What are the caps for everything?

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grayclay88
grayclay88
Ascalonian Squire
#1
I was just wondering: What are the caps for your hp, energy, attributes, etc.? This would be really helpful to me, thnx.
G
Gauwyn Vorec
Frost Gate Guardian
#2
I haven't capped on Energy or health yet (have gone upwards to 800 with health using my "Endure Pain" skill)... however, at current, attribute points cap at 12 per (ie. Strength, Tactics, etc), and 200 overall.
grayclay88
grayclay88
Ascalonian Squire
#3
how about with runes and the like?
G
Gauwyn Vorec
Frost Gate Guardian
#4
The word is... you can use one rune per item, no stacking. But then again, I've heard of people stacking before (with screenshots) so I don't know.

Now in terms of stacking attributes... it's also said that you can exceed your limit of 12, but that it has no additional effect. So... essentially, Runes help you from using all of your points (so you can use them elsewhere). Runes that increase health and energy seem limitless.
L
Loviatar
Underworld Spelunker
#5
you can go to 16 with the expected benefit
3+ rune (-75 to health)
1+ headgear
H
Hell Marauder
Krytan Explorer
#6
Quote:
Originally Posted by Gauwyn Vorec
it's also said that you can exceed your limit of 12, but that it has no additional effect. So... essentially, Runes help you from using all of your points (so you can use them elsewhere). Runes that increase health and energy seem limitless.
No, attributes aren't capped at 12 and you will get some improvement if exceeds 12. Just don't expect as much benefit from it. For example, you get +9% damage going from 11 to 12, but from 12 to 13 only 4% in damage. So there's no cap on attributes. On hp is 480 a lvl 20 character if no rune or mod is added. But of course with weapon mods and runes you can go higher. Energy has its base value for each profession, but is not capped and can go higher with different armor/weapon mods. So really the only things that are capped are 20 levels, 200 total attribute points and skill slots of 8.