A Good W/N Build?

ZAFTkirayamato

Frost Gate Guardian

Join Date: May 2005

This build doesn't use any necro skills to conserve energy

Pure Strike
Power Attack
Final Thrust
Healing Signet
shield stance
Savage Slash
bonettis defense
flourish

Heres how I'd use the build: I would first use either savage slash or pure strike, follow it up with the skill I didn't use, then end with power attack. i would clickly activate flourish to bring back 15 energy, with only a 5 energy deficit from flourish itself. While waiting for flourish to recharge I would repeat the combo over and over and occasionally using final thrust for more damage. Bonettis defense and shield stance would provide some good defense and block the attacks during healing signet and healing signet would be my heal spell. Are there any pros and cons about this build? I would replace flourish with warriors endurance if ANYONE can find out where the heck it is (almost no one knows).

ZAFTkirayamato

Frost Gate Guardian

Join Date: May 2005

anyone?

Intrepid Adventurer

Pre-Searing Cadet

Join Date: May 2005

my W/N builds use Vampiric Gaze and Touch... everything else seems aight. Definitely use bonettis.

Norbix

Lion's Arch Merchant

Join Date: May 2005

When I use to play my W/N, my build looked like this-

-Severe Artery
-Gash
-Galrath Slash
-Savage Slash
-Final Thrust
-Life Transfer
-Vampiric Gaze
-Strip Enchanment

It's not bad.. it includes some enchantment stripping, but the problem with W/N I find is that instead of doing damage, they find themselves trying to stay alive. The skills also take a lot of energy, so I used a Zealous Sword.

punwod

Pre-Searing Cadet

Join Date: May 2005

plague touch <<<<
life transfer <<<<
disember
axe twist
shield stance
endure pain (change to attack)
sprint (change to attack)
healing signet

i last longer than anyone always and kill the fastest with that build. change endure pain and sprint to an adrenalin attack if your more offensive.

pHobac

pHobac

Academy Page

Join Date: May 2005

Washington

Ostentanious Cows [OC]

N/Mo

Well, I have to be sceptical of any build that doesn't use skills from its secondary. It would probably behoove you to use some necro skills, as it would increase your versatility.

For example, you might find that the healing benefit of entering a defensive stance and using a healing signet are outwieghed by the healing of Vamp Gaze + Touch. Or you could cast enfeeble on enemy warriors and rangers as you go into combat, as it will reduce the damage taken by your entire party.

There are a lot of other really good necro skills that would help increase your survivablity and/or damage. So I would definitely recomend that you look at some necro skills and try them on for size. You may find that you like them more than what you're replacing.

BTW, I'm always defending necros, and I'm not the most unbiased person on this forum when it comes to necros, so keep that in mind when you read anything I post.