I don't know how many times I can count this SAME EXACT PROBLEM...but...
I have had to RESTART missions and areas so many times now due to henchmen BLOCKING me...
I have just spent 6 hours trying to complete Borlis Pass
(Note my pc crashes in this area often)
I finally manage to get to the part where I light the Arcane beacons... After lighting my second beacon the henchmen freaking block me... they block me!
So my suggestion is simple...
PUT IN A SCATTER COMMAND FOR THE HENCHMEN WHERE THEY WILL MOVE A FEW STEPS... I CANT TAKE MUCH MORE OF THIS ANYMORE!!
*And yes I have reported each and every spot I have had this problem, but there just seems to be no end to locations like that.
Fix the Henchmen.....
Burodsx
Nokomis
There are SEVERAL problems with the henchies, and getting blocked by them is one very annoying one. But my biggest issue is with the monk henchie . . .for gods' sake heal thyself! I try hard to go after the enemies that target her first but she just dies ten times more than any other henchie, healing me when I am halfway down in health while she is a millimeter from death herself.
The henchies definitely need some tweaking. If they would make the monk henchie smarter and stronger it would also relieve some of the over-abundance of monk-need groups always seem to experience.
--Nokomis
The henchies definitely need some tweaking. If they would make the monk henchie smarter and stronger it would also relieve some of the over-abundance of monk-need groups always seem to experience.
--Nokomis
Kazahana
hmm i dunno about you but i can walk through my henchys
The Human Torch
The 'flying' problem is definately the biggest right now...I'm sure I'm not the only one who's had his party of henchies die, get rezzed at the rez point, then have a couple henchmen run back to their corpse, ignoring anything in their way, including physics. The worst part about this is the fact that it's almost always the healer hench that does it. I've had to restart countless explorable areas because of this bug, and I cant take it much longer
crow_killer
i hate henchies on more than one occasion (first in thirsty river area ithink) one of the monk henchies starts running off after being ressed. She ran through a mountain and got killed, absolutely nothing i could do
Elite
Would be useful if u could give your henchies orders like hold, follow me, move there, cast healing spells etc.
speedtouch
Quote:
Originally Posted by The Human Torch
The 'flying' problem is definately the biggest right now...I'm sure I'm not the only one who's had his party of henchies die, get rezzed at the rez point, then have a couple henchmen run back to their corpse, ignoring anything in their way, including physics. The worst part about this is the fact that it's almost always the healer hench that does it. I've had to restart countless explorable areas because of this bug, and I cant take it much longer
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I hope this is fixed
Teufel Eldritch
Here is a pic of Alesia up near Yak's Bend.
ihmurria
What would be really nice is being able to set a strategy for your henches. Ie heal all, attack all, ranged attack, spells only, etc. I seem to recall you could do that in Baldur's Gate and it was really nice... stops henches from being ridiculously stupid though they still aren't clever.
Curio
There should be a /ressurect command or something that players can use that forces us back to the nearest respawn point.
OR, when say, 5 minutes passes and all but one person is dead and it's a henchie, everyone should just get revived.
Seriously, we all get revived, Alesia does a beeline to her body, gets stuck UNDER the floor so she can't get hurt, she can't help at all, we get aggroed by 10 Forest Minotaurs, courtesy of some nutso warrior, we're all dead, and...Alesia is still alive, and nothing can happen.
We were 1/2 way through Kessex Peak...it took some time, and now we have to warp all the way back to the Temple of the Ages.
Sigh. What a chore.
OR, when say, 5 minutes passes and all but one person is dead and it's a henchie, everyone should just get revived.
Seriously, we all get revived, Alesia does a beeline to her body, gets stuck UNDER the floor so she can't get hurt, she can't help at all, we get aggroed by 10 Forest Minotaurs, courtesy of some nutso warrior, we're all dead, and...Alesia is still alive, and nothing can happen.
We were 1/2 way through Kessex Peak...it took some time, and now we have to warp all the way back to the Temple of the Ages.
Sigh. What a chore.
Kostabi
I've had Alesia get stuck in the scenery three times in a row, all three times it was after the group had died with only her surviving, leaving us all looking at Alesia knee deep in scenery doing nothing as the group shouts "NOOOOO!"
After three restarts we eventually got to where we were going. *sigh*
After three restarts we eventually got to where we were going. *sigh*