Health.....That is pretty huge in my opinion, as a level 20 character will only have about 500 health....A single superior rune will take about rouhly 1/6 of the maximum health. Compare that to the benefit it gives you (for example: Absorption).
So how much does the superior absorption rune really absorb? to equal 75 health reduction, it would need to absorb approximately 4dmg every hit (lets assume on avg the warrior gets hit for 25dmg). 25-4=21dmg, so the warrior would die in 20 hits. (425 health because Sup rune took out 75). This would equal a total of roughly 80 damage points negated for the warrior (20*4). The net benefit would be a measly 5 hit points gained total (80-75).
Compare this to a minor absorption rune (lets assume it negates 1dmg point every hit). Again, assuming the avg dmg is 25, the warrior would need to get hit about 20 times to die. The net hit points gained total in this case would equal approxinmately 20 (1*20).
So am I missing something horribly here? To just equal the minor absorption rune, the superior rune would have to absorb 5dmg each hit. That is certainly a possibility. However, even at that point, it merely equals the minor one. Unless the Superior Rune absorbs 7-10dmg for each of the enemy's hit (I don't think it does, but people who have used this rune, plz give me your opinion), it will never be truly "superior" to its minor counterpart, and its price will never be justified.
Sorry, this was written late at night. I will look at it tommorow and fix it later if it makes no sense
b

