Skills - Martyr
Guild Wars Guru
You can view this database entry at: http://www.guildwarsguru.com/skill/157-martyr/.
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You may add your comments in this thread.
MasterX
Where Can We Get This?
Ninna
http://www.xennon.co.uk/eliteskills/
TheBuster
Perdition Rock, "Dwayna's Curse" (Flesh Ghoul Boss)
Mercury Angel
Current skill icon-
Roc Rai
Despite how terrible it sounds, it really isn't a bad skill
Immortal Flame
One way I could see this being used is having two monks, one with martyr, the other with melandrus resilience + Draw Conditions. The first would martyr, and then the second would draw and activate resilience. Not too shabby a skill
And Master X that is a tight avatar.
And Master X that is a tight avatar.
Rossaroni
Martyr + Mend Condition = anti-condition monk. It's a good thing for prot. monks to use when there's another monk or two in the group working on healing.
Crest
we don't go into GvG without Martyr.
WoH, Martyr, PnH...good choices...
WoH, Martyr, PnH...good choices...
heist23
@Rosaroni:
maybe ment ailment or contemplation of purity would work better, because mend condition doesn't work on yourself.
maybe ment ailment or contemplation of purity would work better, because mend condition doesn't work on yourself.
zombie_shrink
or just use purge conditions and get rid of them all at the same time. this skill also works well if you are a Mo/N or N/Mo in order to be used with their odd condition spells such as plague touch.
zombie_shrink
and by 'their' I mena necros
Mercury Angel
The problem with other forms of condition removal, besides martyr, is that you for some conditions, particularly Bleeding and Poison (Melandru's Arrows and Poison Arrow/Apply Poisin specifically), spread these conditions over entire teams rapidly.
For 5 cost, you could cure 7 people on a team of 8 of 1-3 conditions a piece in regular circumstances. [Since you probably have 1-2 of those yourself, already, if not more.]
The alternative is to, if they stack many conditions, use Mend Ailment to your advantage. However, if they only apply 1-2 conditions at a time to all people, it's not that effective at actually doing much of anything. You only heal 77 per cast, and remove a single condition that'll most likely be replaced very soon. Considering the reapplication speed, and the recharge time, you're not keeping up.
For 5 cost, you could cure 7 people on a team of 8 of 1-3 conditions a piece in regular circumstances. [Since you probably have 1-2 of those yourself, already, if not more.]
The alternative is to, if they stack many conditions, use Mend Ailment to your advantage. However, if they only apply 1-2 conditions at a time to all people, it's not that effective at actually doing much of anything. You only heal 77 per cast, and remove a single condition that'll most likely be replaced very soon. Considering the reapplication speed, and the recharge time, you're not keeping up.
disaster422
best thing i do with mi monk is do martyr and purge conditions. cuz y would u wanna do mend ailment over and over again if 1 skill eliminates em all. if u use mend ailment or contemplation of purity ur wasting ur energy
gameshoes3003
This can be considered almost useless which I really hate saying about this skill because Extinguish is in the house. Even though it takes 15 energy and it only removes 1 condition, in GvG burning is a popular condition to use and Extinguish heals if that's removed. Also you can see E/Mos using that with Heal Party, it's a pretty good combo.
Cebe
This skill works well in Abbadon's Gate. I like to have 1 Hero with Martyr and 1 Hero with Light of Deliverance. Martyr is great for mass-removing the Dazed condition Abbadon feels the need to keep putting on you.