I personally think that having the vairous collectors throughout the game is a wonderful idea, though wonder if it's possible for the *full* info to be given on the items they'll trade you x amount of x item for ?
I suppose I'm thinking here in terms of the way , the further you get through the rp content, the harder the majority of collectors are to reach, but then once you arrive and see what it is they'll be willing to trade you for, all that's shown is the item's primary stat, or damage if it's a weapon.
For example, I'd found a collector that had a +12 energy Idol, though until I did the turn in I had no idea that it also had +20% chance of both casting speed increase and skill recharge on curse skills.
Some of the collector's items are, imo on par with alot of the semi-rare ( purple ) drops I've seen, sometimes actually better. But once you get to areas like the southern Shiverpeaks, in general it may take a decent amount of time ( sometimes hours ) to collect the 5 of x that you need, but you won't really know if the item is worth the time spent until you have it in your inventory.
I suppose my suggestion then, is to basically have some way of the collector's items to show their *full* value, either within their dialog screen, or even have the info show up when moused-over. The reasoning is, again, so you'll have at least a better idea of what it is you're investing a fairly decent amount of time collecting to know if the traded item is worth it to begin with.
( And as a secondary suggestion, is there a way that even if you *do* have the required 5 of x in your inventory, you could still see the item stats before getting just a window of *I'll take X item* options? Sometimes you'll find the collector for the first time, have the items on hand, but have no idea what the item even is until you make the exchange )
Feel free to add any comments / suggestions etc
Collectors ~ More info on items ?
Sadye X
Mrs. Steele
Quote:
Originally Posted by Sadye X
( And as a secondary suggestion, is there a way that even if you *do* have the required 5 of x in your inventory, you could still see the item stats before getting just a window of *I'll take X item* options? Sometimes you'll find the collector for the first time, have the items on hand, but have no idea what the item even is until you make the exchange )
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LifeInfusion
I also hate it when you cannot see the hidden stats.
Aaaaagh
Quote:
Originally Posted by LifeInfusion
I also hate it when you cannot see the hidden stats.
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I see your point though, I just dig the surprise.
SURPRISE!
Silmor
/signed
Turning the collectors into a crafter-like interface that takes the right items and returns the gear requested would also remove having to drop your monster items to the floor before you can get a decent listing of which of the items were what again. "I'll take the idol" doesn't even tell me it's a +12 energy 9-curses req focus, and the trader won't ever mention it has a 20/20 casttime/recharge improvement chance for curses skills. The technology is available, so this shouldn't be hard to implement.
Turning the collectors into a crafter-like interface that takes the right items and returns the gear requested would also remove having to drop your monster items to the floor before you can get a decent listing of which of the items were what again. "I'll take the idol" doesn't even tell me it's a +12 energy 9-curses req focus, and the trader won't ever mention it has a 20/20 casttime/recharge improvement chance for curses skills. The technology is available, so this shouldn't be hard to implement.